Star Wars: Imperial Assault
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How does threat work in the Status Phase, and can it exceed 20?
Several experienced players agree; no official ruling.
- Star Wars: Imperial Assault rulebook · Rulebook · Threat and Deployment
- Star Wars: Imperial Assault rulebook · Rulebook · Campaign Status Phase
- Star Wars: Imperial Assault Rules Reference Guide · Official document · Status Phase
- Star Wars: Imperial Assault Rules Reference Guide · Official document · Threat
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Each Status Phase the Imperial player adds the mission's Threat Level from the campaign log (a fixed per-round income, separate from the threat counter) plus any mission-specific gains, which stack. The counter starts each mission at 0, and he may then spend threat on optional deployment and reinforcement. Threat cannot go below 0 or above 20, and an ability costing more threat than he has cannot be used.