Trekking Through History FAQ
37 questions players ask · Updated Nov 12, 2026 · Full rulebook
Game Setup
Playing the Game
- Can you take Ancestor cards one after another in the same trek?
- When you take an Ancestor card, do you still slide and refill the History row?
- Can you add a card to a trek if its date is earlier than the trek's last card?
- Where do you place a gained Experience token on the Itinerary?
- Can an Experience token go on background art that is not a circle on the Itinerary?
- Where can a Wild Experience token go on the Itinerary?
- Can you gain a Wild token into a colour column that is already full?
- When does the Departures Row refill during a turn?
Clock and End of Day
- Where does your pocket watch go if you stop at 12 o'clock without earning the punctuality bonus?
- Does every player who lands exactly on 12 o'clock get the 3-point punctuality bonus?
- Can you take a trek card whose hours carry your pocket watch past 12 o'clock?
- What is the player order at the start of Day 1, Day 2 and Day 3?
- Do you keep your Itinerary and unspent resources after the day ends?
Final Scoring
- Do you score your last active trek at the end of the game, even if it has only one card?
- Do you need every column filled to score a horizontal bar reward on an Itinerary?
- Is there an extra bonus for completely filling an Itinerary card beyond its printed bonuses?
- Can you score more than 100 points in Trekking Through History?
- Do history cards score points by themselves during play?
Time Warps
- Does Time Warp 24 pay its 2 VP when a pocket watch lands on another player's watch at 12 o'clock?
- Can you use Time Warp 11 when your trek has only one card?
- On Time Warp 12, do you gain the benefits printed on the History cards you take?
- What does Time Warp 10's top 3 cards mean, and are the revealed cards shown to all players?
- What cards can you gain with Time Warp 8?
- When a Time Warp lets you gain a card, do you also get the playmat benefits?
- Do you get the playmat benefit when you reserve a card with Time Warp 6?
- Do you pay the time cost when you add a card reserved with Time Warp 6 later?
- Does adding a reserved card to your trek use up your turn?
- When you activate a Time Warp, does it replace your card choice, and does a Time Warp that gains a card pay that card's time cost?
- On Time Warp 19, do you collect the red token by passing a space or only by landing on it?
- Can every player use the single Time Warp available each day?
Solo Mode
- Does the solo Historian spend time crystals to cut a 4- or 5-hour card to 3 hours, even when it has too few crystals?
- Will the solo Historian spend time crystals to hit the 12 o'clock punctuality bonus?
- Does the solo Historian get the 3-point punctuality bonus if its pocket watch lands exactly on 12 o'clock?
- When the solo Historian gains an Ancestor card, does it move 3 hours on the clock or pay a time cost?
- When can the solo Player Ability (spend one hour to discard up to 2 Departures Row cards) be used?