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Star Wars: X-Wing Miniatures Game – VT-49 Decimator Expansion Pack thumbnail

Star Wars: X-Wing Miniatures Game – VT-49 Decimator Expansion Pack

Expansion for Star Wars: X-Wing Miniatures Game

Star Wars: X-Wing Miniatures Game – VT-49 Decimator Expansion Pack Rulebook

Table of Contents

Table of Contents

  • Pilot Cards
    • Captain Oicunn
    • Commander Kenkirk
    • Patrol Leader
    • Rear Admiral Chiraneau
  • Upgrade Cards
    • Proton Bombs
    • Mara Jade
    • Fleet Officer
    • Ysanne Isard
    • Moff Jerjerrod
    • Ruthlessness
    • Intimidation
    • Ion Torpedoes
    • Dauntless
    • Tactical Jammer

Pilot Cards

The VT-49 Decimator pilot cards print the ship's stats (attack 3, agility 0, hull 12, shields 4) and, at the top left, the pilot's initiative. The bottom-right number is the pilot's point cost. A bullet before a pilot's name marks a unique pilot.

Captain Oicunn

Unique VT-49 Decimator pilot. Initiative 4. Attack 3, agility 0, hull 12, shields 4. Points 42.

After executing a maneuver, each enemy ship you are touching suffers 1 damage.

Commander Kenkirk

Unique VT-49 Decimator pilot. Initiative 6. Attack 3, agility 0, hull 12, shields 4. Points 44.

If you have no shields and at least 1 Damage card assigned to you, increase your agility value by 1.

Patrol Leader

VT-49 Decimator pilot. Initiative 3. Attack 3, agility 0, hull 12, shields 4. Points 40.

No ability text is printed on this card.

Rear Admiral Chiraneau

Unique VT-49 Decimator pilot. Initiative 8. Attack 3, agility 0, hull 12, shields 4. Points 46.

When attacking at Range 1–2, you may change 1 of your focus results to an evade result.

Upgrade Cards

The upgrade cards print their type, cost and any restriction in the upper part of the card text box. A bullet before an upgrade's name marks a unique upgrade.

Proton Bombs

Bomb upgrade. Cost 5.

When you reveal your maneuver dial, you may discard this card to drop 1 proton bomb token. This token detonates at the end of the Activation phase.

Mara Jade

Unique crew upgrade. Imperial only. Cost 3.

At the end of the Combat phase, each enemy ship at Range 1 that does not have a stress token receives 1 stress token.

Fleet Officer

Crew upgrade. Imperial only. Cost 3.

Action: Choose up to 2 friendly ships within Range 1–2 and assign 1 focus token to each of those ships. Then receive 1 stress token.

Ysanne Isard

Unique crew upgrade. Imperial only. Cost 4.

At the start of the Combat phase, if you have no shields and at least 1 Damage card assigned to your ship, you may perform a free evade action.

Moff Jerjerrod

Unique crew upgrade. Imperial only. Cost 2.

When you are dealt a faceup Damage card, you may discard this Upgrade card or another Crew Upgrade card to flip that Damage card facedown (without resolving its effect).

Ruthlessness

Elite upgrade. Imperial only. Cost 3.

After you perform an attack that hits, you must choose 1 other ship at Range 1 of the defender (other than yourself). That ship suffers 1 damage.

Intimidation

Elite upgrade. Cost 2.

While you are touching an enemy ship, reduce that ship's agility value by 1.

Ion Torpedoes

Torpedo upgrade. Cost 5. Attack 4, range 2–3.

Attack (target lock): Spend your target lock and discard this card to perform this attack.

If this attack hits, the defender and each ship at Range 1 of it receives 1 ion token.

Dauntless

Unique title upgrade. VT-49 Decimator only. Cost 2.

After you execute a maneuver that causes you to overlap another ship, you may perform 1 free action. Then receive 1 stress token.

Tactical Jammer

Modification upgrade. Large ship only. Cost 1.

Your ship can obstruct enemy attacks.