Stuffed Fables FAQ
248 questions players ask · Updated Nov 13, 2026 · Full rulebook
Components
- Does Stitch's Outsmart need a yellow die he already has, or can he draw one from the bag?
- Where is the eighth Environment card if the box seems to have only seven?
- Does Ol' Number 2's once-per-game ability reset each story?
- How far does Ol' Number 2's attack reach, and does it hit every minion next to the target space?
- How many dice of each color are in the game, and is a sixth die of one color extra?
- Can a stuffy carry both a ranged weapon and a melee weapon?
- Are there four Crawly minion cards in the base game?
- Can Theodora use her heart actions on herself?
Game SetupExpansion
- Do you keep buttons, hearts, stuffing and equipment between stories?
- Where do I find the start page of each story in the adventure book?
- Do stuffies regain stuffing when they move to a new page?
- When should the coloring-book stuffies (giraffe and dog) be added to the base game?
- Do items carry over from one map to the next within the same story?
- In a two-player game, can each player control two stuffies, and can each run only one?
- Do boss cards join the minion deck when a story ends?
- Where do you find the boss cards for a story?
- In Oh, Brother!, do you add the original game's minions to the setup encounter?
- When do you start playing after the setup text in a story page?
- What stuffing and equipment does a stuffy start a new story with?
- Can players switch characters between stories in a campaign?
- After Story One, how do you begin Story Two, and where do Story One's items and bosses go?
- How many black and white dice go in the bag at setup, and does the count change with fewer stuffies?
- Can Stuffed Fables be played solo, and how many stuffies does a solo player control?
- Can you play with more than four stuffies?
- How many cards are in the sleep deck, and how is the Waking card placed in it?
- Does a use-and-return item like the Crank go back into the item deck for the next story?
- How do you sort the discovery deck for a replay, or reset a used copy?
- Do discovery cards need to be in a specific order?
- Where do you place the train token at setup?
Page Setup
- How many minion cards are drawn for a random encounter?
- Is the paw symbol on the setup page misprinted when it leaves only three open spaces for four stuffies?
- Is point of interest 2 on the Be Alarmed map recyclable in the Lost story?
- Do you put minions on page 7 at the start of the game if setup does not list them?
- When you change pages, do the black threat dice go back to the bag?
- When a stuffy's card says to return all dice stored on stuffies to the bag, does that include dice on Courageous cards?
- When you leave a page, what happens to minions still on it?
- Do items, hearts, stuffing and stored dice reset when you turn to a new page in the same story?
- When the storybook sends you to a new page mid-turn, do you finish the current turn first, including any surge?
- In Adventure 2, do all three objective tokens count as the faucets to turn off?
- In the Adventure 2 bathroom, which spaces count as water spaces, only the sink and tub or the whole wet floor?
- When should you stop reading a storybook section and resume taking turns?
- Where do discarded black threat dice go in Lost Canyon, and do they return to the bag?
- Where does the train move in The Place That Lies Beyond, and when do you advance the page?
- Do the Fire and Walls or Barriers environment cards let a stuffy be scorched by fire across a white line?
- Is the Treacherous Bridge impassable without a ranged weapon?
- Do the Skreela special rules on page 85 apply to the whole story, and how many times must Skreela be beaten?
- Do the Skreela card and the plastic heart belong in the Story 4 discovery deck?
- How do you get Squee in Story 2 when the storybook says 'if you have Squee'?
- Where does the third Dark Heart go in the bathroom faucet setup?
- Does every surge cause a random encounter?
- How do you open a closed door?
- When do minions come into play on a new page, and do enemies go on the minion start symbol if the storybook does not say to place them?
- Does difficult terrain apply to the train tracks on a page with a heap of toys?
- Did we set up the enemies correctly on a page with no conflict, where no encounter is set up until the storybook says so?
- Is a leader included when a named encounter brings in a number of minions, and do random encounters include one?
- What are bracketed spaces on the map?
- Are defeated minions reshuffled into the minion deck for a random encounter?
- Are boss minions included in random encounters?
- Must you take the fortune reading in the Marketplace for the game to progress?
- Do you stop and resolve a Point of Interest that you move over?
- When is a Point of Interest resolved if a stuffy is moved onto it out of turn?
- How do the two objective tokens move around corners in Caves of Furgot?
- Do colored lines next to an objective affect movement?
Player Turn
- Can stuffies trade items with each other outside of a search?
- Can a purple die stand in for a specific-color die, such as a red die needed to move?
- Can a purple die be used to gain stuffing?
- Can you discard a die to give stuffing to another stuffy, even a collapsed one?
- How do you regain stuffing during play?
- How do white stuffing dice work when you roll several for stuffing?
- Can a stuffy save a white die, or use white dice for anything besides stuffing?
- Does throwing the Kitchen Knife use a green die?
- Does the Kitchen Knife stay with the stuffy after it is thrown?
- Can a purple die be used on a group task that calls for a specific color?
- How is line of sight measured for a ranged attack, from the center or corners of a space?
