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The Manhattan Project 2: Minutes to Midnight – Kickstarter Mini-expansion thumbnail

The Manhattan Project 2: Minutes to Midnight – Kickstarter Mini-expansion

Expansion for The Manhattan Project 2: Minutes to Midnight

The Manhattan Project 2: Minutes to Midnight – Kickstarter Mini-expansion Rulebook

Table of Contents

Table of Contents

  • Building Tiles
  • Nations Cards
    • Brazil
    • South Africa

Building Tiles

The mini-expansion contains five building tiles. Each tile lists its Owner, its Opponent, and its Function, as printed:

  • Military HQ – Owner: General. Opponent: Spy. Function: 1 Placement in Military Actions.
  • Embassy – Owner: Politician. Opponent: Spy. Function: 1 Placement in any 3WN.
  • Intelligence Agency – Owner: Spy. Opponent: Spy. Function: 1 Placement on an opponent Building.
  • University – Owner: Laborer. Opponent worker: Spy. Function: 1 Placement in Education.
  • Stock Exchange – Owner: Laborer. Opponent: Spy. Function: Change the cost of 1 Building.

Nations Cards

The mini-expansion adds two Nations cards. Together with the base game's Nations, they bring the total number of Nations that can be played to 12.

Brazil

At the end of your Worker Placement turn, you may spend $1 to buy 1 Fighter Squadron or Decoy from the General Supply, or you may sell 1 Fighter Squadron or Decoy from your Personal Supply for $1.

South Africa

At the end of your Worker Placement turn, you may convert a Sub or Bomber in your Personal supply into Nukes, or return a Nuke from your Personal Supply to the General Supply. If you take any of these actions, collect 1 VP.