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Star Wars: The Card Game – The Battle of Hoth thumbnail

Star Wars: The Card Game – The Battle of Hoth

Expansion for Star Wars: The Card Game

Star Wars: The Card Game – The Battle of Hoth Rulebook

Table of Contents

Table of Contents

  • Objective Set 59
    • Attack Pattern Delta
    • Rogue Leader
    • Rogue Two
    • Snowspeeder Launch Bay
    • Snowspeeder
    • Battle of Hoth
  • Objective Set 60
    • Undercover Dealings
    • Shadow Operative
    • Hold-out Blaster
    • Narrow Escape
    • Tactical Retreat
  • Objective Set 61
    • Hold the Line!
    • Hoth Rearguard
    • Coordinated Strike
    • Battle of Hoth
  • Objective Set 62
    • Vader's Fist
    • 501st Trooper
    • 501st Legion
    • E-Web Heavy Repeating Blaster
    • Battle of Hoth
  • Objective Set 63
    • Unstoppable Advance
    • AT-AT
    • AT-AT Assault Formation
    • Orbital Resupply Station
    • Aggressive Assault

Objective Set 59

Attack Pattern Delta

No. 279 · Objective · Light side · Rebel Alliance · Traits: Hoth · Resource value 1 · Damage capacity 5

Action: If you control more Hoth objectives than your opponent, look at the top card of your deck. If it is a Vehicle unit with cost 2 or lower, put it into play. (Limit once per turn.)

Rogue Leader

No. 280 · Unit · Light side · Rebel Alliance · Unique · Traits: Vehicle, Speeder · Cost 1 · Damage capacity 1 · Force icons 1 · Combat icons (normal): unit damage 0, blast damage 1, tactics 0 · Combat icons (edge): unit damage 0, blast damage 0, tactics 0

While you control Rogue Two, this unit gains [Tactics].

Rogue Two

No. 281 · Unit · Light side · Rebel Alliance · Unique · Traits: Vehicle, Speeder · Cost 2 · Damage capacity 2 · Force icons 2 · Combat icons (normal): unit damage 2, blast damage 0, tactics 0 · Combat icons (edge): unit damage 0, blast damage 0, tactics 0

This unit gains [Edge-Enabled Blast Damage] for each attacking Speeder unit you control.

Snowspeeder Launch Bay

No. 282 · Enhancement · Light side · Rebel Alliance · Traits: Hoth, Location · Cost 2 · Resource value 1 · Force icons 2

Enhance your play area.

Reaction: After you strike with a Speeder unit, deal 1 damage to a target enemy Vehicle unit. If the target is a Walker unit, also place 1 focus token on it. (Limit once per phase.)

Snowspeeder

No. 185 · Unit · Light side · Neutral · Traits: Vehicle, Speeder · Cost 2 · Damage capacity 1 · Force icons 1 · Combat icons (normal): unit damage 1, blast damage 0, tactics 0 · Combat icons (edge): unit damage 0, blast damage 1, tactics 0

No card text is recorded in the database for this card (see the source note above).

Battle of Hoth

No. 236 · Fate · Light side · Neutral · Force icons 3

You may deal 1 damage to or remove 1 damage from a target Hoth objective.

Objective Set 60

Undercover Dealings

No. 283 · Objective · Light side · Smugglers and Spies · Resource value 1 · Damage capacity 5

Reaction: After your opponent refreshes, draw to your reserve value if you control fewer units than your opponent.

Shadow Operative

No. 284 · Unit · Light side · Smugglers and Spies · Traits: Character · Cost 1 · Damage capacity 1 · Force icons 1 · Combat icons (normal): unit damage 0, blast damage 0, tactics 0 · Combat icons (edge): unit damage 0, blast damage 1, tactics 0

Action: Return this unit to your hand.

The database records this card twice with identical text; it is shown once.

Hold-out Blaster

No. 285 · Enhancement · Light side · Neutral · Traits: Weapon · Cost 1 · Force icons 2

Enhance a [Smugglers and Spies] Character unit. Limit 1 per unit. While you control fewer units than your opponent, double enhanced unit's combat icons.

Narrow Escape

No. 286 · Event · Light side · Smugglers and Spies · Cost 2 · Force icons 2

Interrupt: When your opponent chooses a single target for a non-capturing card effect, choose a new target for that effect. The new target is chosen as if you executed the effect.

