Sleepy Castle
Sleepy Castle Rulebook
Table of Contents
Table of Contents
Contents
12 sleepyhead cards, 12 treasure guards cards, 24 treasure coins, 1 set of instructions
Preparation of the Game
Shuffle the sleepyhead cards (yellow back) face down and place them with the HABA logo facing up in a grid of 3 x 4 cards. Place the treasure guard cards (green back) anywhere in a ring around the sleepyheads. Make sure to keep some distance between them.
Now distribute the 24 treasure coins wherever you like between the individual treasure guard cards. There must always be at least 1 and a maximum of 3 coins between two guards.
How to Play
Play in a clockwise direction. The oldest player starts. Turn over two sleepyhead cards. Both corresponding treasure guards in the ring will then fall asleep immediately. Now you have to see if these two guards jointly guard a treasure:
- If the two treasure guard cards in the ring are next to each other, thus jointly guarding a treasure, you must take all of the coins that lie in between them and place them in front of you. Then turn the two sleepyhead cards in the middle over again.
- If the two treasure guard cards were next to each other, but somebody's already nicked the coins, then you're out of luck. Turn the two sleepyhead cards over again.
- If further sleepyhead cards are between both uncovered sleepyhead cards, then you cannot steal the treasure. Turn the two sleepyhead chips over again.
Then the next player takes their turn.
End of the Game
The game ends when all of the treasure coins have been pilfered. The player with the most treasure coins in front of them wins the game and is the best Sleepy Castle Treasure Trove thief.
Single player variation
The basic rules of the game apply, but with the following changes:
- You can look at the 12 sleepyhead cards for about 30 seconds. Only then can you turn them over and start playing.
- Always make sure that once you have uncovered 2 sleepyhead cards, you then need to turn these two over and also turn over one treasure guard card from the guard ring. Think carefully about which treasure guard card to turn over, as you won't be able to steal the coins that are adjacent to the already covered treasure guard cards.
The game ends when you've turned all of the guard cards over. How many treasure coins were you able to capture? Did you pilfer more coins than the guards could protect?
Tip: The game is even trickier if you do not look at the sleepyhead cards before the game.