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Summoner Wars (Second Edition): Mountain Vargath Faction Deck thumbnail

Summoner Wars (Second Edition): Mountain Vargath Faction Deck

Expansion for Summoner Wars (Second Edition)

Summoner Wars (Second Edition): Mountain Vargath Faction Deck Rulebook

Table of Contents

Table of Contents

  • Units
    • Sunderved (Summoner)
  • Champions
    • Varn (Champion)
    • Quen (Champion)
    • Torodin (Champion)
  • Commons
    • Slagborn Fighter (Common)
    • Shale Slinger (Common)
    • Wolfsbane Brute (Common)
    • Glory Caller (Common)
  • Events
    • Marshal Forces
    • Battle Leader
    • Ramming Advance
    • Stronghold
  • Deck Composition
  • Card Notes
  • Gaps and Notes

Units

Sunderved (Summoner)

Summoner Unit • Mountain Vargath

  • Life: 12
  • Strength: 4 (Melee)

Commander. Friendly units within 2 spaces of this unit have +1 strength.

Champions

Varn (Champion)

Champion Unit • Mountain Vargath

  • Cost: 5 magic
  • Life: 7
  • Strength: 3 (Melee)

Form Up. Once per turn, during your turn, this unit may target a friendly common or champion within 2 spaces. Place the target adjacent to this unit.

Quen (Champion)

Champion Unit • Mountain Vargath

  • Cost: 5 magic
  • Life: 6
  • Strength: 3 (Ranged)

Lightning Strike. When this unit attacks, [lightning-bolt symbol] = add 1 damage to each common and champion adjacent to its target.

Torodin (Champion)

Champion Unit • Mountain Vargath

  • Cost: 8 magic
  • Life: 12
  • Strength: 3 (Melee)

Climb. When this unit moves, it may move 1 extra space and through structures.

Trample. When this unit moves, it may move through commons. After this unit moves, add 1 damage to each common it moved through.

Commons

Slagborn Fighter (Common)

Common Unit • Mountain Vargath

  • Cost: 1 magic
  • Life: 3
  • Strength: 2 (Melee)

Forceful Attack. After this unit attacks and damages a unit, you may force that unit 1 space away from this unit.

Shale Slinger (Common)

Common Unit • Mountain Vargath

  • Cost: 1 magic
  • Life: 2
  • Strength: 2 (Ranged)

Coordinated Shot. This unit may attack through friendly units.

Wolfsbane Brute (Common)

Common Unit • Mountain Vargath

  • Cost: 2 magic
  • Life: 5
  • Strength: 2 (Melee)

Slow. This unit moves 1 fewer space.

Ram. At the start of your Move Phase, this unit may target an adjacent enemy unit. Force the target 1 space. If you do, add 1 damage to it.

Glory Caller (Common)

Common Unit • Mountain Vargath

  • Cost: 1 magic
  • Life: 4
  • Strength: 1 (Melee)

Call to Arms. After summoning this unit, you may target a friendly unit within 3 spaces of it. Force the target 1 space.

Events

Marshal Forces

Standard Event • Attack Phase • Mountain Vargath

  • Cost: 0 magic

Target a friendly unit within 3 spaces of your summoner. Place the target adjacent to your summoner.

Battle Leader

Standard Event • Move Phase • Mountain Vargath

  • Cost: 0 magic

ACTIVE. Your summoner has +1 strength.

You may choose your summoner as an extra moving unit during your Move Phase and as an extra attacking unit during your Attack Phase.

Ramming Advance

Standard Event • Move Phase • Mountain Vargath

  • Cost: 0 magic

ACTIVE. Friendly units have this ability:

Charge. When this unit moves, it may move up to 2 extra spaces if it moves only in one direction. If it moves 3 or more spaces and only in one direction, it has +1 strength until the end of your turn.

Stronghold

Epic Event • Magic Phase • Mountain Vargath

  • Cost: 0 magic

Target a friendly gate. Place your summoner and up to 2 friendly units adjacent to the target.

Deck Composition

The card reference sheet prints the following group labels. Starting Setup is printed as a list of cards with a count for each. Events are printed under the label "Events (2x)" and Commons under "Commons (4x)". The sheet prints no count for the Champions group, and no separate count for Sunderved, the summoner. Deck limits are set by the base rulebook (Deck Restrictions).

Starting Setup: 1 x Wolfsbane Brute, 1 x Shale Slinger.

Card Notes

  • The sheet shows one image per card design. Duplicate copies of the same card are not reproduced.
  • The sheet does not reproduce the Summoner Wall cards, and none are listed for this faction.
  • Card text is transcribed as printed. The sheet's Plaid Hat copyright box is not reproduced.

Gaps and Notes

  • Source. The source is a card reference sheet (two pages, one image per card design), not a rules document. Card text was read from the card images at their printed resolution, checked against the individual card images on sw-zone.com.
  • Strength icons. The sword icon is Melee and the bow icon is Ranged. The sheet's Melee and Ranged faces are read from the strength disc on each card. The sheet shows no Special strength face.
  • Quen's symbol. Quen's Lightning Strike text uses a small black lightning-bolt symbol that the sheet does not identify in words. It is transcribed as "[lightning-bolt symbol]" and left as printed, without a reading of its meaning.
  • Header icons. The small coloured symbols in each card's header bar (faction and type glyphs) are not transcribed. The faction is given in each type line ("Mountain Vargath").