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Star Wars: Imperial Assault – Nelvaanian War Zone Skirmish Map thumbnail

Star Wars: Imperial Assault – Nelvaanian War Zone Skirmish Map

Expansion for Star Wars: Imperial Assault

Star Wars: Imperial Assault – Nelvaanian War Zone Skirmish Map Rulebook

Table of Contents

Table of Contents

  • Skirmish Missions
    • A: Fallout
    • B: Constant Motion

Skirmish Missions

A: Fallout

Nelvaanian War Zone

The doors to the Command Room are locked. A figure can attack a door (Health: 10, Defense: None).

Neutral mission tokens represent Broken Droids.

A figure can retrieve a Broken Droid. A figure can carry only 1 Broken Droid.

A figure carrying a Broken Droid can interact with a terminal. If it does, discard the Broken Droid it is carrying, and its player gains 9 VPs.

B: Constant Motion

Nelvaanian War Zone

Neutral mission tokens represent Patrol Droids.

End of Each Round: In order of initiative, each player chooses 1 Patrol Droid and moves it up to 3 spaces. Limit once per Patrol Droid per round. Then, each player gains 4 VPs for each Patrol Droid he controls.