- Do stuffies or minions in between block a ranged attack, and can a shot cross colored lines?
- Can melee weapons attack across colored lines?
- Can a stuffy use a ranged weapon against an adjacent minion?
- Does a stuffy need a weapon to attack?
- When you attack, must you pick the target and the number of dice before rolling?
- Do item bonuses for skill tests also apply to attacks or group tasks?
- Are the special actions written in the Storybook skill tests?
- Is searching with yellow dice a skill test?
- Is there a limit to how many times you can search on one page?
- Can you search a location that has no search number?
- How do skill tests differ from group tasks?
- How does the group task track work, and can a group task fail?
- Do stuffies need to be next to a point of interest to contribute to a group task?
- Where do dice go after they are used in a group task?
- Do dice on the group task track go back to the bag when minions take a turn or a surge happens?
- Which dice count toward a group task?
- When are used dice returned to the dice bag?
- If no minions are in play, are used dice returned to the bag after each stuffy's turn?
- After a surge, are all black threat dice discarded even if no minions appear?
- Do you roll a black threat die when you draw it, and where does it go after?
- Does a surge happen while a boss is on the board?
- Does a surge happen if you defeat all the minions before they activate?
- When do minions take a turn?
- Can you move away from a minion that is next to your stuffy?
- Can a stuffy move through a space occupied by another stuffy?
- Can a stuffy move into a bracketed space?
- Are diagonal spaces adjacent, and does a diagonal count as one space of range?
- Can a stuffy move diagonally past a wall corner?
- Do you need a die of the line's color to cross a colored line, and does crossing cost an extra die?
- Does a stuffy have to stop on a point of interest it moves over?
- After a point of interest or Lost token stops a stuffy, can it keep moving with the rest of its roll?
- What happens when a stuffy lands on a Lost token?
- When does a Lost or point of interest icon trigger, and can a stuffy move off a space it starts on?
- How do vendors work when a stuffy lands on one?
- Does the blue die have a special function?
- Can you re-roll a die after rolling it for an action?
- Must actions follow the order listed on the player turn, and can an action be repeated?
- Can you roll several dice together, and are their results added? Can you roll one at a time?
- If a skill test needs a color you don't have, do you fail it?
- Do you need to meet a minion's defense value to defeat it?
- Do regular minions take partial damage between attacks?
- Is a boss defeated as soon as its last dark stuffing token is removed?
- If you attack and fail, does your stuffy take damage?
- Does defeating a leader or boss with a ranged attack earn a Courageous card?
- Does a Courageous card carry over to the next story?
- Can you swap, replace or reserve over a die already on your stuffy's card?
- Can a reserved die be spent on your own turn, or only to defend?
- Who can spend a die stored on another stuffy's card?
- Does a die stored on a stuffy's card reduce how many dice you draw?
- Can you discard an item you just found instead of equipping it or trading it?
- Can Lionel's Claws be taken by Knuckles or lost when Lionel discards an item?
- What can Theadora's Versatile swap, and must it happen before rolling?
- Can a character use an ability at any time during a turn?
- Does encouraging another stuffy require the stuffies to be next to each other?
- When can stuffies swap items with the Red Wagon?
- What happens after you draw a sleep card?
- When a page turn passes the bookmark, who takes the next turn?
- If a page's completion condition triggers mid-turn, does the stuffy finish its turn?
- Must a stuffy take a full turn if it doesn't want to draw dice?
- Can you take normal actions while minions or bosses are on the board?
- How far does a die move a stuffy across a water space?
- Where does the extra blue die come from when Lumpy's Defensive Strike adds a die to an attack?
- Can you flee or escape a combat once it has started?
- If an item is discarded during a story, can it be equipped again later in that story?
- If Stitch uses Distract to skip a minion's activation, does the threat die stay on the track?
- Can an item card without action wording, such as Dog Biscuit, be used on another player's turn?
Minion Turn
- In what order does a minion move, target and attack?
- Can a minion move through a stuffy, or a stuffy through a minion?
- Does a minion stop moving once a stuffy is already within its attack range?
- Do minions stay in place between their activations?
- Do minions move diagonally?
- Can a minion use a Leap space when its action is not Rush?
- How far do ranged minions move before attacking?
- When do minions in play take their turn during a player's turn?
- Do minions brought in by a surge act right away?
- Do enemies appear at the start of every page or story?
- How do you generate a random encounter?
- Does the black die used to activate a minion stay on the threat track?
- When a minion is defeated, do the minions behind it move up the activation column?
- After a minion is defeated, do the threat dice stay on the track?
- If you defeat minions during your turn, do the remaining minions still take a turn?
- Are black threat dice removed from the track at the end of every turn?
- What happens to threat dice when no minions are in play?
- Does a minion's place on the threat track matter when a minion is defeated?
- When are discarded dice returned to the bag?
- Does a defeated boss go back into the minion deck?
- How many hit points does a boss have in a fight?
- Do normal minions have stuffing, or does one hit defeat them?
- How does a Mongrel decide between biting and rushing?
- Where is a minion's strength shown?
