Star Wars: Legion – Republic AT-RT Unit Expansion
Star Wars: Legion – Republic AT-RT Unit Expansion Rulebook
Table of Contents
Table of Contents
Unit Card
AT-RT
Ground Vehicle. Cost 60.
Armor 2
Climbing Vehicle
Expert Climber
Scout 1
Grappling Claws
Weapon — range: melee; dice: 3 red.
Impact 1
Rocket Launcher
Weapon — range 1–3; dice: 2 white, 1 black.
Critical 1, Impact 1
Upgrade Cards
These five cards are the expansion's rules, used in addition to the base game's rules. Each card is listed with its title, upgrade type and cost as printed.
Hardpoint
AT-RT Rotary Blaster
Hardpoint — cost 30
AT-RT only.
Weapon — range 1–3; dice: 5 black.
Fixed: Front (The defender must be inside your front arc.)
AT-RT Laser Cannon
Hardpoint — cost 35
AT-RT only.
Weapon — range 2–4; dice: 1 red, 2 black.
Fixed: Front (The defender must be inside your front arc.)
Impact 3 (While attacking a unit that has armor, change up to 3 ✱ results to ☼ results.)
AT-RT Flamethrower
Hardpoint — cost 25
AT-RT only.
Weapon — range 1; dice: 2 black.
Blast (Ignore cover.)
Fixed: Front (The defender must be inside your front arc.)
Spray (Add this weapon's dice to the attack pool one time for each mini in the defending unit to which line of sight is not blocked.)
Comms
Comms Jammer
Comms — cost 15
Enemy units at range 1 cannot be issued orders, unless they are issuing an order to themselves.
Linked Targeting Array
Comms — cost 5
Emplacement Trooper or Vehicle only.
You gain target 1 (After you are issued an order, gain 1 aim token.)