Ticket to Mars
Ticket to Mars Rulebook
Table of Contents
Table of Contents
Components
- 1 Game Board
- 5 Score markers
- 1 Countdown marker
- 30 Crew tiles
- 18 Objective cards
- 25 Action cards
Set Up
- Place the Game Board on the table.
- Next to the Game Board, place the Crew tiles.
- Place the Countdown marker on the space "9" of the Ignition track.
- Each player chooses a colour and places his marker on the space "0" of the Score track.
- Each player draws 5 Action cards of his colour.
- Shuffle the Objective deck; each player takes one card of each type face down (Pairs, Occupancy and Character).
- Choose the first player randomly.
Playing the Game
By turns, each player chooses one of his Action cards, plays it and then discards it. There are 4 types of Action cards:
- Get on board: Place one Crew tile on a free space of one of the spaceships.
- Get off: Put a Crew tile from one of the spaceships out of the Game Board.
- Move: Move a Crew tile from one of the spaceships to a free space of a different one.
- Countdown: Move the Countdown marker 1 space backwards and get back all the discarded cards of your colour.
End of the Game
If the Countdown marker gets to "0" on the Ignition track, the game round ends and each player, in turns, reveals his Objective cards. If you have fulfilled an objective, gain the amount of victory points indicated on the card and add them to the Score track by moving your Colour marker.
At the end of the last round, the player who gets the most victory points wins the game.
In case of a tie, play an extra round keeping your victory points.
Extra Rounds
After the Ignition track gets to "0", start a new game round keeping the gained victory points marked on the Score track. Go back to the SET UP and choose the player with the least victory points as the first player.
Objectives
Pairs
Win victory points for each pair you have in the same spaceship. (The card shows the PAIR objective symbol, an example of characters that make a PAIR, and the victory points for each PAIR in each spaceship.)
Occupancy
Win victory points for each spaceship you have with the indicated number of occupants, or with more adults than young people (or the other way around). (The card shows the OCCUPANCY objective symbol, the number of spaces that must be occupied, the victory points for each spaceship that fulfils the requirement, and the "more young people than adults (or the other way around)" variant.)
Character
Win victory points for each Crew tile you have in every spaceship. (The card shows the CHARACTER objective symbol and the victory points for each Crew tile in each spaceship.)