Suburbia 5★
Suburbia 5★ Rulebook
Table of Contents
Table of Contents
Contents & Setup Changes for Suburbia 5★
Suburbia 5★ components:
- 3 Goal tiles
- 15 A Star tiles
- 18 B Star tiles
- 17 C Star tiles
- 1 Bonus tile
- 1 Challenge tile
- 6 Star borders
- 1 double-sided ABC Stacks board (2–4 player side shown in the component illustration)
- 1 double-sided Marketplace board (5 player side shown in the component illustration)
- 1 Borough board
- 1 Reputation cube
- 1 Population square
- 1 Income cylinder
- 5 Turn Order tiles
- 5 Star tokens
- 3 Investment markers
- 2 Suburbs
- 2 Community Parks
- 2 Heavy Factories
Setup Changes
Double-sided Marketplace Board. If playing with 5 players, place the Marketplace board with the side that has five goals on it face up, then place 5 Heavy Factories, Community Parks, and Suburbs on their designated spots. If playing with fewer than 5 players, place the Marketplace board with the side that has four goals on it face up, then place 4 Heavy Factories, Community Parks, and Suburbs on their designated spots.
Double-sided ABC Stacks Board. If playing with 5 players, place the ABC Stacks board with the side that has the 5 player icon only in each of the hexes. If playing with fewer than 5 players, place the ABC Stacks board with the side that has the 2, 3, and 4 player icons in each of the hexes.
- Use the Suburbia 5★ ABC Stacks board in place of the original or Suburbia Inc ABC Stacks board.
- Mix the indicated number of tiles for each of the stacks. The plain number on the left is Suburbia (or Suburbia mixed with Suburbia Inc) tiles, while the number on the right in the star are Suburbia 5★ tiles. The tiles for each stack should be shuffled together.
- If playing with the Suburbia Inc expansion, mix the new Bonus and Challenge tiles with the original ones and choose one at random to be placed on the B and C stacks.
Turn Order Tiles. Randomly distribute the Turn Order tiles based on the number of people playing. For instance, in a three player game, distribute the 1st, 2nd, and 3rd Turn Order tiles.
Goals. Mix the 3 new Goal tiles in with the existing Goal tiles, and then place one out for each player.
Star Tokens. Place 1 Star token from each player on the leftmost star space, from top to bottom from the start player to the last player.
Borders. Only use the new Star borders if playing with the Suburbia Inc expansion. Use 6 random Inc borders with the 6 Star borders.
Expansion Components
Suburbia 5★ includes two different expansion components:
- 5th Player components
- Star Building tiles, tokens, borders, Bonus tile, Challenge tile, and Goal tiles
You may play with either or both of these components with the base game, as noted in the following sections. If you do not have the Suburbia Inc expansion, remove the Bonus tile, Challenge tile, and all of the borders.
5th Player
When playing with a fifth player, follow the rules as in the base game.
Use the 5 player side (that has five spaces for goals) of the 5★ Marketplace board, and place 1 goal on each of the five spaces, and place 5 copies of the Heavy Factory, Community Park, and Suburb tiles on their respective spaces. Note that there are 8 spaces for tiles on the Marketplace board instead of 7.
Use the 5 Player side of the ABC Stacks Board.
For the best gameplay experience, play with the new Star Building tiles and the Star track when playing with 5 players.
New Building Tiles
There are 50 new unique buildings in Suburbia 5★. All of these tiles are Star tiles. Refer to the included tile manifest (see the Star Building Tiles section below) when using these tiles.
Each of the 5★ tiles is considered a "Star" (★) tile, as noted by the black star to the right of the tile's regular symbol on the left corner of the tile. For ★ tiles that refer to ★'s, each ★ tile is considered one ★.
Stars and the Star Track
The new Star tiles introduce a new track that all players are competing on: the Star track. This track (located on the main Marketplace board) compares all players at the end of every round (a round consists of one turn for each player).
