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UNO Ultimate Marvel: 2nd Edition

UNO Ultimate Marvel: 2nd Edition Rulebook

Table of Contents

Table of Contents

  • UNO Ultimate in a Nutshell
  • Objective
  • Contents
    • Game Components
  • Before the Battle Begins
    • The First Time You Play
    • Every Time You Play
  • Let's Talk
  • Let the Battle Begin
  • On Your Turn
  • When You Are Ready to Play a Card
  • Calling UNO!
  • Winning
  • Losing
  • After the Game
  • Action Cards
  • Danger Icon
  • Danger Deck
    • Enemy Cards
      • Defeat Cost Symbols
    • Event Cards
    • Item Cards
  • Character Cards
  • Foil Cards
  • Add-On Packs

UNO Ultimate in a Nutshell

In the UNO Ultimate game you match colors, numbers and symbols just like classic UNO. Each Character Deck has a special power and Wild Cards designed just for that character. There's also a Danger Deck with "Event" cards, "Enemy" cards and "Item" cards that can really change the game! Like any great superhero battle, there's gonna be a lot of powers and stuff flying around, so buckle-up and pay attention!

As UNO Ultimate grows and expands, new cards and rules will be added. Scan the QR code on the sheet to find the latest UNO Ultimate instructions available.

Objective

Be the first player to get rid of all the cards in your hand.

OR

Be the last player with cards in your Character Deck.

Contents

  • 224 Cards, including 4 Character Decks, 4 Character Cards, and 1 Danger Deck (32 Danger Cards).
  • 1 Box Topper (4 Foil Cards).

Game Components

  • Character Cards: Shuri, Black Widow, Hulk, Captain America.
  • Character Decks.
  • Danger Deck: Enemy Cards, Event Cards, Item Cards.
  • Collectible Foil Cards (see "Foil Cards" section).

Before the Battle Begins

The First Time You Play

Unwrap each deck but DON'T SHUFFLE THEM YET!

Every Time You Play

  1. Choose which Superhero character you wish to play and find the Character Deck with that character's images. NOTE: if there are less than four people playing, take any Character Decks not being used and return them to the box. They won't be needed in this game.
  2. Separate your Character Deck from the Danger Deck "Enemy", "Event" and "Item" cards.
  3. Combine each player's "Enemy", "Event" and "Item" cards, and then shuffle them to form one Danger Deck (remember, ONLY use the cards that are associated with the Superheroes being used in the game).
  4. Remove the Character Card from your deck and place it near you so all the other players can see it.
  5. SHUFFLE your Character Deck.
  6. Take the top seven cards from your Character Deck to form your hand, and then place the remaining cards face-down in front of you to form your Character Deck Draw Pile.

Setup layout: each player has a Character Card, a Character Deck Draw Pile, a Burn Pile, and an Enemy Location. The Danger Decks (draw pile) and Danger Discard Pile form the Danger Play Area. The Central Play Pile is shared.

Let's Talk

UNO Ultimate has some important keywords you'll need to know in order to play:

  • Add: Take the number of cards indicated from your Character Deck and add them to your hand.
  • Draw: Draw the required amount (such as a "Draw 2" Card) from your Character Deck Draw Pile and lose your turn.
  • Burn: Take the number of cards indicated from the top of your Character Deck and put them face-up in a pile, known as the Burn Pile, next to your Character Deck. (Burned Cards are face up; the Character Deck is face down.)
    • Note: Burning cards must always be burned one at a time and placed face-up in the Burn Pile.
    • Note: Sometimes a card will instruct you to burn cards from your hand instead of your Character Deck. Unless the location is specified, burn always means from your Character Deck.
  • Recover: Take the number of cards indicated one at a time from the top of your Burn Pile (unless otherwise specified) and place them on the bottom of your Character Deck.

Let the Battle Begin

The youngest player goes first. Play any card from your hand face-up to the middle of the playing area to begin a Discard Pile that all players will share.

