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Star Wars: X-Wing Miniatures Game – Y-Wing Expansion Pack thumbnail

Star Wars: X-Wing Miniatures Game – Y-Wing Expansion Pack

Expansion for Star Wars: X-Wing Miniatures Game

Star Wars: X-Wing Miniatures Game – Y-Wing Expansion Pack Rulebook

Table of Contents

Table of Contents

  • Y-wing Pilots
    • Horton Salm
    • "Dutch" Vander
    • Gray Squadron Pilot
    • Gold Squadron Pilot
  • Upgrades
    • R5-D8
    • Ion Cannon Turret

Y-wing Pilots

Horton Salm

Y-wing

When attacking at Range 2–3, you may reroll any of your blank results.

"Dutch" Vander

Y-wing

After acquiring a target lock, choose another friendly ship at Range 1–2. The chosen ship may immediately acquire a target lock.

Gray Squadron Pilot

Y-wing

No ability text.

Gold Squadron Pilot

Y-wing

No ability text.

Upgrades

R5-D8

Astromech

Unique.

Action: Roll 1 defense die. On a Focus or Evade result, discard 1 of your facedown Damage cards.

Ion Cannon Turret

Attack: Attack 1 ship (even a ship outside your firing arc). If this attack hits the target ship, the ship suffers 1 damage and receives 1 ion token. Then cancel all dice results.

Note: this card is not in the rules.pdf card scans; its text is from a separate card scan of the same pack (the sourcer's ion-cannon-turret.png). Its name differs from the base game's Ion Cannon card; check the base rulebook for any overlap.