When a player plays a Star tile, he moves his Star token to the right the number of spaces indicated by the ★'s on the tile. The token that is currently being moved is always placed on the top of the stack where it lands. When a player's star crosses the Income (circled +1) line, he receives a one-time Income increase. When a player's star crosses the Reputation (black +1) line, he receives a one-time Reputation increase. As players approach the right side of the star track, they will cross lines that have little stars below them. The number of stars next to each of those lines indicates how many star tokens may cross that line. This number decreases until the last spot, where only one star token may cross that line. If a player receives more stars than are available on the Star track, the player moves his star token as far to the right as he is able to (without violating the lines rules above).
After the last player in each round takes his turn, the star track is evaluated and the following happens:
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The Player(s) with the most stars (even if they share the same space) gain 1 population.
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The Player(s) with the least stars (even if they share the same space) lose 1 population.
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Player order is adjusted so that the player with the most stars goes first, the player with the 2nd most stars goes 2nd, and so on (ties are broken by top to bottom on any one spot). Players should be given the appropriate Turn Order tiles.
At the end of the game, the position on the Star track breaks ties for Goals: Players who are higher on the Star track break ties with players who are lower on the Star track. Players who are on the same Star track space are still tied.
New Goals
The new Goals are mixed in with the existing Goals prior to shuffling them. The Hermit and Tourist Goals refer to the number of Star tiles (tiles with a black star on the left most corner of the tile).
Bonus and Challenge
If you are playing with the Suburbia Inc. expansion, add the new Bonus and Challenge tiles to their respective stacks before shuffling and selecting one of each. These tiles refer to the number of Star tiles a player has in his borough, not the location of the player's Star token on the Star track.
Dale the Bot 3.0 Rules
When playing Suburbia 5★ with Dale the Bot, he has a few new rules (in addition to the ones from the base game):
Dale always chooses Star tiles over non-star tiles unless he is ahead on the Star track by at least 3 stars (at which time he chooses tiles based on the original criteria).
Star Building Tiles
Tile manifest for the Suburbia 5★ building tiles. Each entry gives the tile name, its cost, and its printed effect. Tile types are shown by the tile's colour and icon: Residential (green, house icon), Commercial (blue), Civic (grey, columned building icon), and Industrial (yellow, factory icon). Income is the circled number; Reputation is the black-boxed number; Population is the person icon.
A Tiles (15)
- Bungee Bridge — $7, Civic. ★ and Reputation +1 when the tile is placed.
- Cornfield Maze — $11, Industrial. ★ and Reputation +1 when the tile is placed, and also Income +1 for each adjacent Residential tile.
- Crystal Caverns — $9, Industrial. ★ and Reputation +1 when the tile is placed, and also Income +1 for each of your Residential tiles.
- EZ Burger — $7, Commercial (restaurant icon). ★ and Income +1 when the tile is placed.
- Failed Solar Co. — $12, Industrial. ★★ when the tile is placed, and also $2 for every Civic tile in all boroughs.
- Falling Tower — $10, Residential. ★ and +6 Population when the tile is placed, and also Reputation −2 for each adjacent Residential tile.
- Hydroelectric Dam — $14, Industrial. ★ and Income +1 when the tile is placed, and also $5 for each adjacent Industrial tile.
- Lactose Princess — $4, Commercial. ★ when the tile is placed.
- Pie Shack — $8, Commercial (restaurant icon). ★ and Income +1 when the tile is placed, and also +1 Population for each adjacent Civic tile.
- Roadhouse — $5, Residential (restaurant icon). ★ and +2 Population when the tile is placed, and also Reputation −1 for each adjacent Commercial tile.
- Sleepy Haven — $9, Residential. ★ and Reputation +1 when the tile is placed, and also +1 Population for each adjacent Residential tile.
B Tiles (18)
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Country Club — $13, Residential. ★ and +3 Population when the tile is placed, and also Reputation +1 for each adjacent Residential tile.
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Creekside College — $12, Civic. ★ when the tile is placed, and also Reputation +1 for every pencil icon.
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Crepe Condo — $12, Commercial (restaurant icon). ★ and Income +2 when the tile is placed.
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Dollar Arcade — $10, Commercial. ★ and $1 equal to your Population when the tile is placed. When an Investment Marker is placed on the Dollar Arcade, receive ★ and $1 equal to your Population when the Investment Marker is placed.
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Grand Speedway — $10, Industrial. ★ and Income +3 when the tile is placed, and also Reputation −2 for each adjacent Residential and Commercial tile.
