Time of Your Life
Time of Your Life Rulebook
Table of Contents
Table of Contents
Components
- 80 Life Cards (from 0 to 79)
- 50 Trait Tokens (10 of each Trait)
- 6 Player and Happiness Reference Cards
- 1 Scorepad
- 20 Happiness Tokens
- 12 Inspiration Tokens
- 1 Glossary Card
Set Up
- Give 1 Happiness Reference Card to each player.
- Place the Happiness and Inspiration tokens in a general supply.
- Sort the Trait tokens by type, and add them to a general supply.
- Shuffle the 80 Life cards and put them in a face down deck in the middle of the play area.
- Deal 7 cards to each player.
Playing a Round
Each round, players look at all the Life cards in their hand and choose one to add to their timeline. Each card has a unique scoring objective.
- Play - Choose 1 Life card to play from your hand. Place your chosen card face down in front of you.
- Add - When all players have chosen, they flip their chosen card and add it to their timeline in age order (see below).
- Pass - All players pass their hand clockwise.
Age Order - All Life cards have an age on them, and must be placed in order in the timeline with the youngest card on the left and the oldest card on the right, placing between cards if necessary.
Traits and Card Objectives
Every Life card has an objective. At the end of the game, you score the points shown on the card for meeting its objective.
Some cards score for the total traits shown on your timeline.
Some cards include a direction. These cards consider themselves and every card in the direction of the arrow when scoring. Cards with this arrow always include themselves.
Emotion Tokens
Some cards include Emotion icons. When 2 cards are placed next to each other that create a matching pair of emotion icons, take that token from the supply.
- Happiness Tokens are worth points at the end of the game.
- Inspiration Tokens - For each Inspiration Token, gain and place 1 Trait Token at the end of the game.
Note: If you place a card between two previously played cards, creating two pairs of matching icons, take 2 tokens instead of 1.
Note: You gain emotion tokens when you create matching pairs of icons. You do not lose tokens when splitting a matching pair of icons by adding future cards.
Emotion Tokens Example
Example: This turn, Josh places card 47, making a connection between a pair of Inspiration icons and taking 1 Inspiration Token.
Example: On his next turn, Josh places card 32 which fits between 00 and 47, connecting 2 pairs of Inspiration icons and 1 pair of Happiness icons. This gains him 2 more Inspiration Tokens and 1 Happiness Token.
The Midpoint
When you receive a hand of only 2 cards, you've reached the midpoint of the game.
Before choosing a card, players may discard up to 2 of the cards in their hand before redrawing up to 7 cards in hand.
From the midpoint onward, hands are passed anti-clockwise.
Last Round
When each player has placed their 10th and final Life card, the game ends. All remaining cards in hands are discarded, and all players proceed to end of game.
End of Game
At the end of the game, each player scores for each card in their timeline based on each card's unique scoring objective.
Players will also use their Inspiration Tokens and score points for their Happiness Tokens (see below).
2-Player
When playing with two players, play as normal with the following change:
Each round, after receiving a new hand of cards, discard 1 card from that hand and draw 1 card into that hand.
Inspiration Tokens
Before scoring, take 1 of your choice of Trait token, and apply it to your choice of card, for each Inspiration token you have. This card now has the shown Trait in addition to all of its other Traits.
Note: Do not discard your Inspiration tokens. Some cards score for the number of Inspiration tokens gained during the game.
Happiness Tokens
Gain points for the number of happiness tokens you've gained:
| Happiness Tokens | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
|---|---|---|---|---|---|---|---|
| Points | 1 | 2 | 4 | 6 | 9 | 12 | 16 |
The player with the most Happiness tokens scores 5 bonus points.
Players score 2 bonus points for every additional Happiness above 7.