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Seals

Seals Rulebook

Table of Contents

Table of Contents

  • Components
  • Setup
  • Game
  • Game Turn
  • Sets
  • Important
  • New Round
  • Game End

Components

  • 55 Cards in 5 colors (1-5 Minor, 6-10 Major, 1 Coin)
  • 2 Red Coins
  • 20 Marks

Setup

  • Place all Marks within reach of the players.
  • Take 5 Marks and pile them up, face down.
  • Shuffle all cards, and place them in a drawing pile in the center of the game.
  • Randomly choose a first starting player.

Game

The game is played in a maximum of 5 rounds, during which the players accumulate cards in order to create a Set.

A winning set can be made either of four cards of a kind (four same numbers or four Coins) or a suit of 10 (1-2-3-4-5-6-7-8-9-10).

Game Turn

  • On your turn, begin by revealing cards from the drawing pile in order to have 4 cards face up to choose from.
  • Then, choose the card(s) you want to take in your hand.
  • These cards can be either:
    • all cards of one same color, or
    • all cards of one same symbol (number or Coin).
  • At the end of your turn, you may play out one or several Sets to win the round.

Note: a same card can not be part of 2 different sets (see below).

Example: Here, you could take the two Coins or the two blue cards, or the two 4 or only the green card, or only the red Coin.

Example: Here, you could take the three black cards or only the 2, only the 4, only the 5 or only the 7.

Sometimes, you can take only one card...

Sets

  • If you play out a Set, you immediately win the round.
  • Take victory Marks depending on the nature of your set:
    • Four minor cards: take 1 Mark.
    • Four major cards: take 2 Marks.
    • Four Coins: take 3 Marks.
    • A complete suit: take 4 Marks.

Important

When you take your victory Mark(s) always start by taking 1 (and only 1) from the top of the pile. This helps you keep track of the rounds.

New Round

  • For a new round, follow the steps of the Setup.
  • Only one change: the first player changes clockwise from round to round.

Game End

  • At the end of a round, if a player has collected 5 or more Marks, he immediately wins the game.
  • If this doesn't happen, the game ends after the 5th round (when a player takes the last Mark of the pile). The player with the most Marks at that point is the winner.
  • In case of a tie, the players involved in the tie play a final round to see who is the Grand winner.