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The Big Book of Madness: Mime Promo Card thumbnail

The Big Book of Madness: Mime Promo Card

Expansion for The Big Book of Madness

The Big Book of Madness: Mime Promo Card Rulebook

Table of Contents

Table of Contents

  • Mime
    • Arrival Effect
    • Success Bonus
    • Failure Penalty

Mime

Arrival Effect

Silence! No player may speak until the next Monster arrives. If a player speaks even the slightest intelligible word, you immediately lose the game. Sounds and gestures are allowed. It's always forbidden to show your cards. The effect ends once the next monster appears, not when all the Curses are destroyed.

Success Bonus

Each player may immediately activate a Spell available for purchase without spending Elements. All players must agree on which Spell to cast. The Spell must be available in the Library, and it stays there. The next Spell is not revealed. A player does not have to have all the Elements necessary to cast the Spell. The Spell is always cast with a strength of 1. The Spell is not exhausted, it's still available for the "Learn a new Spell" action.

Failure Penalty

Shuffle all players' Spell cards. Starting with the active player, deal them in clockwise order, one at a time, until you run out of Spells. All Spells are refreshed. Spells are randomly and equally distributed between all players, no matter how many each player had or how good they were.