The Lord of the Rings: The Card Game – Nightmare Deck: The Watcher in the Water
The Lord of the Rings: The Card Game – Nightmare Deck: The Watcher in the Water Rulebook
Table of Contents
Table of Contents
The Watcher in the Water
You are playing Nightmare mode.
While Doors of Durin is in play, The Watcher cannot be engaged.
Forced: When a Tentacle enemy is destroyed, deal 1 damage to The Watcher if it is in play.
The players cannot win the game unless both Doors of Durin and The Watcher are in the victory display.
Setup
Begin with the standard quest deck and encounter deck for The Watcher in the Water scenario.
Remove the following cards, in the specified quantities, from the standard encounter deck:
1x The Watcher 2x Makeshift Passage 4x Black Uruks 3x Mountain Warg 2x Warg Lair
Then, shuffle the encounter cards in this Nightmare Deck into the remainder of the standard The Watcher in the Water encounter deck.
Finally, flip this setup card over and place it next to the quest deck. Its effect remains active throughout the game, which is now ready to begin.