συνομιλία (Sinomilia)
συνομιλία (Sinomilia) Rulebook
Table of Contents
Table of Contents
Objective of the Game
Players each play a number card face down from their hand and begin playing chips. The player whose number card is closest to the number of chips is the winner. If there is a tie, the last player to play an Action loses. The player who wins the round gains chips, and at the end of the game the player with the most chips wins.
Contents
- Number cards (10 Orange, 10 Green)
- Change cards (1 Orange, 1 Green)
- Start player card (1)
- Chips (30, with sun and moon sides)
All cards are poker sized (63mm x 88mm).
Game Setup
- Players choose to play as Orange or Green.
- Each player takes the number cards of their colour.
- Each player places their change card so that the sun side is visible.
- Each player takes 15 chips, sun side up, and places them so they are visible to their opponent.
- One player flips a chip in the air and the other one calls sun or moon side up. The winner of the flip is the start player.
- Orient the start player card towards the start player.
Game Round: Preparation
Choose one of your number cards from your hand to set face down on the table.
The start player plays their turn first.
Game Round: Taking a Turn
The active player performs only one of the below Actions, or passes.
I.E. a player has 3 options.
If the round has not ended, play passes to your opponent.
(A) Action
- α: Play a chip
- β: Change your number card
(B) Pass
- If you have no chips, you may not play an Action.
(A) Action
α: Play a chip (Action)
Place 1 of your chips on the table (next to the start player card).
You may choose to place the chip sun or moon side up at this time.
β: Change your number card (Action)
This action may only be taken once per round.
Give one of your chips from your pile to the opponent to add to their pile (this chip isn't added to the centre of the table, so the number of chips in play doesn't change).
Take the number card that you have set back into your hand and set a new number card face down (you may set the same number card again).
Flip your change card from the sun to moon side (this denotes that you may not take this action again this round).
(B) Pass (not an Action)
Knocking or tapping twice on the table and saying "pass" will allow you to take no Action.
End of a Round
The round ends when any of the following three conditions are met.
Condition 1: A total of 9 chips are have been played to the table.
Condition 2: Both players pass in consecutive turns.
Condition 3: The opponent passes in the turn immediately after a chip was played moon side up.
Winning a Round
1. Reveal cards
The player who took the last Action reveals the number card that they set face down.
At this time, if the set number card is the same as the number of chips on the table, the player may gloat over their opponent.
After 10 seconds pass, the other player flips their face down number card over as well.
2. Determine winner
The player whose revealed number card is closest to the number of chips on the table is the winner.
If both players are equally close, the last player to take an Action is the loser.
In the case that both players are equally close and no Actions have been taken (i.e. there are no chips on the table), then the player who passes first wins.
Green has played 4 and Orange has played 9 and there are 6 chips on the table. The difference for Green is 2 and for Orange is 3. Green wins.
Green has played 6 and Orange has played 6 and there are 6 chips on the table. Green has played the last Action. Since the difference for both players is 0, the player who played an Action last loses. Orange wins.
Green has played 5 and Orange has played 7 and there are 6 chips on the table. Orange has played the last Action. Since the difference for both players is 1, the player who played an Action last loses. Green wins.
3. Receive chips
The player who wins receives the following amount of chips:
- If the winning player has
- 0 chips, then receive 5 chips from the losing player
- 1 chip, then receive 2 chips from the losing player
- Receive two chips from the losing player
- For each chip played moon side up, receive one additional chip from the losing player
- Receive all chips on the table
Green has played 4 and Orange has played 9, and there are 6 chips on the table. Green has taken the last Action. The difference is 2 and 3, so Green is the winner. There are three chips moon side up, and Green has 0 chips left.
Green receives (1) 5 chips + (2) 2 chips + (3) 3 chips + (4) 6 chips.
4. Prepare the next round
- If the number card you played this round is 0 ~ 8, then discard the card face up so that all discarded cards can be seen by your opponent. If you played the 9, it is returned to your hand.
- Reset your change card to sun side up.
- Orient the start player card towards the player who won the round.
Game End
The game ends if either of the below conditions is met:
- After chip distribution, a player has 0 chips.
- After chip distribution, a player has only 2 number cards left (the 9 and any other number).
Winning the Game
At the end of the game, the player with more chips wins.
If both players have the same number of chips, the player who won the last round is the winner.