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Sea Salt & Paper

64 questions players ask about Sea Salt & Paper, answered in plain words and graded by where the answer comes from. See also the full rulebook.

Updated 2026-10-29.

  • Setup and turn structure
  • Duo cards and effects
  • Mermaids, collectors and multipliers
  • Ending the round
  • Last Chance and scoring
  • End of game
  • Sea Salt & Paper: Extra SaltExpansion
  • Sea Salt & Paper: Extra PepperExpansion

Setup and turn structure

Do players start the game with cards in hand?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · GAME SETUP
  • SScw · Community · 2023-09-30
  • ZoidbergForPresident · Community · 2023-10-03
  • FloMoTion · Community · 2023-10-01

No — everyone starts with an empty hand and builds it by adding a card each turn. Setup only reveals two cards face up to form the discard piles.

If the first player takes a face-up card at the start, is a new card revealed for the second player?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · GAME TURN
  • qwertymartin · Community · 2022-10-05
  • qwertymartin · Community · 2022-10-05

No. The first player may take the top card of a discard pile instead of drawing, and no replacement is revealed, so the second player chooses between the remaining face-up card and the deck. Taking a face-up card means no discard that turn.

Can a mermaid be one of the two face-up cards revealed at setup?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · GAME SETUP
  • Reversearp · Community · 2024-03-14
  • Reversearp · Community · 2024-03-15

Yes. Setup reveals the top two cards of the shuffled deck as the discard piles, whatever they are, so a mermaid can start on a pile.

What is the order of a turn, and when can I call Stop or Last Chance?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · GAME TURN
  • TolkienFan4Ever · Community · 2024-06-29
  • aldarez · Community · 2024-06-30
  • MythiccRare · Community · 2026-08-15
  • qwertymartin · Community · 2023-05-09

First add a card to your hand (draw or take a discard), then optionally play duos, then, if you have at least 7 points counting hand and table, optionally end the round. You cannot play duos before drawing, and you call only after your duos are done, before the next player starts.

When I draw two cards from the deck, which card do I discard?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · GAME TURN
  • jujulautre · Community · 2023-02-20
  • Xillusionniste · Community · 2023-02-20
  • LiatKolink · Community · 2025-11-08

One of the two you just drew. Keep one, and put the other face up on a discard pile; you cannot keep both and discard a card from your hand instead. If you discard a duo card you can retrieve it later only through a separate action such as crabs.

Which discard pile do I use when one of them is empty?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · GAME TURN
  • HaggbartSlark · Community · 2023-04-29
  • qwertymartin · Community · 2022-10-05

The empty one. When you draw two cards and one pile is empty you must discard onto that pile; if both are empty either will do.

Can I look through the discard piles before taking a card?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · GAME TURN
  • robmcarthur2001 · Community · 2024-07-06
  • Eric Brosius · Community · 2024-07-06
  • Windreavus · Community · 2024-07-19

No. On a normal turn you can only take the top card of one pile. The one exception is the crab duo effect, which lets you search a single pile of your choice.

Can I take the last card from a discard pile, leaving it empty?

Several experienced players agree; no official ruling.

  • robmcarthur2001 · Community · 2024-07-21
  • Reversearp · Community · 2024-07-21
  • Thibaut_Bombyx · Community · 2024-01-18

Yes. Nothing forbids it, and later discards refill the empty pile.

Can I take the last card of the draw pile?

Best reading from forum discussion; no official ruling.

  • Novis · Community · 2024-12-02
  • HaggbartSlark · Community · 2025-01-28
  • daoud826 · Community · 2023-08-03
  • HaggbartSlark · Community · 2023-08-05

Yes, as far as the forum can tell. The rules have no rule against it and the game would otherwise stall, but it leaves the deck empty, which ends the round without scoring unless you can call Stop that turn. The rulebook does not state this explicitly.

Is the number of cards in each player's hand open information?

Best reading from forum discussion; no official ruling.

  • Novis · Community · 2026-04-10
  • rattkin · Community · 2026-04-10

Yes in practice. Players can count each other's cards and BGA shows hand sizes; the rulebook says nothing to hide them. This is a reading, not a printed rule.

Duo cards and effects

Can I play more than one duo in a turn, including ones completed by a previous duo effect?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · GAME TURN
  • qwertymartin · Community · 2023-01-27
  • enemyoftheworld · Community · 2024-03-25
  • Novis · Community · 2024-12-25
  • Tigrillo · Community · 2024-01-04
  • Tigrillo · Community · 2023-06-25
  • joepunman · Community · 2026-04-14

Yes. You may play as many duos as you hold, one pair at a time, resolving each effect before the next. Cards gained from a crab, fish, boat or shark/swimmer effect can complete another pair the same turn.

Can I add a single card to a duo that is already on the table?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · Duo cards
  • qwertymartin · Community · 2026-04-20
  • Pjandy · Community · 2026-04-20
  • spiderjerusalemOX · Community · 2026-08-17
  • daoud826 · Community · 2023-08-24

No. A duo is always played as a complete pair, both cards at once, and each pair stands alone. You may also hold a pair in hand and play it on a later turn.

Can I play mermaids, collector cards or multipliers face up in front of me?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · GAME TURN
  • Thibaut_Bombyx · Community · 2024-01-03
  • qwertymartin · Community · 2024-01-02
  • gwill2112 · Community · 2025-05-14
  • Deringer · Community · 2024-08-06
  • svgarcia · Community · 2023-07-26

No, with one exception. Only duo cards are played during a turn (plus the four-mermaid win, see the End of game entry). