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Thunderstone: Promo Pack

Expansion for Thunderstone

Thunderstone: Promo Pack Rulebook

Table of Contents

Table of Contents

  • Blade Trap
  • Death Sentinel
  • The Vision
  • Mammoth
  • Harruli

Blade Trap

Blade Trap Trap • Death

Destroy the Hero from your hand with the lowest Strength. All other players reveal the top two cards from their decks. Destroy all revealed Heroes except the revealed Hero or Heroes with the highest Strength.

Death Sentinel

Death Sentinel Doomknight • Guardian

Cannot be removed from the Dungeon Hall unless defeated. BREACH: Move the Death Sentinel to Rank 0. While the Death Sentinel remains in Rank 0, all other Monsters gain +1 Health.

Note: The Death Sentinel is a Guardian. The rules for Guardian cards in general (the Breach Effect that moves a Guardian into Rank 0, the Rank 0 space, and the rule that a Guardian is immune to Effects that would move it out of the Dungeon Hall until it is defeated) are in the "Guardian Cards" section of the Thunderstone: Wrath of the Elements rulebook. They are not repeated here.

The Vision

The Vision Cultist • Humanoid

BATTLE: The Vision gains +2 Health for each revealed Hero. BATTLE: Destroy one card with a Light value.

Mammoth

Mammoth Evil Druid • Familiar

GLOBAL EFFECT: Other Evil Druids may not be attacked while any Mammoths are in the Dungeon. BATTLE: The Mammoth gains +2 Health for each other Evil Druid in the Dungeon.

Harruli

The Harruli cards are three Hero cards (Initiate, Spellsword, Avatar) that share one illustration, plus a Random card. The Random card is printed with a blank text box. The cards do not print any text describing how the Random card is used, so none is transcribed here.

Harruli Random • Hero

(Text box blank as printed.)

Harruli Initiate Fighter • Wizard

ATTACK +1 DUNGEON: +1 MAGIC ATTACK per revealed spell.

Harruli Spellsword Fighter • Wizard

ATTACK +2 DUNGEON: +2 MAGIC ATTACK per revealed spell.

Harruli Avatar Fighter • Wizard

ATTACK +4 DUNGEON: Reveal the top three cards of your deck. Draw one spell card (if any) into your hand. Discard the rest.