Sentinels of the Multiverse: The Prime Wardens Promo Pack
Sentinels of the Multiverse: The Prime Wardens Promo Pack Rulebook
Table of Contents
Table of Contents
Expansion Context
This pack is an expansion for Sentinels of the Multiverse (BGG 102652). The cards below are promo hero-deck cards. Each card's printed power or effect is the only rules text it carries. Use the base game rules for everything else.
Prime Wardens Hero Cards
Argent Adept (Card 25)
Power: Conduct. Put the bottom card of your deck into play. You may activate an Accompany text.
Haka (Card 35)
Power: Guardian. Play a card. If that card has "Haka" in the title, you may apply its effects to a target other than Haka.
Fanatic (Card 29)
Power: Resolute. Fanatic deals herself 3 Radiant damage. Play the top card of your deck. One hero may use a power now.
Tempest (Card 27)
Power: Arc of Power. Play up to 3 cards. Each time you play a card this way, the environment deals Tempest 3 Lightning damage.
Captain Cosmic (Card 28)
Power: Absorption. Until the start of your next turn, whenever a Construct card is destroyed, you may either draw a card or play a card.
Knyfe, Rogue Agent (Card 29)
Power: Infiltration. Reveal the bottom card of a deck. Either put it into play or discard it.
Additional Prime Wardens Promo Cards
The second photograph also shows six further promo cards in its bottom row. Their titles are not legible in the photograph. Each card's printed text is given below in the order shown, left to right. Where a word is not legible, it is marked.
Unnamed promo card 1 (Haka art)
- One player may draw a card now.
- One hero may use a power now.
- Increase the next damage dealt by 1 target by 2.
Unnamed promo card 2 (Tempest art)
- One player may draw a card now.
- Destroy 1 ongoing card.
- Move one card from the villain or environment trash into play.
Unnamed promo card 3 (Fanatic art)
- One player may draw a card now.
- One hero may use a power now.
- Discard the top card of each deck.
Unnamed promo card 4 (Captain Cosmic art)
- One player may draw a card now.
- One target regains 2 HP.
- One player may discard 1 card. If they do, they may draw 3 cards.
Unnamed promo card 5 (Argent Adept art)
- One player may draw a card now.
- Destroy 1 environment card.
- Redirect the next damage dealt to a hero target to another target.
Unnamed promo card 6 (Knyfe art)
- One hero may use a power now.
- Each target regains 1 HP now.
- Reveal the top card of a deck. Put it into play or discard it.
Gaps and Judgment Calls
- The six bottom-row cards carry no legible card number or title. They are listed as unnamed, and the names in parentheses are only the art they appear beside in the photograph.
- The bottom-row text was read from a low-resolution image. Wording such as "may" and numbers should be checked against a physical copy before relying on it.
- Card text is transcribed as printed, including "Accompany text" on Argent Adept, which the photograph shows at small size.