- Can a minion attack a stuffy across a solid colored line?
- Do you have to declare a defense before the minion rolls its attack?
- When does Knuckles steal an item from a stuffy?
- Does Knuckles escape once he has stolen an item?
- How does Knuckle pick a random item to steal?
- If another stuffy blocks Knuckles' path to the blanket holder, does he walk through or stop?
- Can an enemy or boss run away from a fight?
- Does a dollmaker activate as soon as a black die is drawn?
- When does Chilling Howl discard stored dice?
- Does the Lair card come into play in Story 4's snatcher fight?
- Does passing over a minion symbol on the map spawn minions?
- What do stuffies do in a train encounter when no one has a ranged weapon to clear a crawly?
- Are leader minions the same as bosses?
- Can Ol' Number 2 hit bosses and leaders as well as normal minions?
- If you defeat the only minion while black dice remain, does a new one appear at the end of the turn?
Collapsed
- Do minions attack collapsed stuffies?
- Does a collapsed stuffy keep its items?
- Does a collapsed stuffy place its black threat dice on its turn?
- Does a collapsed stuffy stay collapsed when the page turns?
- Can a collapsed stuffy gain status cards?
- How can a collapsed stuffy get back up?
- Do collapsed stuffies count as in play when generating minions?
- What do you do when a Restless Sleep card is revealed while on a page?
Defending
- Can Stitch reroll a reserved yellow die when defending against a minion?
- Can a die stored on a Courageous card defend against a minion attack?
- Is a die on a Courageous card single use, and does it stay on the card until spent?
- Does an effect that removes all status effects also remove Courageous cards?
- Can a reserved die be spent on your own turn as well as for defense?
- If a stored die blocks all of the damage, is it kept?
- Can Lumpy use his stored die to reduce stuffing lost through Protect?
- Can Knuckle store or reserve a die for defense?
- Can a defense die block stuffing lost to story text or a direct effect?
- When is the sleep deck reset?
- When Angry doubles red dice and a weapon adds +1 to red dice, which resolves first?
- Does a stuffy keep the Angry status when the Dollmaker is the only minion?
- Can you store a die on another stuffy's Courageous card?
- Can you defend with a die of any color, or only blue?
- Does Worried stop you from using purple dice for Encourage?
- Does Persevere's discard of a Soggy status stick while standing on a water space?
- What happens when the Waking sleep card is revealed?
Hearts and Buttons
- Do characters gain new abilities as the campaign progresses?
- How many hearts does each earned ability cost?
- Where is a heart placed when a stuffy earns it?
- When an effect says gain a heart, does every stuffy gain one?
- Can you trade buttons or items with another stuffy?
- Can stuffies trade items with each other while standing next to a vendor?
- How does a vendor's stock work when you land on it?
- Do hearts and buttons carry over to the next chapter of a story?
- Where can buttons be spent?
- When Lumpy's third heart ability adds a blue die, must he spend one of his own blue dice?
- Do you earn a button for defeating a minion with a ranged attack?
- Is there a limit to stuffing, and does it get harder to gain more?
End of Game
- Do characters, equipment and health carry over from one story to the next?
- Where do discovered and undiscovered item and Lost cards go when a story ends?
- Do items carry over from one story to the next?
- Do stuffing, status cards and other stuffy state carry over from page to page within a story?
- Where does a story restart after the whole party collapses?
- How do you save progress partway through a story?
General
- Does defeating the Dark Heart on the train change which storybook page you go to?
- Can Stuffed Fables be played solo, and how do you handle Lost cards?
- Where do resolved Lost cards and discarded items go during a story?
- Does Stitch's Outsmart need one of his own yellow dice?
- Can a stuffy's reroll-a-red-die ability be used more than once in a turn?
- What is the difference between a story, a page and a game?
- How many stories are in the campaign?
- Can you accelerate to speed 2 on the first turn of the car chase?
- Can Torn be removed right away when you have the matching item or button?
- Which items and stuffy resources are removed when a page ends?
- Where is the replacement kite tail card?
- Do you keep an item card after you use it, or discard it?
- If a story's defeat-all-minions reward gives a heart, does it apply in later stories?
- Can Lionel hold two paw items?
Stuffed Fables: Oh, Brother!Expansion
- Can the Oh, Brother! stuffies be used in the base game campaign?
- Is Manny's plastic limited, or can stuffing tokens stand in when he heals past six?
- Do you get one button for all the bedbugs killed, or one per bedbug?
- Do all Abracitos (Hugs) have the same skill values, leader or minion?
- Can Pokey equip a second weapon in her paw slot along with her puffy horn?
- Can a red die of 5 move a stuffy across a red line and then a green line in one move?
- Do Lionel and Piggle start with their base-game equipment in Oh, Brother!?
- Do all bedbugs activate together when a black die is drawn?
- How does the Unicorn's Charge (first heart ability) work?
- Does the Huggler's trapped status apply even when the target defends successfully?
- Can Manny gain plastic from a white die when he has no stuffing?
- What happens when Manni loses his last plastic health?