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Sweet Holic

Sweet Holic Rulebook

Table of Contents

Table of Contents

  • Components
  • Goal
  • Setup
  • Gameplay
  • Finished Macarons
  • End of the Round
  • Scoring
    • Scoring Example
  • End of the Game

Components

24 Cookie Tiles (4 of each: strawberry, blueberry, green tea, lemon, mint, burnt)

30 Filling Tiles (6 of each: strawberry, blueberry, green tea, lemon, mint)

6 Mission Tiles (1 of each: strawberry, blueberry, green tea, lemon, mint, burnt)

9 Score Tokens (3 of each: 3 points, 2 points, 1 point)

1 Rulebook

Goal

A game of Sweet Holic consists of 3 rounds. At the end of each round, you score points according to the number and size of your macarons. The player with the most Score Tokens at the end of the 3rd round is the winner.

Setup

  1. Shuffle the Mission Tiles face down and give 1 to each player. Keep your Mission Tile secret. Unused Mission Tiles are discarded and will not be used until the next round. Players are not allowed to look at the discarded Mission Tiles.
  2. The back sides of Cookies and Fillings are identical. These tiles are called "Ingredients". Shuffle all Ingredients face down. Each player then draws 5 into their hand.
  3. Create a face down pile with the remaining Ingredients. This is the "Ingredient Pile".
  4. Each player looks at the Ingredients in their hand and discards 1 face down in front of them. Once all players have done so, they simultaneously flip their discarded Ingredient face up. Discarded Ingredients must be placed within reach of all players. This first Ingredient is the start of your personal "Discard Pile".
  5. The player who most recently ate a macaron becomes the starting player.

Gameplay

Turns proceed clockwise from the starting player. On your turn, you have 2 possible actions:

  1. Exchanging Ingredients: Discard 1 Ingredient from your hand and take another Ingredient.

    1. First, select 1 Ingredient from your hand and place it on top of your Discard Pile. Then take a new Ingredient from the top of the Ingredient Pile or another player's Discard Pile.

    2. Take 2 Ingredients when discarding a Cookie and 1 Ingredient when discarding a Filling. You can have a maximum of 6 Ingredients in your hand at all times. For example, if you are at 5 and get to take 2, you may only take 1.

    Please note: You are not allowed to take Ingredients from your own Discard Pile.

    Diagram "Discarding a Cookie": Take a total of 2 tiles from the Ingredient Pile and the Discard Pile(s) of players.

    Diagram "Discarding a Filling": Take 1 Ingredient from the Ingredient Pile or the Discard Pile of another player.

  2. Baking: Select Ingredients of a single color from your hand and place them in front of you.

    1. You can bake between 1 to 5 Ingredients of the same color in a single turn.

    2. You cannot add a Filling to a finished macaron (see Finished Macarons, page 5).

    3. You don't have to finish a macaron in a single turn.

    4. You can't bake Fillings before first baking a corresponding Cookie base. You can bake Cookies without Fillings.

    5. A single macaron can contain a maximum of 3 Fillings.

    6. You can bake up to 3 macarons. They all have to be of different flavors.

Finished Macarons

  1. A "finished macaron" includes 2 Cookies with at least 1 Filling. You cannot add Fillings to a finished macaron.
  2. You can finish your macaron using 'burnt' Cookies. Burnt Cookies can be used on macarons of any flavor, but they can only be added to a macaron as its final Ingredient. You cannot place a burnt Cookie if the macaron contains no Filling.
  3. Burnt Cookies are considered a separate flavor. You cannot simultaneously bake a burnt Cookie and another flavor on the same turn. However, you can bake multiple burnt Cookies on the same turn.

End of the Round

When the Ingredient Pile is empty or when a player has finished their 3rd macaron, finish the round so that each player has had an equal amount of turns. Once the round ends, each player scores according to the number and size of their macarons.

Scoring

  1. Each Ingredient in a finished macaron scores 1 point. Burnt Cookies don't score any points, unless you have the 'Burnt Cookie' Mission Tile, which says burnt Cookies also score 1 point.
  2. If your finished macaron has the same flavor as your Mission Tile, each Filling in that macaron scores you 1 additional point.
  3. Add up all your points for the current round and assign a rank to each player. The player who scored the most points comes in first place, and so on.
  4. In case of a tie, the player who was later in turn order is assigned the higher rank.
  5. The player in first place receives 3 Score Tokens, second place receives 2, and third place receives 1. There are no points for fourth place.
  6. After scoring, proceed with the next round. The player left of the previous round winner becomes the new starting player.

Scoring Example

The printed example totals four macaron groups: 3P + 3P + 5P + 3P = 14P. The burnt Cookie in the second group is shown as 0P.

End of the Game

The game ends after 3 rounds. The player with the most Score Tokens is the winner. In case of a tie, the victory is shared.

  • If you have less than 3 Ingredients in your hand after baking, refill your hand to 3 Ingredients. As usual, you may take Ingredients from the top of the Ingredient Pile or the top of other players' Discard Piles.

  • Refill table (after baking):

    • 0 Tiles in hand = Take 3 new Tiles
    • 1 Tile in hand = Take 2 new Tiles
    • 2 Tiles in hand = Take 1 new Tile

    Note beside the baking diagram: You can bake a maximum of 5 Ingredients of the same flavor in a single turn.