Seals
Seals Rulebook
Table of Contents
Components
- 55 Cards in 5 colors (1-5 Minor, 6-10 Major, 1 Coin)
- 2 Red Coins
- 20 Marks
Setup
- Place all Marks within reach of the players.
- Take 5 Marks and pile them up, face down.
- Shuffle all cards, and place them in a drawing pile in the center of the game.
- Randomly choose a first starting player.
Game
The game is played in a maximum of 5 rounds, during which the players accumulate cards in order to create a Set.
A winning set can be made either of four cards of a kind (four same numbers or four Coins) or a suit of 10 (1-2-3-4-5-6-7-8-9-10).
Game Turn
- On your turn, begin by revealing cards from the drawing pile in order to have 4 cards face up to choose from.
- Then, choose the card(s) you want to take in your hand.
- These cards can be either:
- all cards of one same color, or
- all cards of one same symbol (number or Coin).
- At the end of your turn, you may play out one or several Sets to win the round.
Note: a same card can not be part of 2 different sets (see below).
Example: Here, you could take the two Coins or the two blue cards, or the two 4 or only the green card, or only the red Coin.
Example: Here, you could take the three black cards or only the 2, only the 4, only the 5 or only the 7.
Sometimes, you can take only one card...
Sets
- If you play out a Set, you immediately win the round.
- Take victory Marks depending on the nature of your set:
- Four minor cards: take 1 Mark.
- Four major cards: take 2 Marks.
- Four Coins: take 3 Marks.
- A complete suit: take 4 Marks.
Important
When you take your victory Mark(s) always start by taking 1 (and only 1) from the top of the pile. This helps you keep track of the rounds.
New Round
- For a new round, follow the steps of the Setup.
- Only one change: the first player changes clockwise from round to round.
Game End
- At the end of a round, if a player has collected 5 or more Marks, he immediately wins the game.
- If this doesn't happen, the game ends after the 5th round (when a player takes the last Mark of the pile). The player with the most Marks at that point is the winner.
- In case of a tie, the players involved in the tie play a final round to see who is the Grand winner.