Summoner Wars (Second Edition): Shimmersea Fae Faction Deck
Summoner Wars (Second Edition): Shimmersea Fae Faction Deck Rulebook
Table of Contents
Table of Contents
Units
Nymira Shoalsong (Summoner)
Summoner Unit • Shimmersea Fae
- Life: 12
- Strength: 3 (Melee)
Momentum. Once per turn, after this unit attacks an enemy unit, boost this unit.
Ebb and Flow. After this unit moves, you may spend 1 boost to either remove 1 damage from this unit or add 2 damage to an adjacent common or champion.
Events
Spearhead
Standard Event • Attack Phase • Shimmersea Fae
- Cost: 0 magic
ACTIVE. Your summoner has +1 strength and may attack cards that are diagonal to it.
At the start of your turn, if a friendly champion is on your opponent's side of the battlefield, do not discard this event.
Wade In
Standard Event • Magic Phase • Shimmersea Fae
- Cost: 0 magic
ACTIVE. Your summoner and friendly units within 3 spaces have this ability:
Adapt. This unit cannot be targeted by an attack more than once per turn.
Rebuke
Standard Event • Move Phase • Shimmersea Fae
- Cost: 0 magic
Target an enemy common within 2 clear straight spaces of your summoner. Pay the target's cost to place it on the bottom of its owner's draw pile.
High Tide
Epic Event • Summon Phase • Shimmersea Fae
- Cost: 1 magic
Boost your summoner. Target any number of friendly cards. Force each target 1 space toward your opponent's back row.
Champions
Coralis Undertow (Champion)
Champion Unit • Shimmersea Fae
- Cost: 5 magic
- Life: 7
- Strength: 3 (Melee)
Tidal Shift. After this unit attacks an enemy card, you may force that card 1 space toward your opponent's back row. Then, you may force this unit 1 space toward your opponent's back row.
Lyra Deepwater (Champion)
Champion Unit • Shimmersea Fae
- Cost: 2 magic
- Life: 4
- Strength: 2 (Melee)
Guardian. After this unit attacks an enemy unit, you may place this unit adjacent to your summoner.
Descend. After this unit is destroyed, if its owner's draw pile is not empty, place this unit on the bottom of that draw pile.
Enara Deepwater (Champion)
Champion Unit • Shimmersea Fae
- Cost: 2 magic
- Life: 4
- Strength: 2 (Ranged)
Ambush. After summoning this unit, you may resolve an extra attack with it.
Descend. After this unit is destroyed, if its owner's draw pile is not empty, place this unit on the bottom of that draw pile.
Commons
Changeling Swarm (Common)
Common Unit • Shimmersea Fae
- Cost: 2 magic
- Life: 3
- Strength: 2 (Melee)
Morph. After paying costs to summon this unit, you may return a friendly common or champion without Morph to its owner's hand and replace it with this unit.
Ambush. After summoning this unit, you may resolve an extra attack with it.
Iridescent Oracle (Common)
Common Unit • Shimmersea Fae
- Cost: 0 magic
- Life: 2
- Strength: 2 (Ranged)
Peer. After summoning this unit, you may draw 1 card. Then, you may discard 1 card from your hand to gain 1 magic.
Tidebreaker (Common)
Common Unit • Shimmersea Fae
- Cost: 1 magic
- Life: 3
- Strength: 2 (Melee)
Rush. After summoning this unit, you may force it 1 space.
Inspired. This unit has +1 strength if you control 1 or more champions.
Luminous Scout (Common)
Common Unit • Shimmersea Fae
- Cost: 1 magic
- Life: 2
- Strength: 3 (Ranged)
Dredge. After summoning this unit, you may draw 1 card from the bottom of your draw pile.
Call Reinforcements. After this unit attacks an enemy unit, you may summon a unit.
Deck Composition
The card reference sheet prints the following group labels. Starting Setup is printed as a list of cards with a count for each. Events are printed under the label "Events (2x)" and Commons under "Commons (4x)". The sheet prints no count for the Champions group, and no separate count for Nymira Shoalsong, the summoner. Deck limits are set by the base rulebook (Deck Restrictions).
Starting Setup: 1 x Tidebreaker, 1 x Luminous Scout.
Card Notes
- The sheet shows one image per card design. Duplicate copies of the same card are not reproduced.