The 7th Citadel: Bookworm
The 7th Citadel: Bookworm Rulebook
Table of Contents
Table of Contents
Bookworm
This expansion contains 40 cards – including the 20 double-cards – bearing a unique ID number (from J1420 to J1459).
You may prepare them in the game box before you start your game, following the same guidelines as with cards from the base game, and making sure that for each number, green Adventure cards are placed before any gold Adventure cards.