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TOKYO METRO: OSAKA METRO EXPANSION

Expansion for TOKYO METRO
Combines with
TOKYO JIDOHANBAIKI

TOKYO METRO: OSAKA METRO EXPANSION Rulebook

Table of Contents

Table of Contents

  • Contents
  • Setup
  • Gameplay
  • New Lines: Trams and Buses
  • Income Track Disc Spots
  • Stocks
  • New Action Cards
  • Action Phase
  • Invest
  • Sell
  • Copy
  • Train Phase
  • Game End
  • Stock Payouts

Contents

  • 1 - Map of the Osaka Metro with Income track
  • 68 - Mini sized cards

28 Stock cards / 40 Action cards

  • 2 - Large player aid cards
  • 10 - Income markers
  • 8 - Train markers
  • 2 - Tram markers
  • 2 - Bus markers

Setup

Set up as for a normal game of TOKYO METRO, but using all of the OSAKA METRO EXPANSION components in place of their TOKYO METRO counterparts. Leave the Map, Income track, Stock cards, Action cards, Player Aid cards, Income markers, and Train markers from TOKYO METRO in the box.

Make the following changes to the setup steps:

2 - Following the order of Lines on the right side of the Income track, starting with the M Line and working downwards, place the Train/Tram/Bus markers and Stock cards in sequence below the Map. Stack the Stock cards in ascending order with the number 1 Stock on top, and, where present, followed by the 2, 3, and then the 4 underneath.

3 - Divide the 40 Action cards into 5 sets of 8 cards each, sorted by colors according to pairs of Lines (M/Bus, T/Y, C/I, S/N, and K/P). Turn the first set face down and sub-divide it based on the numbers of dots on the back of each card. Shuffle each of these subsets separately, and make a face down stack by placing the cards with 2 dots on the bottom, and 1 dot on top. Repeat this for the other 4 colored sets, to form a row of face down stacks in the top right of the play area. Draw cards from each stack equal to the number of players, and place them face up in columns below their stacks, placing the cards from bottom to top in each column.

Gameplay

Use all of the regular rules of TOKYO METRO, with the following changes:

New Lines: Trams and Buses

There are now two Lines which have two cylindrical tokens each: the P Line (which has 2 Tram tokens) and the Bus Line (which has 2 Bus tokens). These work in the same way as normal Train Lines, with the following changes:

  • The Lines on the Map for these do not have numbered stops, instead having 2 end stops marked with P or Bus (as applicable), joined by a series of smaller circle stops. The end stops for each line form part of Stations as normal, but the smaller circle stops are not Stations and Station pyramids may not be placed on them. The smaller circle stops work in the same way as usual for the purposes of the Train movement and Riding Trains rules.
  • Whenever an action would require you to place a P or Bus Train on the Map, place both of the Line's Tram or Bus tokens respectively, with one at each end of its Line on the Map.

Income Track Disc Spots

Note that Lines now have 1-4 disc spots on the Income track to be shared between Speed tokens and Speculation discs. These spots can hold Speed tokens and Speculation discs in any combination, subject to the normal placement rules for these.

Stocks

There are now some Lines with a total of 1, 2, or 4 Stocks as well as some with 3 as for the TOKYO METRO Map. Investing in the number 2, 3, or 4 Stock of a Line costs a fixed extra ¥300 in each case; this extra amount does not increase for the number 3 (or 4) Stock. You may still only own at most 1 Stock in each Line, and may not buy Stock in a Line you have speculated on.

New Action Cards

Since the new Action cards are divided into stacks of 8 cards during setup, rather than stacks of 9, there is one round fewer in a game for each player count; a game now takes place over 4 rounds with 5 players, 5 rounds with 4 players, and so on. The OSAKA METRO EXPANSION Action cards are also made up of a different mix of actions. While the majority of the actions are the same in both versions, the Start, Bidding, and Card actions from TOKYO METRO do not appear on any OSAKA METRO EXPANSION Action cards, there is an additional type of Invest action, and two brand new actions have been added (Sell and Copy; see Action Phase below).

