The Others: 7 Sins – Lust Expansion
The Others: 7 Sins – Lust Expansion Rulebook
Table of Contents
Table of Contents
Lust Sin Cards
Card names and timing labels are transcribed as printed. Where a card shows an icon that could not be read in the source image, it is marked [icon].
Hate!
Start of First Hero's Turn: Place this card in any Space with an Altar. If you end the round with 3 or more Monsters there, raise the Apocalypse Track by 1.
For Our Master!
Start of a Fight: If you Wound or Corrupt the Hero during this Fight, draw 2 Sin cards.
Abominable Fury
Start of a Fight: Each Abomination in this Fight gains [icon].
Damned If You Do...
Start of Hero Turn: Hero chooses: take 2 Wounds, or YOU turn one of his Upgrades face-down until end of round.
Evil Regroups
Start of Hero Turn: Move up to 2 Monsters one Space each.
Cursed Fate
After Die Rolls: Cancel the results of all rolls. Both you and the Current Hero roll again.
Dark Attraction
Start of First Hero's Turn: Place this card in any Space. Lasts 1 round. Monsters in this Space take no damage when fighting lone Heroes.
Pheromone Dance
Start of Hero Turn: Move each Hero up to one space. Any Hero may cancel this effect by taking 2 Wounds.
Mind Games
After Controller is Destroyed: Each Hero in this Space takes 2 Corruption.
Distracted by Desire
Before Die Roll: Hero rolls 1 fewer die. Draw a Sin card.
Feeding Off Lust
Before a Lone Monster Attacks: Roll +1 Die (+3 Dice instead if Hero is not alone).
Come to Me...
Start of Hero Action: Teleport any one Hero adjacent to the Avatar to the Avatar's Space.