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Tikal FAQ

67 questions players ask · Updated Nov 11, 2026 · Full rulebook

PreparationPlaying the GameThe Expedition MembersUncover Temple LevelsRecover TreasureExchange TreasureEstablish a CampPlace a Temple GuardScoring RoundGame EndAuction Version

Preparation

  • Can the four pre-printed temple hexagons be uncovered further?
  • Are treasure wafers placed face up or face down on the treasure hexagon?
  • How many expedition members and leaders does each player get?

Playing the Game

  • Can a volcano be placed so that it cuts off an empty corner of the board?
  • Can a volcano count as the stone path that makes a new terrain hexagon legal?
  • Does a volcano need a stone path leading into it, like other terrain hexagons?
  • Can blank edges make a spot impossible to place a terrain hexagon on?
  • Does a new terrain hexagon need stones on both hexagons to connect a path?
  • Can a tile with a stone on one side be placed against a blank edge of an existing tile?
  • Must the drawn terrain hexagon be placed before spending action points on that turn?

The Expedition Members

  • Does the expedition leader count as three members, or as one?
  • Can one member keep moving and uncovering or recovering again in the same turn?
  • Can a player place a worker from supply straight into any of his camps, and what does it cost?
  • Can a player place expedition members before establishing a camp of his own?
  • Can a member cross an edge when stones are on only one side, and what does it cost?
  • Can a member stop partway across a path and finish the move on a later turn?
  • Does moving a member between your camps, or between the base camp and your camp, cost 1 AP?
  • Can you move an expedition member from anywhere on the board straight back to a base camp?

Uncover Temple Levels

  • Do you need two expedition members to uncover two levels of one temple in a turn?
  • How many expedition members does it take to uncover a temple level, and is there a limit per turn?
  • Can one worker uncover a level, move to another temple, and uncover there in the same turn?
  • Can expedition members stay on a temple and uncover more levels in a later turn?
  • Do you need a majority in a temple hexagon to uncover its levels, or only to place a guard?
  • What happens when the temple tiles for the next level are all used up?
  • When a temple is uncovered further, is the previous level returned to the supply?

Recover Treasure

  • How many treasures can one hexagon give in a turn, and can one member take two from it?
  • Can two workers take two treasures from a hexagon now and the other two on a later turn?
  • Are recovered treasures kept secret, and how long do you keep them?
  • Can you enter a treasure hexagon where another player's member already stands, and recover a treasure there?

Exchange Treasure

  • Can you break up your own pair or triplet of treasures to trade one of them, or force a trade that breaks an opponent's pair?
  • Can a treasure be traded to a player who already holds the same treasure type?

Establish a Camp

  • Can a camp be moved or relocated after it has been placed?
  • Can a player establish a camp on a hexagon where another player already has a camp?
  • Is there a secret path between base camps that explorers can use or be placed on?
  • Does a player need an expedition member on the hexagon to establish a camp there?
  • Where can a player establish a camp?

Place a Temple Guard

  • After uncovering temple levels, can you move all your members off the temple and still place a guard?
  • Can a single expedition member place a temple guard?
  • Can a player place a temple guard during a scoring round turn?
  • Can a player move workers onto a temple and place a guard on it in the same turn?
  • Can you draw a temple hexagon and place a guard on it in the same turn?
  • Can you place a temple guard if you only tie the strongest other player at a temple?
  • How many temple guards can a player place in a game?
  • Which piece becomes the temple guard, and what happens to your other figures on that hexagon?
  • Can you upgrade a temple, move out all but one of your members, and still claim the temple with a guard?
  • Can other players score a temple after someone has placed a guard on it?

Scoring Round

  • Is the scoring round simultaneous, and can the same temple or treasure score for more than one player?
  • Do scoring-round points add to the score from earlier scoring rounds?
  • Do temples and treasures score again in every later scoring round?
  • Do you score a temple when you first move onto it, or only during a scoring round?
  • For scoring or guarding, does majority mean beating each other player individually, or beating all rivals combined?
  • How many points does a set of treasures score in each scoring round?
  • If another player later takes over a temple that was already scored, does the earlier scorer lose those points?
  • When a volcano is drawn, in what order do the scoring turns happen?
  • Is a temple's score multiplied by the number of explorers standing on it?
  • With volcano scoring rounds, does every player get the same number of turns, so the first player gets no extra turn?

Game End

  • Who starts the final scoring round after the last tile is placed?
  • How is a tied final score decided in Tikal?

Auction Version

  • Can a player bid for the last remaining hexagon in the auction?
  • In the auction, what happens if every player passes on a hexagon?
  • In the auction, who bids first in each new round?
  • In the auction variant, are the 20 starting points a one-time capital, and do the leftover points become starting victory points?
  • In the auction variant, in what order do players take the final scoring turns, and how are ties broken?
  • In the auction, can a player who has passed bid again, and when does bidding end?
  • In the auction version, is the setup and tile order the same as the basic game?
  • In the auction version, what happens when someone wins the volcano hexagon at auction?
  • What are the turn indicators used for?