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Star Realms: Crisis – Heroes

Expansion for Star RealmsExpansion for Star Realms: Colony WarsExpansion for Star Realms: Frontiers

Star Realms: Crisis – Heroes Rulebook

Table of Contents

Table of Contents

  • Heroes
  • Hero Faction Abilities

Heroes

Heroes have no faction, and go directly into play when acquired. When they are acquired, do what is listed as their primary ability (the top-most text box).

Hero cards also have a scrap ability. To use these abilities, do what is listed beside the scrap symbol, then put the hero into the scrap pile.

When your turn ends, do not discard your heroes from play; they remain in play until you choose to use their scrap ability.

Hero Faction Abilities

Faction symbols found as part of a Hero card's abilities allow you to use the ally abilities of cards from that faction until the end of your turn. For instance, when you acquire or scrap Chairman Raygan, you may use the "draw a card" ally ability on Solar Skiff (if you have not already done so this turn).

Important note: This does not let you use ally abilities more than once per turn.