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Tiny Epic Galaxies FAQ

205 questions players ask · Updated Nov 12, 2026 · Full rulebook

Setup and ComponentsGameplayDice ActionsEnd of Game and Secret MissionsThe Rogue Galaxy — Rules for Solo PlayTiny Epic Galaxies: Beyond the BlackTiny Epic Galaxies: Satellites & Super Weapons Mini Expansion

Setup and ComponentsExpansion

  • Which space marks the end of a planet's colonization track?
  • How much energy and culture does each player start the game with?
  • When can you place a satellite on a Super Weapon to use it, and can another player follow that action?
  • Can Super Weapon Celestian's advance-a-ship ability be used on another player's turn?
  • Can more than one satellite sit on the same planet before it is colonized?
  • Who gets the satellites on a planet that another player colonizes?
  • If you use a satellite to exploit a Super Weapon, do you still score its 1 VP?
  • Do you activate a Super Weapon by landing a ship on it, or by placing a satellite on it?
  • Once a satellite is moved onto a Super Weapon, can it be moved off and back to use the power again?
  • Can Terminus X capture a ship in an opponent's galaxy, or only ships on uncolonized planets?
  • Where does a ship captured by Terminus X go when it escapes?
  • If Terminus X is destroyed while holding another player's captured ship, what happens to that ship?

GameplayExpansion

  • Can Nagato's power move the same ship twice in a row, and can it loop?
  • How do follow actions resolve after someone uses a Zavodnick action?
  • Can a follow of Zavodnick's free action trigger Zavodnick again?
  • Can a ship on a numbered track space move to another track's colonized space, or to a space with no matching number?
  • Can planets 10, 15 and 16 (reroll and ignore dice) be used when following an action?
  • What does Planet 17's displace ability do?
  • In what order do players decide to follow when more than one player can follow an action?
  • When you follow another player's die, do you copy their exact choice or the die's action?
  • Can I follow culture dice to build up culture?
  • If you follow another player's move die, do you still roll all of your own dice on your turn?
  • Do rerolls give you extra actions in a turn?
  • Can you reroll only some of your inactive dice instead of all of them?
  • Can you hide your dice from other players before activating them?
  • Does your home galaxy produce energy when you activate an Energy die, and do you need ships there to collect it?
  • When you activate a Culture die, do ships on your Galaxy Card still give you energy?
  • Do ships on your Galaxy Mat that are not yet unlocked produce energy from your home planet?
  • Does a colonized planet keep producing resources once it is tucked under your Galaxy Mat?
  • How many of your ships can be on one planet, and can one be in orbit while another is on its surface?
  • Can a Move action take a ship from a planet's surface onto that same planet's colony track?
  • Does moving a ship onto your home planet or back to your Galaxy Mat trigger a colony action such as upgrading your empire?
  • What counts as an occupied planet when a card says to discard an unoccupied planet?
  • When is a ship displaced, and does regressing a ship send it back to your Galaxy Mat?
  • When you pay a resource to another player who is already at their maximum, what happens?
  • If a planet's power pays a player, can you pay yourself to use one of your own colonized planets?
  • If other players cannot advance a ship for Terra-Bettia, do you still get your +2 advance?
  • How does Terra-Bettia's advance order and ship choice work?
  • If a planet's power moves a Rogue ship and then advances your own ship, must the Rogue have a ship to advance?
  • Can you use a planet's 'regress one ship -1, then advance another ship +1' ability with only one ship on a track, or with no ship that can regress?
  • Can you use Mared's upgrade ability when you land on it outside your turn?
  • Does Mared's upgrade work when you are tied for the lowest empire level?
  • How do Birkomius and Bisschop's once-per-turn resource abilities work when other players follow?
  • What does the Galaxy Mat upgrade action cost?
  • What does the ship track on the Galaxy Mat do?
  • When you upgrade your galaxy, when do the new die and the new ship come into play?
  • What does the Umbra-Forum planet power let you do?
  • Can Andellouxian-6 give you a mix of energy and culture equal to the ship's orbit level?
  • Can you decline a planet's power after landing on its surface?
  • Does the rule that a moving ship must switch planets apply to advancing a ship along an orbit track?
  • How do you use a planet's surface ability again on the same turn?
  • Can a planet's ability trigger again each turn while your ship stays on that planet?
  • Can a ship move directly from one planet to a different planet?
  • Can a ship move onto one of your own colonized planets?
  • Are the economy or diplomacy types of colonized planets hidden information?
  • When do you replace a colonized planet in the planet row?
  • If a resource would take you over the maximum of 7, can you still collect up to 7?
  • Does Peace Keeper stop ships from advancing past it on a colony track?
  • Can pilot abilities that cost culture or resources be used when you follow an action?
  • When is a red danger-track exploration card collected, and does its victory point count?
  • Does a player tied for least culture still get stolen from by Andavia's least-culture ability?

