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Steam: City Growth Special Contracts

Expansion for Steam

Steam: City Growth Special Contracts Rulebook

Table of Contents

Table of Contents

  • Components
  • Initial Set Up
  • Phase 2 - Build Track
  • Phase 3 - Move Goods

Components

5 City Growth Special Contract Markers

Initial Set Up

Add the 5 City Growth Special Contract Markers to the 10 City Growth Markers that you normally place beside the board.

Phase 2 - Build Track

When you place a City Growth Marker onto a city, you may choose to use 1 of the 5 colored Special Contract Markers as per normal City Growth rules; it is for all other purposes still a City Growth Marker. This must be placed color side up, and may only be placed in a city that you have track directly connected to, or will have your track directly connected to by the end of your build phase.

Base Game: Upon placing the Special Contract Marker, using the City Growth action, you must immediately pay an additional $2.

Standard Game: You cannot place a Special Contract Marker on a like colored city.

Phase 3 - Move Goods

You can move a Goods cube to a colored Special Contract Marker, as you would to any same color City. In all rules instances a city with a colored Special Contract Marker is considered to be both the original color and the Special Contract Marker color; thus any shipment through the city or returning to the city is limited by the original rules.

After delivering a Goods cube to a Special Contract Marker, the demand is fulfilled; flip the marker over to the standard City Growth Marker art on the back of the tile. The city is now only considered strictly its original color.