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Triazzle

Triazzle Rulebook

Table of Contents

Table of Contents

  • Object
  • Contents
  • Set Up
  • The Play
  • Extra Turns
    • Matching Another Player's Piece
    • Hopping
  • Matching a Frog on the Board
  • Reaching the Triazzle Puzzle Space
  • Winning the Game

Object

To be the first player to jump your frogs across the board and line them up correctly in the Triazzle puzzle space.

Contents

  • Game Board
  • 27 Triazzle Playing Pieces
  • Instructions

Set Up

  1. Players choose a color (green, blue or orange) and line up their pieces (heads to tails) in their home base. The home bases are the same colors as the pieces.
  2. The youngest player goes first. Play moves clockwise.

Diagram: Triazzle board showing the Triazzle puzzle spaces at the far end and the home base at the near end.

The Play

  1. Players move across the board, creating a trail of their own pieces, by connecting the pieces head to tail.
  2. Players may not move a piece if it breaks their trail of pieces.
  3. Players move only one piece at a time, unless the piece played connects to another player's piece or hops another player's piece. See EXTRA TURNS.
  4. Players race toward their Triazzle puzzle space directly across the board from their home base.
  5. Players are not required to move on their turn. They may pass at their option.

Diagram: examples of a trail of pieces connected head to tail, and of a piece that would break the trail (marked with an X).

Always remember: Players may only move their pieces to a space where they connect to their own piece(s)!

Extra Turns

Matching Another Player's Piece

  1. When the moving player's piece matches against another player's piece (or players' pieces), the moving player may take one extra turn.
  2. The moving player may, at his or her option, continue to take an extra turn each time he or she connects to another player's piece (or players' pieces).

Diagram: a piece matching against another player's piece, with an arrow showing the piece being moved.

Hopping

  1. Players may hop their pieces on top of the other players' pieces if their piece has the same layout of frogs as the piece being hopped. Only one piece may be on top of another piece at a time.
  2. Players may take an extra turn each time they hop.
  3. Players may not hop onto one of their own pieces.
  4. The piece on the bottom may not move until the piece on the top has been moved off.
  5. When a player's piece has been hopped, his or her trail may have been broken. A player whose trail has been broken, may move by continuing to link his or her pieces as before. He or she may have two (or more) trails to build on.

Diagrams: examples of a piece hopping another player's piece, and of a stack of pieces.

Matching a Frog on the Board

  1. There are nine frogs on the game board which players must match when they move a piece onto that space.
  2. Players do not get an extra turn when their piece matches a frog on the board.

Diagram: a piece matching the frogs on the board, with an arrow marking the frog space.

Reaching the Triazzle Puzzle Space

  1. Once players reach their color-coded Triazzle puzzle space at the other end of the board, they must connect all nine pieces in that space. (There are several correct ways to match the pieces in the Triazzle puzzle space.)
  2. Remember, pieces must also match the frogs on the board.

Diagram: the completed Triazzle puzzle space, with nine pieces whose frogs match.

Winning the Game

The first player to correctly assemble his or her pieces in his or her Triazzle puzzle space wins!