RulesPal
Chat
Rulebook
Sentinels of the Multiverse: Tormented Ally Infinitor Promo Card thumbnail

Sentinels of the Multiverse: Tormented Ally Infinitor Promo Card

Expansion for Sentinels of the Multiverse

Sentinels of the Multiverse: Tormented Ally Infinitor Promo Card Rulebook

Table of Contents

Table of Contents

  • Infinitor (Tormented Ally side)
  • Infinitor (Overcome by Manifestations side)

Infinitor (Tormented Ally side)

Villain character card, Tormented Ally side. Name header printed as "Infinitor" with the side name "Tormented Ally".

Setup

At the start of the game, put Infinitor's villain character cards into play Tormented Ally side up. Search the villain deck for all Crushing Cages. Remove them from the game. Shuffle the villain deck and reveal cards until (H) manifestations are revealed. Put them into play. Shuffle the villain deck.

Game Play

Manifestations are indestructible. Reduce damage dealt to manifestations by 1. If there are no manifestations in play, you win.

Infinitor is a hero target. Increase damage dealt by Infinitor by 1. If Infinitor would be destroyed, flip his character card instead. Whenever a manifestation with 1 or fewer HP is dealt damage by Infinitor, put it under Infinitor's villain character card.

At the end of the villain turn, Infinitor deals one manifestation 2 melee damage.

Advanced

Increase damage dealt to Infinitor by 2.

Infinitor (Overcome by Manifestations side)

Villain character card, Overcome by Manifestations side. Name header printed as "Infinitor" with the side name "Overcome by Manifestations".

Game Play

When Infinitor is flipped to this side, restore his HP to 90 and destroy all cards under his villain character cards. Then, Infinitor deals each non-hero target X energy damage and each hero target regains X HP, where X = the number of cards destroyed this way.

Whenever a manifestation would enter play, Infinitor gains 4 HP and destroys that manifestation.

At the end of the villain turn, Infinitor deals each non-villain target 2 energy damage. Any target dealt damage this way deals itself 2 irreducible psychic damage.

Advanced

Manifestations are indestructible.