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Thing Two and Thing One Whirly Fun! Game

Thing Two and Thing One Whirly Fun! Game Rulebook

Table of Contents

Table of Contents

  • Contents
  • Object
  • Set Up
  • Launching the Top
  • On Your Turn
    • Thing One or Thing Two
    • Colors
    • Clean Up Room
    • The Cat in the Hat
    • Net
    • Mother
  • Ending the Game
  • Safety Warning

Contents

1 Box Game Board, 2 Walls, 1 Path, 1 Mother Mover, 1 Mover Base, 16 Plastic Furniture Pieces, 1 Top, 1 Top Launcher, 40 Cards, Instructions.

Ages 4 and up. 1 or more players.

Object

Work as a team! Thing One and Thing Two are running around the house making messes. Work together to clean up the house before Mother gets home. If everything is tidy when Mother comes in the door, you all win!

Set Up

  1. Insert the walls into the bottom of the game box as shown. Place the path outside the box so it leads to the front door.
  2. Place the Mother Mover on the last space marked 9 on the path.
  3. Place one piece of furniture on each star symbol around the house. Mix up different colored items in each of the rooms.
  4. Stack smaller items (such as the cake) on top of larger items (such as the dresser) of different colors.
  5. Shuffle the cards and place them in a deck.

Launching the Top

To begin the game, launch the Thing Top onto the rug in the red living room.

  • Insert the Launcher into the Thing Top. While pushing them together, turn the Launcher clockwise until you hear clicks.
  • After about five clicks, hold the combined Launcher and Top above the rug and push the release button.
  • After the Thing Top has stopped spinning, remove it from the house.

The youngest player goes first!

On Your Turn

Draw a card and do the action shown on it.

Thing One or Thing Two

Time to create a mess! Launch the Thing Top in the room that matches the background color on the card.

Colors

Place ONE piece of knocked over furniture of the indicated color back onto a star symbol.

Example: blue pick up [blue piece of furniture shown].

Clean Up Room

Place ALL of the knocked over furniture in the indicated room back onto star symbols.

The Cat in the Hat

Place any TWO pieces of knocked over furniture back onto any two star symbols.

Net

Instead of doing an action, keep this card in front of you. If YOU draw Thing One or Thing Two on a later turn, you may use this Net card to prevent them from spinning through the house by discarding both the Thing card and the Net card.

Mother

Move Mother along the path toward the front door. You may choose to move her either ONE, TWO, OR THREE spaces forward.

Hint: If the house is a mess, move her one space so that you will have more time to tidy up. If the house is clean, move her two or three spaces to get her home quickly before the Things can mess up the house again!

Now it's the next player's turn.

Ending the Game

The last space on Mother's path is the inside door mat. As soon as Mother reaches that space, the game is over. Is the house completely clean (all furniture pieces are on star symbols)? If so, the players win the game! If any items are out of place, then the players lose.

Safety Warning

Warning: Choking hazard. Small parts. Not for children under 3 years.