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Star Wars: The Clone Wars FAQ

98 questions players ask · Updated Nov 12, 2026 · Full rulebook

SetupKey ConceptsTurns and ActionsAttacks and DamageMissionsSquad Cards and AlliesInvasion and ThreatVillainsFinale and WinningSolo PlayFine Points

Setup

  • How many missions do the difficulty levels use?
  • Who takes the first turn when the rules say the player with the high ground?
  • What do the two Mission Planet invasion cards do in setup?
  • Are blockades placed on the starting planet during setup?

Key Concepts

  • Is there a limit on how many Jedi can share a planet?
  • When you use a squad card, is it discarded or just exhausted?
  • Do defeated droids and blockades go back to the supply?
  • Do the promo battle droids play differently from the core droids?

Turns and Actions

  • When do the villain and invasion steps happen?
  • Who is the current Jedi for a villain effect, such as Savage Opress's damage?
  • Can you perform the same action more than once in a turn?
  • Can a Jedi attack the same planet more than once in one turn?
  • Can a Jedi's free ability be used more than once per turn, or after the four actions?
  • Can a free ability interrupt an action that is already in progress?
  • When do exhausted squad cards refresh?
  • Can you attack on a space with no enemies?

Attacks and Damage

  • In an attack, must you defeat the droids on a planet before the villain?
  • Can one attack remove a villain and droids together?
  • Do enemies left on a planet after an attack damage the attacker?
  • Do you take damage just for ending your turn on a planet with enemies?
  • Can you use both assault and stealth cards in a single attack?
  • When another Jedi helps an attack, which card type can they exhaust?
  • Do assault and stealth cards add damage if the die rolls no successes?
  • Can armor cards prevent damage from a mission or a villain card?
  • Are successes counted before damage is applied, and do cards lost to that damage still count?

Missions

  • How does an attempt at a mission work?
  • What damage does a mission deal when it succeeds, and when it fails?
  • Do droids on a mission planet stop you from attempting the mission, or damage you?
  • Does attempting a mission count as an attack?
  • Is the next mission revealed as soon as the current one is completed?
  • When the mission deck is empty, where does a completed mission's marker go?
  • Must you contribute squad cards to a mission you already know you will fail?
  • Do damage symbols or cards count toward a mission's completion number?
  • Can a mission use both assault and stealth cards?
  • Can successes from one mission attempt carry over to the next?
  • Can you attempt a mission on a planet with a blockade?

Squad Cards and Allies

  • What happens when you have more than 7 squad cards in hand?
  • Can you go over 7 cards in hand during your turn?
  • Do exhausted squad cards count toward the hand limit, and can you discard them?
  • What happens when a Jedi must take damage but has no squad cards left?
  • What happens when the squad deck runs out?
  • Can an ally card be played during another player's turn?
  • Can C-3PO or R2-D2 help a Jedi on a different planet?
  • Can The Bad Batch add successes to a mission attempt?
  • Does a Jedi need to be on your planet for an ally card to move them?
  • Can you use several transport cards in one turn?
  • Can a transport card extend Aayla's or Yoda's movement?
  • If you discard an ally card to pay for damage, do you also get its effect?

Invasion and Threat

  • What happens when a fourth droid would be added to a planet?
  • How much threat does an occupation add when no blockades are left in the supply?
  • What happens when a droid or blockade must be placed but the supply is empty?
  • When a blockade is placed on a planet with droids, do the droids stay?
  • Does a blockade still stop attacks and missions during the finale?
  • What does the Planet Under Siege card do?
  • When Planet Under Siege adds droids to a planet that already has 2, do you add 3?
  • What happens when the invasion deck is empty and you must flip a card?
  • What is the top planet that some villain cards mention?

Villains

  • Do a villain card's effects still happen when the villain is off the board?
  • Does a villain still activate after you defeat it before its finale?
  • How do you remove a villain from the board before its finale?
  • Can you remove a villain from the board during the finale?
  • Does Ventress keep raising threat once her finale side is face up?
  • When does Ventress raise the threat marker?
  • If Ventress is on a planet with both mission markers, does threat rise twice?
  • If Ventress is already on a mission planet when a card moves her to the nearest mission, does she move?
  • Can a move that goes one planet toward a mission take Ventress onto the mission planet?
  • Can you attempt a mission on a planet with a villain during the finale?
  • Can you attempt a mission on a planet with a villain before the finale?
  • During a Ventress finale, can you still attack the droids on her planet?
  • Do you take damage from a villain left on the planet after an attack?
  • Where does a villain start, and how much health does Count Dooku have?
  • Can more than one villain be in play at the same time?
  • Does General Grievous's Make Them Suffer effect move Jedi on a planet with no enemies?
  • What does Grievous's Make Them Suffer step 'invade one planet' mean?
  • When the villain deck is empty, do you shuffle the discard before or after resolving the last card?
  • Who picks the outcome when a villain card has more than one possible result?

Finale and Winning

  • How do the players win or lose?
  • Is a villain's finale a mission or an attack?
  • When is the finale setup performed?
  • Do villain cards and the invasion still happen during the finale?
  • Do you need to complete two Dogfights to win the Ventress finale?
  • When all the missions are done, where do the mission tokens go?

Solo Play

  • Can solo mode use 3 or 4 Jedi instead of 2?
  • How does solo play work with two Jedi?

Fine Points

  • Can Anakin's ability treat stealth cards as Assault cards?
  • Can Anakin use his free attack during a mission?
  • How does Ahsoka's special ability work, and is it an attack?
  • Does Ahsoka's free damage count toward defeating a villain in the same attack?
  • Can Yoda's free action move another Jedi?
  • Can Mace Windu move droids from a planet that has a blockade?
  • Can Mace Windu's ability add droids to a planet that already has 3?
  • How does the Witches of the Mist Dathomir action work?
  • Does Maul move when a card puts him on the top planet and he is already on the board?
  • What does Count Dooku's Duel do when several villains are on the planet?
  • Is Ventress placed on the board in Dooku's finale?
  • What do Hostage Crisis, Tipping Points and Unfinished Business do if the named card is already in a hand?
  • Can a Jedi who is not on Dathomir use the Dathomir mission action?
  • When Ahsoka's ability exhausts cards for damage, does each card's own attack effect trigger?