Action Phase

Refer to the TOKYO METRO rules for the Move, Station, Speed, Bike, Discount, Loan, Speculate, and Action actions.

Invest

There is one new type of Invest action as follows:

This action allows you to take a Stock card by spending an Action disc instead of paying Yen. Return an Action disc from your personal supply to the box; this must be a different disc to the one you placed on the card as normal in order to perform the action.

Then take the top Stock card of a Line of your choice, subject to the normal restrictions of the Invest action in TOKYO METRO. You must still pay the extra Yen if you take a number 2, 3, or 4 Stock. Increase the Line's Value for any extra Yen paid. If the corresponding Train marker is not already on the Map, place it on the Line's starting stop as usual.

All other Invest actions work in the same way as those in TOKYO METRO.

Sell

Choose a Stock that you own, then determine the amount you (and only you) would receive from a Stock Payout for the corresponding Line as if the game had ended. In determining this amount, ignore speculations and take into account Stocks in this Line owned by other players, but do not calculate payouts for any other stockholders. Take that amount of Yen from the bank and place it to the side of your player area, separate from the rest of your money; it will be added to your total Yen at the end of the game, but it is not available for you to spend during play. Decrease the Line's Value by the same amount, moving the Line's marker down on the Income track accordingly. Then, if necessary, redistribute Stock cards among any other players owning Stock in the corresponding Line so that they hold the lowest-numbered Stock cards between them, preserving their relative order, and return the spare (highest-numbered among those purchased) Stock card to the supply below the Map, after which it is available for purchase again (including by you). For example, if you have sold the number 1 Stock, and other players own numbers 2 and 3, then the player with the number 2 Stock takes the 1, the player with the 3 takes the 2, and the number 3 gets returned to the supply.

Copy

Pay the cost shown on the action to the bank (you may apply any available discounts from Discount actions when doing so). On a later turn in the current round, you may perform an action that has already been performed this round (either by you or another player), by placing the required number of your Action discs on top of the Action discs already there. When you do so, remove your disc from the Copy action spot and place it on top of one of your discs on the action you have copied.

Train Phase

Trams and Buses move when Trains do and trigger Station Payouts in the same way, following the normal rules. Each pair moves simultaneously (if they are on the Map, both Trams move together, and then both Buses move together). Any Speed tokens on the P or Bus Lines apply to both vehicles on that Line. If multiple players are able to board or exit Trams or Buses at the same time (which might involve different vehicles and different stops), the decisions whether or not to do so are made in turn order. It is possible for the 2 Buses to occupy the same stop simultaneously.

Note: In OSAKA METRO EXPANSION, once Trains, Trams, or Buses have been placed on the Map, they will stay on the Map for the rest of the game, even if no Stock in their Lines are owned by any players when they return to their starting stops. This is always the case for the OSAKA METRO EXPANSION, even if you are playing with the Action card set from TOKYO METRO (see Modular Action Card Sets variant).

Game End

After making Speculation and Stock Payouts, but before paying back any remaining loans, players add any money set aside when taking Sell actions to their total Yen.

Stock Payouts

If all 4 Stocks in a Line are owned at the end of the game, Stock Payouts are made as follows (after adjusting for Speculation Payouts as normal). The number 1 Stock owner receives 50% of that Line's Value, rounded up to the nearest ¥100. Move the Income marker down on the Income track by the amount paid. Repeat this process for the number 2 and 3 Stock owners, paying them 50% of the updated Value and moving the Income marker down by the amount paid each time. Finally, the number 4 Stock owner receives the Line's remaining Value.

For example, if the T Line's Value at the end of the game is ¥2,000, the number 1 Stock owner receives ¥1,000, the number 2 Stock owner receives ¥500, the number 3 Stock owner receives ¥300, and the number 4 Stock owner receives the remaining ¥200.