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The Others: 7 Sins – Lust Expansion thumbnail

The Others: 7 Sins – Lust Expansion

Expansion for The Others: 7 Sins

The Others: 7 Sins – Lust Expansion Rulebook

Table of Contents

Table of Contents

  • Lust Sin Cards
    • Hate!
    • For Our Master!
    • Abominable Fury
    • Damned If You Do...
    • Evil Regroups
    • Cursed Fate
    • Dark Attraction
    • Pheromone Dance
    • Mind Games
    • Distracted by Desire
    • Feeding Off Lust
    • Come to Me...

Lust Sin Cards

Card names and timing labels are transcribed as printed. Where a card shows an icon that could not be read in the source image, it is marked [icon].

Hate!

Start of First Hero's Turn: Place this card in any Space with an Altar. If you end the round with 3 or more Monsters there, raise the Apocalypse Track by 1.

For Our Master!

Start of a Fight: If you Wound or Corrupt the Hero during this Fight, draw 2 Sin cards.

Abominable Fury

Start of a Fight: Each Abomination in this Fight gains [icon].

Damned If You Do...

Start of Hero Turn: Hero chooses: take 2 Wounds, or YOU turn one of his Upgrades face-down until end of round.

Evil Regroups

Start of Hero Turn: Move up to 2 Monsters one Space each.

Cursed Fate

After Die Rolls: Cancel the results of all rolls. Both you and the Current Hero roll again.

Dark Attraction

Start of First Hero's Turn: Place this card in any Space. Lasts 1 round. Monsters in this Space take no damage when fighting lone Heroes.

Pheromone Dance

Start of Hero Turn: Move each Hero up to one space. Any Hero may cancel this effect by taking 2 Wounds.

Mind Games

After Controller is Destroyed: Each Hero in this Space takes 2 Corruption.

Distracted by Desire

Before Die Roll: Hero rolls 1 fewer die. Draw a Sin card.

Feeding Off Lust

Before a Lone Monster Attacks: Roll +1 Die (+3 Dice instead if Hero is not alone).

Come to Me...

Start of Hero Action: Teleport any one Hero adjacent to the Avatar to the Avatar's Space.