Thunder Alley: Crew Chief Expansion – The Dice Tower Effect Promo Pack
Thunder Alley: Crew Chief Expansion – The Dice Tower Effect Promo Pack Rulebook
Table of Contents
Table of Contents
Draft & Pursuit Movement
Printed on the front of the card. The card says "See reverse side for limitations."
Draft & Pursuit Movement
- Split Movement between two cars.
- Add Pit Speed to MP.
- Ignore wear from card.
- Add 1d6 to MP.
- Ignore text on card if desired.
- After move, Use Pit Speed for solo WTP.
Glossary
- WTP: Work the Pack or Overtake in Grand Prix.
- Reduce Wear: Permanent to Temporary. Choose any Temporary token.
- Diagonal: All diagonal movement must be into an empty space.
- Split Movement: Active car moves first and takes the wear. Must use at least half MP.
- Draft: Line Movement in Grand Prix.
Limitations
Printed on the reverse of the card, under the card's title.
Limitations:
- One card per player.
- Use once then remove from game.
- Roll before movement is started.
Solo Movement
Printed on the reverse of the card.
- Change MP to WTP.
- Add Pit Speed to MP.
- Reduce wear from card.
- Add 1d6 to MP.
- Add Clean Air at end of move.
- Free lane changes.
Lead Movement
Printed on the reverse of the card.
- Free lane changes.
- Add Pit Speed to MP.
- Reduce wear from card. Perm to Temp. Temp to none.
- Add 1d6 to MP.
- All moves may be diagonal.
- Break link anywhere behind you.