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Star Wars: X-Wing Miniatures Game – U-Wing Expansion Pack thumbnail

Star Wars: X-Wing Miniatures Game – U-Wing Expansion Pack

Expansion for Star Wars: X-Wing Miniatures Game

Star Wars: X-Wing Miniatures Game – U-Wing Expansion Pack Rulebook

Table of Contents

Table of Contents

  • Pilots
    • • Cassian Andor
    • Blue Squadron Pathfinder
    • • Bodhi Rook
    • • Heff Tobber
  • Upgrades
    • Sensor Jammer
    • Flechette Torpedoes
    • Stealth Device
    • Jyn Erso
    • Cassian Andor
    • Pivot Wing (Attack)
    • Pivot Wing (Landing)
    • Bodhi Rook
    • Baze Malbus
    • Inspiring Recruit
    • Expertise
    • Bistan

Pilots

• Cassian Andor

U-wing. Rebel. Pilot skill 6. Attack 3, agility 1, hull 4, shields 4. 27 points.

At the start of the Activation phase, you may remove 1 stress token from 1 other friendly ship at Range 1–2.

Blue Squadron Pathfinder

U-wing. Rebel. Pilot skill 2. Attack 3, agility 1, hull 4, shields 4. 23 points.

No ability text.

• Bodhi Rook

U-wing. Rebel. Pilot skill 4. Attack 3, agility 1, hull 4, shields 4. 25 points.

When a friendly ship acquires a target lock, that ship can lock onto an enemy ship at Range 1–3 of any friendly ship.

• Heff Tobber

U-wing. Rebel. Pilot skill 3. Attack 3, agility 1, hull 4, shields 4. 24 points.

After an enemy ship executes a maneuver that causes it to overlap your ship, you may perform a free action.

Upgrades

Sensor Jammer

System. 4 points.

When defending, you may change 1 of the attacker's hit results to a focus result.

The attacker cannot reroll the die with the changed result.

Flechette Torpedoes

Torpedo. Attack 3, range 2–3. 2 points.

Attack (target lock): Discard this card and spend your target lock to perform this attack.

After you perform this attack, the defender receives 1 stress token if its hull value is "4" or lower.

Stealth Device

Modification. 3 points.

Increase your agility value by 1. If you are hit by an attack, discard this card.

Jyn Erso

Crew. Rebel only. 2 points.

Action: Choose 1 friendly ship at Range 1–2. Assign 1 focus token to that ship for each enemy ship inside your firing arc at Range 1–3. You cannot assign more than 3 tokens in this way.

Cassian Andor

Crew. Rebel only. 2 points.

At the end of the Planning phase, you may choose an enemy ship at Range 1–2. Guess aloud that ship's bearing and speed, then look at its dial. If you are correct, you may rotate your dial to another maneuver.

Pivot Wing (Attack)

U-wing only. Title. Dual card. 0 points.

Increase your agility value by 1.

After you execute a maneuver, you may flip this card.

Pivot Wing (Landing)

U-wing only. Title. Dual card. 0 points.

When you reveal a [0 stationary] maneuver, you may rotate your ship 180°.

After you execute a maneuver, you may flip this card.

Bodhi Rook

Crew. Rebel only. 1 point.

When you acquire a target lock, you can lock onto an enemy ship at Range 1–3 of any friendly ship.

Baze Malbus

Crew. Rebel only. 3 points.

After you perform an attack that does not hit, you may immediately perform a primary weapon attack against a different ship. You cannot perform another attack this round.

Inspiring Recruit

Crew. 1 point.

Once per round, when a friendly ship at Range 1–2 removes a stress token, it may remove 1 additional stress token.

Expertise

Talent. 4 points.

When attacking, if you are not stressed, you may change all of your focus results to hit results.

Bistan

Crew. Rebel only. 2 points.

When attacking at Range 1–2, you may change 1 of your hit results to a critical hit result.