Tactical Retreat

No. 287 · Event · Light side · Smugglers and Spies · Cost 1 · Force icons 1

Action: Return any number of units you control to their owners' hands.

Objective Set 61

Hold the Line!

No. 288 · Objective · Light side · Neutral · Traits: Hoth · Resource value 2 · Damage capacity 4

No card text.

Hoth Rearguard

No. 289 · Unit · Light side · Neutral · Traits: Character, Trooper · Cost 3 · Damage capacity 2 · Force icons 1 · Combat icons (normal): unit damage 2, blast damage 0, tactics 0 · Combat icons (edge): unit damage 0, blast damage 0, tactics 0

Protect Hoth. (If a Hoth card you control would be damaged, you may place the damage on this unit instead.)

The database records this card three times with identical text; it is shown once.

Coordinated Strike

No. 290 · Event · Light side · Neutral · Traits: Maneuver · Cost 1 · Force icons 1

Reaction: After you resolve a strike, immediately strike again with another ready participating unit you control.

Battle of Hoth

No. 236 · Fate · Light side · Neutral · Force icons 3

You may deal 1 damage to or remove 1 damage from a target Hoth objective.

This is the same card as the Battle of Hoth fate in Objective Set 59 (No. 236); the database lists it in both sets.

Objective Set 62

Vader's Fist

No. 291 · Objective · Dark side · Sith · Traits: Hoth · Resource value 1 · Damage capacity 5

While this objective is undamaged, reduce each opponent's reserve value by 1.

501st Trooper

No. 292 · Unit · Dark side · Sith · Traits: Character, Trooper · Cost 2 · Damage capacity 2 · Force icons 1 · Combat icons (normal): unit damage 1, blast damage 0, tactics 0 · Combat icons (edge): unit damage 0, blast damage 1, tactics 0

This unit gains [Blast Damage] while it is attacking a Hoth objective.

The database records this card twice with identical text; it is shown once.

501st Legion

No. 293 · Unit · Dark side · Sith · Traits: Character, Trooper · Cost 4 · Damage capacity 4 · Force icons 2 · Combat icons (normal): unit damage 4, blast damage 0, tactics 0 · Combat icons (edge): unit damage 0, blast damage 0, tactics 0

No card text.

E-Web Heavy Repeating Blaster

No. 294 · Enhancement · Dark side · Neutral · Traits: Weapon · Cost 1 · Force icons 1

Enhance your play area.

Action: Focus this enhancement to have a target Trooper unit gain [Blast Damage] until the end of the phase.

Battle of Hoth

No. 202 · Fate · Dark side · Neutral · Force icons 3

You may deal 1 damage to or remove 1 damage from a target Hoth objective.

Objective Set 63

Unstoppable Advance

No. 295 · Objective · Dark side · Imperial Navy · Traits: Hoth · Resource value 2 · Damage capacity 5

Imperial Navy affiliation only.

AT-AT

No. 296 · Unit · Dark side · Imperial Navy · Traits: Vehicle, Walker · Cost 4 · Damage capacity 3 · Force icons 1 · Combat icons (normal): unit damage 2, blast damage 0, tactics 0 · Combat icons (edge): unit damage 0, blast damage 2, tactics 0

Shielding. (When this unit enters an engagement, place 1 shield on any unit or objective in the engagement.)

Reaction: After this unit is focused to strike, instead of resolving its combat icons, discard a target non-limited enhancement from play.

The database records this card twice with identical text; it is shown once.

AT-AT Assault Formation

No. 297 · Unit · Dark side · Imperial Navy · Traits: Vehicle, Walker · Cost 6 · Damage capacity 4 · Force icons 2 · Combat icons (normal): unit damage 1, blast damage 3, tactics 0 · Combat icons (edge): unit damage 0, blast damage 0, tactics 0

Shielding. (When this unit enters an engagement, place 1 shield on any unit or objective in the engagement.)

Interrupt: When this unit is focused to strike, deal 1 damage to each enemy Hoth objective.

Orbital Resupply Station

No. 298 · Enhancement · Dark side · Imperial Navy · Traits: Location · Cost 1 · Force icons 1

Enhance your play area.

Reduce the cost to play each [Imperial Navy] Vehicle unit with a printed cost of 4 or higher by 1.

Aggressive Assault

No. 299 · Event · Dark side · Neutral · Cost 2 · Force icons 2

Play only if you control at least 1 Hoth objective.

Action: Deal 1 damage to each enemy objective.