Play begins in clockwise order (unless a Reverse Card was played, in which case it begins in counter-clockwise order).

On Your Turn

Here is the sequence of steps you will take:

Start of Your Turn:

  • Resolve any start-of-turn effects from attacking Enemies (see Enemy Cards section), Events (see Event Cards section), Items (see Item Cards section), Action Cards, or opponent-controlled character powers.
  • If you have a character power that activates at the start of your turn, you may activate it now.

Play:

  • Play a card from your hand.
  • If you have a character power that activates based on the card you played, resolve its effects now.

Battle:

  • If you have an Enemy attacking you and the card you played satisfies the Enemy's defeat cost, defeat the Enemy.

Danger:

  • If the card you played to the Discard Pile shows a Danger Icon, flip over the top card of the Danger Deck and resolve its effects.

End of Turn:

  • Resolve any end-of-turn effects.

When You Are Ready to Play a Card

If you HAVE a matching card in your hand, you may PLAY IT on the Discard Pile.

  • You may play a card from your hand matching the top card of the Discard Pile by color, number, or symbol.
  • If you play an Action Card, it does something special (see Action Cards section).
  • You may choose to draw a card instead of playing one, even if you have a playable card in your hand.

If you DO NOT HAVE a matching card, DRAW ONE CARD from your Character Deck.

  • If your new card can be played you may play it now.
  • If your new card cannot be played, add it to your hand.

When your turn ends, play continues to the next player in turn order.

Calling UNO!

The moment you only have 1 card in your hand, you must yell "UNO" to alert the other players you are about to win.

However, if someone catches you and calls out "UNO" before you (and before the next player begins their turn), then you must draw 2 cards!

Winning

There are two ways to win:

  1. If you get rid of all the cards in your hand, you WIN!
  2. If you are the last player with cards in your Character Deck, you WIN!

NOTE: If the last card you play to win has a Danger Icon on it, you DO NOT have to draw a Danger Card. You still win.

Losing

  • If your Character Deck ever runs out of cards you are OUT OF THE GAME.
  • If another player gets rid of all the cards in their hand.

After the Game

Remember to match each Character Deck with its corresponding Danger Deck cards for easy set up in another session.

Action Cards

NOTE: Action Cards can be played on other Action Cards of the same type (for example, if the top card of the Discard Pile is a yellow Reverse, you can play a Reverse of any color on top of it.) Wild Cards can be played on top of any card.

  • Draw Two: The next player must draw 2 cards and lose their turn.
  • Reverse: When played, the direction of play is reversed. If play was moving clockwise, it now moves counterclockwise and vice versa.
  • Skip: The next player loses their turn. Attacking Enemies do not affect you if your turn is skipped. NOTE: if you are waiting to have your turn skipped and you get hit by any other effect that would skip you or cause you to lose a turn, that effect is ignored.
  • Wild: A Wild Card can be played on anything so you can play them no matter what card is on the Discard Pile, and then you get to choose the color that continues play. The Wild Cards in your Character Deck have special instructions. Read the instructions and then perform them. (A Wild card shows a Wild Card Name and Instructions.)

Danger Icon

Some cards have a "Danger" icon on them.

When you play a card with a Danger Icon turn over the top card of the Danger Deck.

Danger Deck

There are three kinds of cards in the Danger Deck.

Enemy Cards

When you draw an Enemy Card, place it in front of your Character Card. This Enemy is now attacking your character. If an Enemy Card is already there it is replaced by the new one. Move the previous Enemy to the Danger Deck Discard Pile (this does NOT count as "defeating" the Enemy).

An Enemy is only defeated when the player plays a card that matches the type of card listed in the "To Defeat" section.

An Enemy cannot be defeated on the turn it is drawn.

Each Enemy has its own defeat cost. Wild Cards cannot be used to defeat an Enemy unless the defeat cost specifically shows a Wild Symbol.

