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Sentinels of the Multiverse: Silver Gulch, 1883 Environment thumbnail

Sentinels of the Multiverse: Silver Gulch, 1883 Environment

Expansion for Sentinels of the Multiverse

Sentinels of the Multiverse: Silver Gulch, 1883 Environment Rulebook

Table of Contents

Table of Contents

  • Components
  • Identity Card
  • Environment Cards
    • Stout Barrel
    • Lost in the Past
    • Matthew Hayes
    • Sheriff Pratt
    • Cyrus Hayes
    • Prickly Cactus
    • Water Trough
    • Explosives Wagon
    • Tyler Hayes
    • Temporal Event
    • Sustain the Portal
  • Notes on the Transcription

Components

The Silver Gulch, 1883 environment deck contains 15 cards in 11 different faces. Duplicate copies have identical text.

  • Stout Barrel (Cover), 2 copies
  • Lost in the Past (Time Portal), 1 copy
  • Matthew Hayes (Gunman), 1 copy
  • Sheriff Pratt (The Law), 1 copy
  • Cyrus Hayes (Gunman), 1 copy
  • Prickly Cactus (Cover), 1 copy
  • Water Trough (Cover), 1 copy
  • Explosives Wagon (Cover), 2 copies
  • Tyler Hayes (Gunman), 1 copy
  • Temporal Event (no type line printed), 2 copies
  • Sustain the Portal (Time Portal), 2 copies

The identity card, "Silver Gulch, 1883," is set aside as the environment's identity card.

Identity Card

The identity card, "Silver Gulch, 1883," carries only art and its title. No rules text is printed on it that could be transcribed.

Environment Cards

Stout Barrel

Cover. Number 5. 2 copies.

When a Gunman card would be dealt damage, redirect that damage to this card.

At the end of the environment turn, play the top card of the environment deck.

Lost in the Past

Time Portal. 1 copy.

When this card enters play, discard the top 2 cards of the environment deck.

At the end of the environment turn, if there are no cards in the environment trash, the characters are lost in time. GAME OVER.

At the start of the environment turn, put the top card of the environment trash on the bottom of the environment deck.

Matthew Hayes

Gunman. Number 6. 1 copy.

Reduce damage dealt to this card by 1 for each cover card in play.

At the end of the environment turn, this card deals the non-environment target with the lowest HP 4 projectile damage.

Sheriff Pratt

The Law. Number 7. 1 copy.

Reduce damage dealt to this card by 1 for each cover card in play.

At the end of the environment turn, this card deals the villain or gunman card with the lowest HP 3 projectile damage.

Cyrus Hayes

Gunman. Number 4. 1 copy.

Reduce damage dealt to this card by 1 for each cover card in play.

At the end of the environment turn, this card deals the 2 non-environment targets with the lowest HP 3 projectile damage each.

Prickly Cactus

Cover. Number 3. 1 copy.

Whenever a non-environment target deals melee damage to an environment card, this card deals that target 2 melee damage.

Water Trough

Cover. Number 7. 1 copy.

Reduce fire damage dealt to Gunman cards by 2.

Increase all lightning damage by 1.

Explosives Wagon

Cover. Number 9. 2 copies.

Increase all damage dealt by 1.

When this card is destroyed, deal each target 2 fire damage and 2 projectile damage.

Tyler Hayes

Gunman. Number 8. 1 copy.

Reduce damage dealt to this card by 1 for each cover card in play.

At the end of the environment turn, this card deals each non-gunman target 2 projectile damage.

Temporal Event

No type line is printed on this card. 2 copies.

When this card enters play, reveal cards from the top of the environment deck until a Time Portal card is revealed. Put it into play. Shuffle the other revealed cards back into the environment deck. Then, destroy this card.

Sustain the Portal

Time Portal. 2 copies.

When this card enters play, 1 player may discard 1 card. If they do, discard the top card of the environment deck.

At the end of the environment turn, deal each target 2 energy damage and destroy this card.

Notes on the Transcription

  • Card numbers: the numerals shown in the top-right corner of the cards are transcribed as "Number" where printed. Lost in the Past, Temporal Event, and Sustain the Portal show no numeral.
  • Temporal Event: the card prints no type line (no Cover, Gunman, Time Portal, or other type is shown). It is transcribed without a type, as printed.
  • Identity card: "Silver Gulch, 1883" has no legible rules text. No text has been added for it.
  • Flavour text and artist credits: flavour text and attribution on the cards are omitted.