The Elder Scrolls: Betrayal of the Second Era – Deslandra Promo
The Elder Scrolls: Betrayal of the Second Era – Deslandra Promo Rulebook
Table of Contents
Table of Contents
Token: Empowered Deslandra (Front)
Enemy token, front face. Skill: Smite.
- Name: EMPOWERED DESLANDRA
- Skill: Smite
- Stats printed: heart 9, purple banner 4, orange flame 3, grey shield 2
- Icons printed: a skull icon, and an infinity-symbol icon, on the strip below the artwork
Token: Enraged Deslandra (Back)
Enemy token, back face. Skill: Aggressive.
- Name: ENRAGED DESLANDRA
- Skill: Aggressive
- Stats printed: heart 5, purple banner 4, orange flame 4, grey shield 1
- Icons printed: a skull icon, and an icon of two figures, on the strip below the artwork
Skill Definitions
The two skills below are transcribed as printed on the Enemy Skills Reference. On that sheet, a small diamond marker before a skill name means "Quest Unit Skill Only." Smite carries that marker; Aggressive does not.
Aggressive
After rolling enemy Combat dice, this unit rerolls all misses 1 time before dealing damage to its target.
Smite
Quest Unit Skill Only.
If this unit is not targeting all party members on its turn, its Combat stat is doubled.
Notes on the Token
- The printed text on each face is the name, the stat numbers, the skill name, and the icons. The token adds no rule text of its own; its skill is the only rule that applies to it, and that rule is defined by the Enemy Skills Reference above.
- Stat labels are not printed on the token. The stat numbers appear beside icons, and the token gives no words for them. The sources available for this transcription do not state which icon is which stat. The base game's enemy chip layout lists Health, Range, Combat, Defense, Targets and Priority in that order, but the token's icon-to-stat mapping is not confirmed by any printed text. Read the numbers with the base game's enemy chip layout, and check the icons against the physical token.
- Icons with no stated meaning. The skull icon appears on both faces. The infinity-symbol icon (front) and the two-figure icon (back) are not explained in the printed text of the token or the Enemy Skills Reference. The base game's rules describe an "all target" icon for enemy targeting, but they do not name its glyph, so the infinity symbol's meaning is not confirmed here. The skull and the two-figure icon are not assigned a meaning in this document.
- Purple banner value. The purple banner value (4 on both faces) has no label in any source available for this transcription, and its stat is not confirmed here.
- Smite and quest units. Because Smite is marked "Quest Unit Skill Only" on the Enemy Skills Reference, the token's skill is intended for quest units. This transcription records that marker as printed and does not decide whether the token itself is a quest unit; that is for the base game's rules to say.
- The back face's artwork and any other images are not transcribed.