The Enemy Card will tell you:

  1. What Superhero is associated with this Enemy.
  2. Who the Enemy is.
  3. What to do first when the card is flipped over ("When Flipped").
  4. Special rules you must follow while the Enemy is attacking you ("While Attacking").
  5. How to defeat the Enemy ("To Defeat").
  6. Indicates what edition of UNO Ultimate the card is associated with.

Example: To defeat "Play a [red card]". This means that if/when you play a red card this Enemy is defeated.

Defeat Cost Symbols

When you see one or more of these symbols in the "To Defeat" section at the bottom of an Enemy Card, that is the cost you must pay to defeat that Enemy.

NOTE: If there is more than one symbol, you only need to match one of them to defeat the Enemy.

Symbols: Red Card, Yellow Card, Blue Card, Green Card, Number Card, Wild Card, Action Card, Card With a Danger Icon.

When an Enemy is defeated, place the card in the Danger Deck Discard Pile.

Event Cards

An Event Card immediately forces one or more players to take an action.

After the action on the Event Card has been taken, the Event is considered completed. Place the card in the Danger Discard Pile.

NOTE: If the Danger Deck runs out of cards, simply gather the cards from the Danger Deck Discard Pile, shuffle them and create a new Danger Deck.

The Event Card will tell you: what Superhero is associated with this Event; the Event name; what action to take (for example, Backlash: "All players add 1 card and then burn 2 cards.").

Item Cards

Item Cards, when revealed, are immediately placed next to your Character Card. The Item has a secondary Character Power that you can choose to use. (The sheet includes a QR code for more information.)

Character Cards

Each character in the UNO Ultimate card game has a special power you may choose to use during your turn. These powers sometimes come at cost or require some action to trigger them. Also, attacking Enemies can temporarily alter your ability to use them.

The Character Card will tell you the Superhero's name, the name of the power, what cost you must pay to use the power, and what the power does when you enable it.

  • Shuri: A tech genius and strategist, Shuri always has the right tool for any job and if she doesn't, she will make it. Use her power to swap the cards you need for the perfect moment or save it for later. As she is Item focused, always pay attention to other players when they get or use their Items.
  • Captain America: Fights for freedom wherever there is trouble. He will never give up and never surrender. He is a utility fighter. Cap uses whatever is at his disposal to get the job done. Use his cards in the right situation to deliver the best results. Pick the right targets and save the day.
  • Black Widow: A master spy and assassin, Natasha Romanoff is always in control. Use her cards to manipulate her opponents into playing into her traps. Maximize her character power by eliminating opponents' ability to play cards or remove wild card threats.
  • Hulk: The strongest there is. His strength is overpowering and his toughness is unmatched. Hulk's power and cards reflect his reckless abandon and unstoppable power. Use your cards to burn through your deck to get angry while dishing out massive destruction against your opponents. Play your danger icon cards to get more enemies out for Hulk to fight and get him enraged.

Foil Cards

Every UNO Ultimate Core package comes with its own set of 4 Foil cards kept in "blind bags" so you never know which ones you're gonna get!

These cards are collectible versions of the Wild and Character Cards you use in the actual game. You can keep them separate for collecting or you can swap them out with their matching non-foil versions to make an extra-flashy deck! NOTE: if you use them in game play they may experience wear and tear unless properly protected. There are 5 levels of rarity indicated by a colored dot in the bottom-right corner of the card.

  • Green: Common
  • Blue: Uncommon
  • Yellow: Rare
  • Red: Super Rare
  • Purple: Ultra Rare

You can find them in other UNO Ultimate games, in UNO Ultimate Add-On packs and even specially marked classic UNO packages.

Add-On Packs

There are UNO Ultimate Add-On packs you can buy that let you play as other Superheroes. If you are using the cards from an Add-On pack, make sure all the cards in the package are for the Superheroes currently playing. For example, if you swap out Thor for Spider-Man, make sure there are no Thor-themed Danger Cards left in the game.