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Haunted Asylum — $18, Industrial. ★★★ and +6 Population when the tile is placed, and also Reputation −3 for each adjacent Civic, Residential, and Commercial tile.
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Hedgren Subdivision — $15, Residential. ★ and +6 Population when the tile is placed.
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Mayor Ted Statue — $16, Civic. ★★ and Reputation +1 when the tile is placed, and also Reputation +1 for each adjacent Commercial tile.
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Mystery Mansion — $10, Residential. ★★ and Income +2 when the tile is placed, and also +1 Population for each adjacent Residential tile.
C Tiles (17)
- Alien Mountain — $20, Industrial. ★★★★ when the tile is placed, and also −1 [red meeple icon] when you pass a red line on the Scoreboard. When passing a red line due to moving from a higher number to a lower number on the Scoreboard, this tile has no effect.
- Art Gallery — $22, Commercial. ★★ and Reputation +2 when the tile is placed, and also Reputation +2 for each adjacent Commercial tile.
- Bezier Games Arena — $15, Civic. ★ and Reputation +2 when the tile is placed, and also Income +2 for each adjacent Residential tile.
- Embedded Circle — $20, Civic. ★★★ and Reputation +1 when the tile is placed.
- Hall of Fame — $10, Commercial (office icon). ★ and Income +2 when the tile is placed.
- Island Resort — $22, Residential. Must be adjacent to a tile bearing the dark blue hexagon icon. ★★ and Reputation +3 when the tile is placed, and also +5 Population for each adjacent Residential tile.
- Lookout Canal — $14, Industrial. Must be adjacent to a tile bearing the dark blue hexagon icon. ★ and Income +1 when the tile is placed, and also Income +1 for each adjacent dark blue hexagon tile.
- Ludwig's Castle — $26, Residential. ★★★ and Reputation +4 when the tile is placed.
- Manmade Volcano — $8, Industrial. ★★ and Reputation +3 when the tile is placed, and also −2 [red meeple icon] for each adjacent Industrial, Civic, Residential, and Commercial tile.
- Memorial Building — $11, Civic. ★ and Reputation +1 when the tile is placed, and also Reputation +1 for each adjacent Civic tile.
Bonus, Challenge, and Goal Tiles
Bonus Tile
Tourism Bonus. If a player has at least ★★★ when a tile is needed from the B stack, that player receives Income +3.
Challenge Tile
Tourism Challenge. If a player has at least ★★★★★ when a tile is needed from the B stack, that player receives Reputation +3.
Goal Tiles (3)
- Foodie — +15 Population to the player with the most restaurant icon tiles.
- Hermit — +20 Population to the player with the fewest ★ tiles.
- Tourist — +15 Population to the player with the most ★ tiles.
The Hermit and Tourist Goals count the number of ★ a player has in his borough (the number of ★ is always equal to the number of ★ tiles and borders).
Law Office Note (Suburbia Inc)
When playing with Suburbia Inc's Law Office tile, the "Score a tied Goal" conditional effect only works when a goal is tied with another player who is in the same position on the Star track.
Law Office — $14, Commercial (briefcase icon). Printed on the tile: Income +2 (circled number) and the conditional effect "Score a tied Goal" (see note above).
Border Tiles (6)
Border tiles are used only with the Suburbia Inc expansion (see Setup Changes). Each Border tile is a Star tile and gives a ★ when placed, with the effects below.
- Boardwalk — $12. ★ and Income +1 when the Border tile is placed, and also Reputation +1 for each adjacent Commercial tile.
- City Zoo — $22. ★ and Reputation +3 when the Border tile is placed, and also Income +1 for each adjacent Industrial, Residential, and Commercial tile.
- Fort Antonia — $19. ★★ and Reputation +2 when the Border tile is placed, and also Reputation +1 for each adjacent Civic tile.
- Golf Course — $17. ★ and Income +1 when the Border tile is placed, and also Income +2 for each adjacent Residential tile.
- Olympic Park — $25. ★ and Reputation +2 when the Border tile is placed, and also ★ for each adjacent Star tile.
- Wildlife Sanctuary — $24. ★ and Reputation +7 when the Border tile is placed, and also Reputation −1 for each adjacent Industrial, Civic, Residential, and Commercial tile.