The Witcher: Old World – Lost Mount
The Witcher: Old World – Lost Mount Rulebook
Table of Contents
Table of Contents
Components
- 1 Lost Mount Miniature
- 1 Lost Mount Card
Lost Mount Card
When the Player reaches the Lost Mount miniature, they roll a die:
- 1-3: No effect.
- 4-5: Immediately draw 1 card.
- 6: Immediately draw 2 cards.
After resolving Phase I of their Turn, the Player places the Lost Mount miniature on the map following the steps on the back of this card.
Setup Changes
At the beginning of the game, after the regular setup, the Player that will go last, picks up 2 Location Tokens from any one pile, chooses one, and places the Lost Mount miniature there. Location Tokens are shuffled back together.
Gameplay Changes
The Lost Mount will stay in a Location, until any Player gets there. Any Player may enter the Location with the Lost Mount miniature and get some help travelling. When a Player reaches the Lost Mount miniature, they roll a die and compare their result with the Lost Mount card - it says how many cards the Player draws, if any.
Then, that Player claims the bonus, and puts the miniature aside.
After resolving Phase I of their Turn, the Player places the Lost Mount miniature on the map following the rules from the Setup Changes section.
The Lost Mount Expansion may be combined with any other Expansion, except the Wild Hunt Expansion.
Transcriber's note: the Lost Mount card refers to "the steps on the back of this card", but the back of the card is not printed on the rules sheet. The placement steps are therefore given as printed in the Setup Changes section above.