Star Wars: X-Wing Miniatures Game – Imperial Assault Carrier Expansion Pack
Star Wars: X-Wing Miniatures Game – Imperial Assault Carrier Expansion Pack Rulebook
Table of Contents
Ships
Gozanti-class Cruiser
After you execute a maneuver, you may deploy up to 2 docked ships.
Pilots
Academy Pilot
TIE Fighter.
No ability text.
Obsidian Squadron Pilot
TIE Fighter.
No ability text.
Black Squadron Pilot
TIE Fighter.
No ability text.
• "Scourge"
TIE Fighter.
When attacking a defender that has 1 or more Damage cards, roll 1 additional attack die.
• "Wampa"
TIE Fighter.
When attacking, you may cancel all dice results. If you cancel a critical hit result, deal 1 facedown Damage card to the defender.
• "Youngster"
TIE Fighter.
Friendly TIE fighters at Range 1–3 may perform the action on your equipped Elite Upgrade card.
• "Chaser"
TIE Fighter.
When another friendly ship at Range 1 spends a focus token, assign a focus token to your ship.
Upgrades
Expert Handling
Elite.
Action: Perform a barrel roll. If you do not have the barrel roll action icon, receive 1 stress token.
You may then remove 1 enemy target lock from your ship.
Marksmanship
Elite.
Action: When attacking this round, you may change 1 of your focus results to a critical hit result and all of your other focus results to hit results.
Expose
Elite.
Action: Until the end of the round, increase your primary weapon value by 1 and decrease your agility value by 1.
Cluster Missiles
Missile. Attack 3, range 1–2.
Attack (target lock): Spend your target lock and discard this card to perform this attack twice.
Homing Missiles
Missile. Attack 4, range 2–3.
Attack (target lock): Discard this card to perform this attack.
The defender cannot spend evade tokens during this attack.
Ion Torpedoes
Torpedo. Attack 4, range 2–3.
Attack (target lock): Spend your target lock and discard this card to perform this attack.
If this attack hits, the defender and each ship at Range 1 of it receives 1 ion token.
• Agent Kallus
Crew. Imperial only.
At the start of the first round, choose 1 enemy small or large ship. When attacking or defending against that ship, you may change 1 of your focus results to a hit or critical hit result.
Ordnance Experts
Team. Limited.
Once per round, when a friendly ship at Range 1–3 performs an attack with a torpedo or missile secondary weapon, it may change 1 of its blank results to a hit result.
Automated Protocols
Huge ship only. Modification.
Once per round, after you perform an action that is not a recover or reinforce action, you may spend 1 energy to perform a free recover or reinforce action.
Optimized Generators
Huge ship only. Modification.
Once per round, when you assign energy to an equipped Upgrade card, gain 2 energy.
Ordnance Tubes
Huge ship only. Modification.
You may treat each of your hardpoint upgrade icons as a torpedo or missile upgrade icon.
When you are instructed to discard a torpedo or missile Upgrade card, do not discard it.
Broadcast Array
Gozanti-class Cruiser only. Cargo.
Your action bar gains the jam action icon.
Docking Clamps
Gozanti-class Cruiser only. Cargo. Limited.
You may dock up to 4 TIE fighters, TIE Interceptors, TIE bombers, or TIE Advanced to this ship. All of these ships must have the same ship type.
Cluster Bombs
Cargo.
After defending, you may discard this card. If you do, each other ship at Range 1 of the defending section rolls 2 attack dice, suffering all damage (hit) and critical damage (critical hit) rolled.
Dual Laser Turret
Gozanti-class Cruiser only. Hardpoint.
Attack (energy): Spend 1 energy from this card to perform this attack against 1 ship (even a ship outside of your firing arc).
Attack 3, range 1–3.
Construction Droid
Huge ship only. Crew. Limited.
When you perform a recover action, you may spend 1 energy to discard 1 facedown Damage card.
• Rear Admiral Chiraneau
Huge ship only. Crew. Imperial only.
Action: Execute a white (straight 1) maneuver.
• Requiem
Gozanti-class Cruiser only. Title.
When you deploy a ship, treat its pilot skill value as "8" until the end of the round.
• Vector
Gozanti-class Cruiser only. Title.
After you execute a maneuver, you may deploy up to 4 docked ships (instead of 2).
• Suppressor
Gozanti-class Cruiser only. Title.
Once per round, after you acquire a target lock on an enemy ship, you may remove 1 focus, evade, or blue target lock token from that ship.