Dice ActionsExpansion

  • When you follow an action, do you gain resources from your own ships?
  • When you follow a die, do you copy the die or the specific action the active player chose?
  • If you follow a move and land on a planet instead of orbiting, do you get that planet's action?
  • Is there a limit on how many actions you can follow in one turn?
  • Do followers act before or after the active player's action finishes, including a planet effect or colonization?
  • When two players have ships on the same colony track, who advances first?
  • Can you use a planet power that changes or discards dice when you follow another player?
  • If you follow before the active player uses Nibiru, must you pay Nibiru's double follow cost retroactively?
  • Does Nibiru's double follow cost end if your ship moves off the planet later in the same turn?
  • When you follow a colony action, can you use the colonized planet power the active player used?
  • When you follow a Utilize a Colony die, do you still pay for upgrading your empire?
  • Can a second player who lands on Zavodnick in the same turn use its free-follow power?
  • What does the "perform any action" text on Zavodnick mean?
  • Can a Zavodnick free follow itself be followed more than once in a turn?
  • When does Zavodnick's free action happen in relation to the follows it allows?
  • How does Birkomius or Bisschop's resource bonus for follows work?
  • If you land on Birkomius or Bisschop and then on Zavodnick in the same turn, do you gain a resource for each free follow?
  • Can a colonized planet's ability be used more than once in a turn?
  • Can one ship land on a planet surface more than once in a turn to repeat the planet's action?
  • Can you land a ship on a planet you have colonized to use its ability?
  • Does a colonized planet keep its ability active, or produce resources, after you colonize it?
  • When a ship arrives at a planet, must it either land on the surface or orbit the planet?
  • Must you perform a planet's action when your ship lands on its surface?
  • Can a Move action take one of your ships off a colony track or back to your Galaxy Mat?
  • Does a move effect advance a ship along a colony track?
  • If you move a ship onto your Galaxy Mat, do you take a galaxy action such as upgrading?
  • Can a regress effect move a ship off a colony track, or back to its galaxy?
  • If a regress moves an enemy ship back less than its full value, do you still pay the full cost?
  • What does a regress icon for economy or diplomacy on a planet mean?
  • If an action has two parts and you can do only one, can you still take the action?
  • Does one activated die move or advance only one ship, including when you follow it?
  • On the Terra-Bettia card, must the other players advance before you can advance your ship?
  • Can you colonize a planet by moving your ship to the final space of another colony track with Move a Ship?
  • When Gort moves a ship to another colony track at the same level and completes it, is the planet colonized at once?
  • When an energy die is activated, how much energy do you gain?
  • When you activate a culture die, do ships on your Galaxy Mat also produce energy?
  • Do ships still on the ship track of your Galaxy Mat produce energy?
  • If your ships are both orbiting and landed on one planet, do you acquire two resources from its die?
  • Can you spend a resource whose cube sits on the 1 space of the resource track?
  • Must all resources spent on an empire upgrade be the same type?
  • How many times can you upgrade your empire in one turn?
  • When your empire level rises, how many victory points do you score?
  • When you upgrade and gain an extra die, can you use it that turn?
  • When a Hades colony action makes you lose three resources, who chooses which ones go?
  • Do you need the owner's permission to pay an opponent so you can use their colony power?
  • Does a "utilizing this colony" effect on a planet card cover a planet you land on that is not yet colonized?
  • How much energy does a reroll cost, and is the first reroll of the turn free?
  • Is there a limit to how many times you can reroll during one turn?
  • Can you keep some unused dice aside while you reroll the others, and still use the set-aside dice?
  • Can you use a card's reroll action before taking your free reroll?
  • Does the die converter cost energy, or does using it count as a reroll?
  • If none of your rolled dice is a Move die, what can you do?
  • Can Planet 10's reroll ability reroll the die that activated it?
  • Does the die used to move to Piedes count as already activated for its surface action?
  • Can Piedes repeat an action on another player's previously activated die?
  • Can the two-step advance from Nakagawakozi or Padraigin-3110 be split between two ships?
  • Does a planet with a power symbol also give power to your ships located there?
  • Does Aughmoore's culture ability count ships on uncolonized planets?
  • Can you end your turn without activating a remaining die?
  • When a negative exploration disc's destruction track ends, where does your ship go?
  • Can a player behind on an orbit track get ahead of a player who is following the planet's orbit moves?

