Star Wars: Legion – DSD1 Dwarf Spider Droid Unit Expansion
Star Wars: Legion – DSD1 Dwarf Spider Droid Unit Expansion Rulebook
Table of Contents
Table of Contents
Unit Card
DSD1 Dwarf Spider Droid
Ground Vehicle — cost 50. Unit size 1 (as shown in the top-right corner).
Stat line (front bottom bar): speed 6 (green); defense 4 (orange); two wound pips.
Self-Destruct 3
Armor 3
Climbing Vehicle
Expert Climber
Programmed
Wicked Kick
Melee weapon; dice: 1 red, 1 white, 1 black.
Upgrade bar (back of the card, top to bottom): Protocol, Hardpoint, Comms.
Upgrade Cards
These cards are the expansion's rules, used in addition to the base game's rules. Each card is listed with its title, upgrade type and cost as printed.
Protocol
Engagement Protocols
Protocol — cost 5.
Vehicle only.
You gain AI: Attack, Move (Unless you have a faceup order token, your first action must be an attack or a move, if able.)
Defense Protocols
Protocol — cost 3.
Vehicle only.
You gain AI: Dodge (Unless you have a faceup order token, your first action must be a dodge, if able), Nimble (After defending, if you spent 1 or more dodge tokens, gain 1 dodge token), and Outmaneuver (You can spend dodge tokens to cancel ◘ results.)
Attack Protocols
Protocol — cost 3.
Vehicle only.
You gain AI: Aim (Unless you have a faceup order token, your first action must be an aim, if able) and Precise 2 (When you spend an aim token, reroll up to 2 additional dice.)
Hardpoint
Nose-Mounted Flamethrower
Hardpoint — cost 15.
DSD1 Dwarf Spider Droid only.
Weapon — range 1; dice: 1 red, 1 white.
Blast (Ignore cover.)
Fixed: Front (The defender must be inside your front arc.)
Spray (Add this weapon's dice to the attack pool one time for each mini in the defending unit to which line of sight is not blocked.)
Nose-Mounted Ion Blaster
Hardpoint — cost 10.
DSD1 Dwarf Spider Droid only.
Weapon — range 2–4; dice: 3 black, 3 white.
Cycle (At the end of your activation, if you did not use this card, ready it.)
Fixed: Front (The defender must be inside your front arc.)
Ion 1 (A vehicle or droid trooper wounded by this weapon gains 1 ion token.)
Impact 2
Nose-Mounted Laser Cannon
Hardpoint — cost 15.
DSD1 Dwarf Spider Droid only.
Weapon — range 1–3; dice: 1 red, 3 black, 1 white.
Critical 1 (While converting attack surges, change up to 1 ⊠ result to a ☼ result.)
Fixed: Front (The defender must be inside your front arc.)
Comms
Hacked Comms Unit
Comms — cost 5.
During the Issue Orders step of the Command Phase, after an enemy unit at range 1 is issued an order, you may issue an order to yourself, if able.
Type not printed on card
Into the Fray
Upgrade type not printed on the card; cost 4.
When an enemy unit at range 1 activates, you may gain 1 surge token.