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Sentinels of the Multiverse: The XTREME Prime Wardens Promo Cards thumbnail

Sentinels of the Multiverse: The XTREME Prime Wardens Promo Cards

Expansion for Sentinels of the Multiverse

Sentinels of the Multiverse: The XTREME Prime Wardens Promo Cards Rulebook

Table of Contents

Table of Contents

  • Card Powers
    • XTREME Prime Wardens: Argent Adept
    • XTREME Prime Wardens: Captain Cosmic
    • XTREME Prime Wardens: Fanatic
    • XTREME Prime Wardens: Tempest
    • XTREME Prime Wardens: Haka

Card Powers

These cards are variant versions of heroes from Sentinel Comics. Each card's power is used as printed on the card in place of the standard hero's power.

XTREME Prime Wardens: Argent Adept

Card 26. Power: Rebel Yell.

POWER: The Argent Adept deals 1 Target other than himself 2 Sonic Damage. If a Hero is dealt Damage this way, they play a Card and use a Power.

XTREME Prime Wardens: Captain Cosmic

Card 26. Power: Play With Madness.

POWER: Captain Cosmic deals 1 Target 1 Energy Damage. Each Construct deals that Target 1 Energy Damage.

XTREME Prime Wardens: Fanatic

Card 28. Power: Kill the Spirit.

POWER: Fanatic deals 1 Target 1 Radiant Damage. Until the end of your next turn, redirect all Damage dealt by Fanatic to that Target.

XTREME Prime Wardens: Tempest

Card 24. Power: Thunderstruck.

THUNDERSTRUCK. POWER: Tempest deals 1 Target 1 Lightning Damage. A Non-Character Target dealt damage this way loses any "End of Turn" effects on its card until the start of Tempest's next turn.

XTREME Prime Wardens: Haka

Card 32. Power: Die Hard.

DIE HARD. POWER: Select a Hero character card. Until the start of your next turn, redirect damage that would be dealt to that Target to Haka instead; whenever Haka is dealt damage this way, he regains 1 HP.