End of Game and Secret MissionsExpansion

  • When a player reaches 21 victory points, does the game end at once or does the round finish?
  • When are end-of-game secret mission conditions checked?
  • After one player reaches 21 victory points, can that player still follow and use planet actions?
  • Do captured satellites' victory points count toward triggering the end game?
  • Do dwarf planets count as green exploration cards for the Haven secret mission?
  • Do pilot and planet points score immediately, or only at the end of the game?
  • How does the Scientist secret mission count sets of four different exploration badges?
  • Do unpurchased ships on your empire track count as ships in your galaxy for secret missions like Explorer or Orbiter?
  • For a secret mission that counts ships or cards in your galaxy, do colonized planets count?
  • If everyone is tied at zero for a secret mission's most-of goal, do you score its points?
  • In a two-player game, do secret missions that need the most of something score when they tie?

The Rogue Galaxy — Rules for Solo Play

  • Does the Rogue Galaxy reroll a die whose action it cannot use?
  • Can you follow a Rogue Galaxy die that the Rogue can only partly use?
  • When is a Rogue Galaxy die unusable?
  • What happens when the Rogue rolls energy or culture while that track is already full?
  • If the Rogue Galaxy steals energy or culture you do not have, does the action still count?
  • If the Rogue's culture is already at max, do you still lose culture when it steals from you?
  • In what order does the Rogue Galaxy resolve a maxed energy track and a maxed culture track?
  • When does the Rogue Galaxy's bonus culture turn happen?
  • If the Rogue maxes energy during its bonus culture turn, when does it upgrade?
  • How and when does the Rogue Galaxy upgrade its empire?
  • Does the Rogue Galaxy's home galaxy produce energy and culture?
  • Where does the Rogue Galaxy's Move a Ship die put its ship?
  • When the Rogue Galaxy takes a Diplomacy or Economy die, do all its matching ships advance?
  • Does the Rogue Galaxy ever follow your actions?
  • How do you force the Rogue Galaxy to reroll a die?
  • Does the Rogue Galaxy win the moment it reaches 21 points or the skull space?
  • How many planets are set out in a solo game?
  • What does the Rogue Galaxy do when it rolls Utilize a Colony?
  • Can you stop a Rogue energy upgrade by lowering its energy on your turn?

