This That & Everything
This That & Everything Rulebook
Table of Contents
Table of Contents
Object of the Game
In this rapid-fire game, players race to describe a wide variety of people, things, and places for their teammates to guess. Try to describe all 6 in 30 seconds!
Before You Start
Place the three decks of cards within easy reach. Designate a scorekeeper and give them the score sheet and a pen.
Divide into teams and decide which team will take the first turn. This team selects their first 'Describer'.
Playing the Game
Refer to the score sheet to determine which topic (PEOPLE, THINGS, or PLACES) is in play. The Describer draws a card and takes a moment to study it. You can describe the items on the list in any order, so it is advised to start with the items you think your team will guess the fastest.
The Describer's teammates listen to the clues and shout out guesses at the same time. There's no time to be polite, so call out all guesses as they cross your mind. There is no penalty for wrong guesses.
Someone on the opposing team keeps time (30 seconds per card). The timer starts the moment the Describer starts to speak, and any guesses made after time runs out are not counted.
A Describer must not:
- say any of the words (or part of the words) on the card
- use the terms 'rhymes with' or 'sounds like'
- give a first letter
Note: If a team does not comply with the rules, they lose their turn.
Play now moves to the next team. All players must take a turn being the Describer.
Scoring
When time is up, 1 point is given for each item on the card a team guessed correctly. If a team guesses all 6 items on a card, they earn 1 additional bonus point. Total the scores and the team with the most points wins!
Score Sheet
The score sheet has a TEAM NAME header with a column per team. Its rows are labelled PEOPLE, THINGS, PLACES, YOU CHOOSE, and THEY CHOOSE, repeated for each round, with a score box out of 6 (/6) for each turn. The printed sheet carries two callouts: "The opposing team chooses the topic" and "The Describer's team chooses the topic". A TOTAL row at the bottom holds each team's final score.
Contents
The game contains 396 cards, a score pad, a 30-second sandtimer, and these instructions.