Summoner Wars (Second Edition): Eternal Council Faction Deck
Summoner Wars (Second Edition): Eternal Council Faction Deck Rulebook
Table of Contents
Table of Contents
Starting Setup
- 1 x Citadel Advisor
- 1 x Mind Knight
Summoner
Praefectus Edia
Summoner Unit • Eternal Council
Printed stats: 13 health; 3 attack.
Kinetic Siphon Once per turn, after this unit attacks an enemy unit or is attacked by an enemy unit, boost this unit.
Persist When you would discard an active event, you may instead spend 2 boost to keep that event in play.
Events
Learn (2x)
Epic Event • Magic Phase
Printed stats: 0 (star icon).
Add 2 boost to this card.
ACTIVE After each event your opponent played is discarded, remove 1 boost from this card, if able. If you do, add that event to your hand.
When this card is discarded, move all boost remaining on this card to your summoner.
Insight (2x)
Standard Event • Summon Phase
Printed stats: 0 (star icon).
ACTIVE Each time you draw 1 or more cards, boost this card.
Your summoner has +1 strength for each boost on this card, to a maximum of +5.
Seek (2x)
Standard Event • Summon Phase
Printed stats: 0 (star icon).
ACTIVE At the start of your Move, Build and Attack Phases, you may draw 1 card.
Psychic Assault (2x)
Standard Event • Summon Phase
Printed stats: 0 (star icon).
ACTIVE Each time you draw 1 or more cards during your turn, you may target an enemy common or champion within 2 spaces of your summoner. Add 1 damage to the target.
Commons
Ancient Scholar (4x)
Common Unit • Eternal Council
Printed stats: 1 (star icon); 2 health; 3 attack.
Wise After summoning this unit, you may draw 1 card.
Analyze After this unit attacks an enemy unit, you may draw 1 card.
Citadel Advisor (4x)
Common Unit • Eternal Council
Printed stats: 1 (star icon); 3 health; 2 attack.
Intel After this unit moves, you may draw 1 card.
Warn After this unit attacks an enemy unit, you may choose 1 card in your hand and place it on the bottom of your draw pile to force your summoner 1 space.
Enigma Sage (4x)
Common Unit • Eternal Council
Printed stats: 2 (star icon); 4 health; 3 attack.
Exploit After this unit attacks an enemy unit, you may choose 1 card in your hand and place it on the bottom of your draw pile to target an adjacent unit. Add 1 damage to the target.
Mind Knight (4x)
Common Unit • Eternal Council
Printed stats: 2 (star icon); 4 health; 2 attack.
Invoke Fear After an enemy unit ends its move adjacent to this unit, your opponent must discard 1 card from their hand, if able.
Shove After this unit attacks an adjacent enemy common or champion, you may force that enemy 1 space.
Champions
Dominus Katu
Champion Unit • Eternal Council
Printed stats: 6 (star icon); 10 health; 2 attack.
Resolute At the end of your turn, if your draw pile is empty, boost this unit.
Imbued Strength This unit has +1 strength for each boost it has, to a maximum of +5.
Dominus Malunar
Champion Unit • Eternal Council
Printed stats: 5 (star icon); 8 health; 3 attack.
Punish After an enemy unit is summoned within 2 spaces of this unit, your opponent must discard 1 card from their hand, if able.
Dominus Ovi
Champion Unit • Eternal Council
Printed stats: 4 (star icon); 6 health; 2 attack.
Mastermind This unit has +1 strength for every 2 cards you have in your hand.