Star Wars: Armada – Victory-class Star Destroyer Expansion Pack
Star Wars: Armada – Victory-class Star Destroyer Expansion Pack Rulebook
Table of Contents
Table of Contents
Ship Cards
Each ship card shows the ship's name and faction symbol, the hull value with the anti-squadron armament, the Command, Squadron and Engineering values, a panel of defense token symbols, the speed chart, the shield-and-armament diagram (front, left, right and rear hull zones), and along the bottom the ship-type icon, the upgrade bar and the printed number.
Victory I-class Star Destroyer
- Printed number: 73
- Faction: Galactic Empire
- Size: medium
- Hull: 8
- Command: 3
- Squadron: 3
- Engineering: 4
- Anti-squadron armament: 1 blue die
- Defense tokens: Brace, Redirect, Redirect
- Upgrade bar: Officer, Weapons Team, Offensive Retrofit, Ordnance, Turbolasers
- Points: 73
Shields and armament by hull zone (shield value in the circle; dice in the zone's armament box):
- Front: shield 3. Armament: 3 red dice and 3 black dice.
- Right: shield 3. Armament: 2 red dice and 1 black die.
- Left: shield 3. Armament: 2 red dice and 1 black die.
- Rear: shield 1. Armament: 2 red dice.
Speed chart. The chart has printed symbols in the speed 1 and speed 2 columns only. Speed 1 shows one "1". Speed 2 shows a "1" and a "–". The database lists the speed 2 symbols in the order "–", then "1"; on the card scan the "1" is printed above the "–". Speeds 3 and 4 have no printed symbols on this card.
Victory II-class Star Destroyer
- Printed number: 85
- Faction: Galactic Empire
- Size: medium
- Hull: 8
- Command: 3
- Squadron: 3
- Engineering: 4
- Anti-squadron armament: 1 blue die
- Defense tokens: Brace, Redirect, Redirect
- Upgrade bar: Officer, Weapons Team, Offensive Retrofit, Ion Cannons, Turbolasers
- Points: 85
Shields and armament by hull zone (shield value in the circle; dice in the zone's armament box):
- Front: shield 3. Armament: 3 red dice and 3 blue dice.
- Right: shield 3. Armament: 2 red dice and 1 blue die.
- Left: shield 3. Armament: 2 red dice and 1 blue die.
- Rear: shield 1. Armament: 2 red dice.
Speed chart. The same printed symbols as the Victory I-class card: speed 1 shows one "1"; speed 2 shows a "1" and a "–" (the database lists them as "–", then "1"; the card scan prints the "1" above the "–"). Speeds 3 and 4 have no printed symbols on this card.
The two ship cards are the only ship-level text in the database. Ship tokens and command dials are not in the database and are not transcribed.
Upgrade Cards
Each entry below gives the upgrade's slot, whether the card is unique, the ship it is restricted to (titles only), its faction where the database records one, and its points value. The bold text under each heading is the card's ability text, transcribed from the database. Entries are in the order the database lists them.
Admiral Motti
- Type: Commander
- Unique: yes
- Faction: Galactic Empire
- Points: 24
The hull value of each friendly ship is increased according to its size class:
- Small ship: 1
- Medium ship: 2
- Large ship: 3
Ion Cannon Batteries
- Type: Ion Cannons
- Points: 5
Blue [Critical Hit]: Choose and discard 1 command token from the defender. If the defender does not have any command tokens, the defending hull zone loses 1 shield instead.
Overload Pulse
- Type: Ion Cannons
- Points: 8
Blue [Critical Hit]: Exhaust all of the defender's defense tokens.
XX-9 Turbolasers
- Type: Turbolasers
- Points: 5
[Critical Hit]: The first 2 damage cards dealt to the defender by this attack are dealt faceup.
Corrupter
- Type: Title
- Unique: yes
- Ship: Victory-class Star Destroyer
- Faction: Galactic Empire
- Points: 5
[Squadron]: the speed of each squadron with Bomber you activate is increased by 1 until the end of its activation.
Warlord
- Type: Title
- Unique: yes
- Ship: Victory-class Star Destroyer
- Faction: Galactic Empire
- Points: 8
While attacking you may rotate 1 die face with an [Accuracy] icon to a face with a [Hit] icon.
Cards Not Transcribed
The 2015 preview gives the pack 14 upgrade cards. Only six of those could be tied to this pack by name, so the other eight are not transcribed and no text has been written for them. The eight names, all of which appear in the database's catalogue, are:
- Director Isard
- Intel Officer
- Defense Liaison
- Veteran Captain
- Gunnery Team
- Flight Controllers
- Expanded Hangar Bay
- Assault Concussion Missiles
The preview's breakdown (fourteen upgrades: three commander and title cards, and eleven crew members, teams, hangar bays and armaments) is consistent with these names, but the preview does not name them, and the database records no set membership. A 2015 community forum thread about the Victory-class ship mentions several of them as Victory upgrades without tying them to this pack. None of these eight is transcribed until the pack's card list can be confirmed.
Notes on the Transcription
- Symbols that appear inside card text are shown in square brackets as the database writes them, for example [Critical Hit], [Squadron], [Accuracy] and [Hit]. These are names of printed icons, not printed keywords.
- Keyword rules such as Bomber and the dice colours are defined in the Star Wars: Armada base rulebook and are not repeated here.
- Card art, artist credits, flavour text and copyright lines are omitted.
- No errata, setup text or rules insert exists for this pack.