Sentinels of the Multiverse: Unstable Kismet Promo Card
Sentinels of the Multiverse: Unstable Kismet Promo Card Rulebook
Table of Contents
Table of Contents
Unsubtle Trickster
Villain character card, front: "Villain – Unsubtle Trickster", number 75. Art by Adam Rebottaro, ©2011-2016 Greater Than Games, LLC.
Setup
At the start of the game, put Kismet's villain character cards into play, Unsubtle Trickster side up. Put the Talisman into the play area of the hero with highest HP, Stolen Charm side up. Shuffle the villain deck and reveal cards until (H) minus 2 Jinx cards are revealed. Put them into play. Shuffle the villain deck.
Game Play
When the Talisman enters the villain play area, flip Kismet's villain character cards.
Whenever a Lucky card enters play, Kismet deals each hero target 2 energy damage and regains (H) HP.
At the end of the villain turn, Kismet deals a hero character card in the play area with the Talisman (H) psychic damage. Then, if there are no Jinx cards in play, play the top card of the villain deck.
Advanced
Increase damage dealt to each hero target in the hero play area with the Talisman by 2.
Fortune Controller
Villain character card, front: "Villain – Fortune Controller", number 75. Art by Adam Rebottaro, ©2011-2016 Greater Than Games, LLC.
Game Play
When the Talisman enters a hero play area, flip Kismet's villain character cards.
The first time a Lucky card enters play each turn, Kismet regains (H) HP and plays the top card of the villain deck.
At the end of the villain turn, Kismet deals each hero target and the Talisman 2 psychic damage. Then, Kismet destroys 1 Jinx card. If she does, move all Jinx cards in play to the play area of the hero target with the highest HP.
Advanced
At the start of the villain turn, play the top card of the villain deck.