Summoner Wars: Taliya's Spirit Reinforcement Pack
Summoner Wars: Taliya's Spirit Reinforcement Pack Rulebook
Table of Contents
Table of Contents
Shadow Elves Cards
Shadow Elves reinforcement cards (Plaid Hat Games).
Taliya
Champion of the Shadow Elves
Return Spirit: At the end of your turn, you may choose 1 Common Unit that is adjacent to Taliya. Remove all Wound Markers from the chosen Unit and place it into its controller's hand. If there were cards under or on top of that Unit, discard those cards.
Sand Goblins Cards
Sand Goblins reinforcement cards (Plaid Hat Games).
Sand Wyrm
Champion of the Sand Goblins
Burrow: When moving Sand Wyrm during your Movement Phase, you may move it 1 additional space. It may move through other Units, but must end its move on an unoccupied space. When attacking with Sand Wyrm, reduce its Attack Value by 1 during that attack for each space it moved on that turn.
Stink
Champion of the Sand Goblins
Lucky: As long as Stink is on the Battlefield, once during your turn, after you roll dice for any reason, you may choose to re-roll one of the die results rolled. You must keep your second roll result.
Bomber
Common of the Sand Goblins
Hasty: When attacking with this Bomber, if you roll a Miss on any of your die results, discard this Bomber. If you roll a 6 or higher on any of your die results, you may immediately attack with this Bomber again.
Cards Not Transcribed
The following cards of the pack were not found in any source available for this transcription and are not transcribed here. Their text is not known to this file.
- Shadow Elves: Kuldrid, Melek, 5 Blade Masters, 5 Hunters (12 cards).
- Sand Goblins: Tark, 5 Slayers, 4 further Bombers (10 cards).
- Mercenaries: Hulgorad, 5 Bounders (6 cards).