Three Sisters: Weather Expansion
Three Sisters: Weather Expansion Rulebook
Table of Contents
Setup
Position the weather tile above the game board. Place the weather marker on the foggy space of the weather tile.
Gameplay
The weather tile has six numbered spaces, each corresponding to a different weather effect. The position of the weather marker indicates the current weather effect, which affects all players (see chart below).
At the end of each round, move the weather marker to the space that matches the highest remaining die on the action rondel. NOTE: In solo mode, move the weather marker to the space that matches the last selected die instead.
Example: At the end of the round, there are two remaining dice: a "2" and a "6." Because the highest remaining die is a "6," the weather marker moves to the windy space. During the following round, windy weather will be in effect.
| Weather Type | Weather Effect |
|---|---|
| 1) Foggy | No effect. |
| 2) Lightning | Players cannot take water actions this round, no matter the source. This restriction does not affect rain events. |
| 3) Cold | Players cannot take apiary actions this round, no matter the source. |
| 4) Cloudy | Players take one free perennial action at the start of this round. This effect occurs before the planning phase. |
| 5) Hot | When harvesting fruit this round, players gain one extra good. |
| 6) Windy | When planting crops this round, players must plant one of the crops in a zone adjacent to the indicated zone. |