Tiny Epic Galaxies: Beyond the BlackExpansion

  • Can a pilot fly any Advanced Ship, or only the ships it is trained for?
  • Does the Gamelyn pilot need three matching dice to be hired?
  • If Gamelyn is hired with a Drone on him, does he score quadruple exploration badges?
  • When you hire a pilot, which normal ship does the Advanced Ship replace?
  • How many pilots can you have, and can you hire a second pilot for the same ship?
  • Can other players follow the dice used to hire a pilot?
  • If the Rogue's first matching die fails to hire the leftmost pilot, is the second die still activated?
  • Which pilot does the Rogue Galaxy hire, and which ship does the pilot go to?
  • Does the Rogue Galaxy still hire a pilot when its matching dice have no useful effect?
  • In solo play, do the remaining pilots shift along the row when one is hired?
  • Is landing on the planet card after hiring a pilot mandatory?
  • Is the Agent pilot's move-to-colony-track ability compulsory?
  • When Concierge Pilot's ship colonizes a planet, when can you change one inactive die?
  • Can another player's ship advance past a Peace Keeper pilot on a colony track?
  • How far does the Ambassador's extra Diplomacy advance go when you use its culture ability?
  • Can the Bookworm pilot take culture whenever its ship would gain energy?
  • Does the Matriarch pilot's bonus stack with Padraigin-3110's advance of 2?
  • When Terra-Bettia's power has other players advance a ship one space, which Rogue ship moves?
  • Can Lugubria's "move 1 of your ships to Unexplored Space" move the ship that activated the planet?
  • Can Kanassa replace a Black Hole card you are exploring with?
  • How does the Untouchable pilot interact with a red exploration card that has a track?
  • Does an "after exploring" pilot ability like Speed Demon trigger after a red card's track is completed?
  • In Beyond the Black solo play, does the game end at once when either side reaches 21 victory points?
  • Can pilot and planet powers be used at any time, and do dice-changing powers work on another player's turn?
  • When scoring the empire track on the Beyond the Black scoring mat, do you add up every level you have passed?
  • Do exploration cards left face up stay in the row between explorations?
  • Does a ship still on a red danger card's track at game end score that card?
  • Can a red danger card be left face up in the exploration row or in Unexplored Space?
  • What happens to a red danger card while your ship is stuck on its track?
  • Can a ship leave unexplored space and come back to explore again in the same turn?
  • If a red card says to lose 2 resources and you have none, what happens?
  • Can a ship in Unexplored Space collect culture?
  • Can you take an exposed card you rejected earlier in the same exploration?
  • If you explore and draw a Supernova with no energy and no culture, what happens?
  • Daredevil pilot: what counts as leaving an exploration card for the resource bonus?
  • Do dwarf planets count as planets for the Hermit secret mission that gives points to the player with the fewest planets?
  • When do you score the in-game points from exploration cards, such as hazards and white dwarfs?
  • Do face-down exploration points count toward the 21-point game-end trigger?
  • How are exploration badges scored: is each badge type compared separately?
  • Does the solo Rogue Galaxy score points on the exploration cards it collects face down?
  • On the final turn, if you explore and draw a black hole or asteroid field, do you get its symbols and points?
  • Can you mix Beyond the Black planets and secret missions into the base game?
  • If the Rogue takes the last exploration cards, does the hazard you are on come back?

Tiny Epic Galaxies: Satellites & Super Weapons Mini ExpansionExpansion

  • Can more than one satellite sit on the same uncolonized planet?
  • Is there a limit on how many satellites you can spend in one turn?
  • When an unlocked satellite leaves your galaxy mat, must it go onto an uncolonized planet even if ships are on that planet's track?
  • Do you get a planet's satellites when it is colonized, and can you spend one on a Super Weapon right away?
  • After a satellite is spent on a Super Weapon, does it return to your galaxy mat for reuse?
  • Can a satellite be added to the Celestian super weapon during another player's turn, and do other super weapons allow this?
  • Can the Opus Magnus super weapon's two actions be followed by other players?
  • Can a super weapon's satellite power be used again, including when another player placed the satellite?
  • What does Jorg's Hammer do when it regresses an enemy ship by 2?
  • Can the Satellites and Super Weapons mini expansion be used in solo mode?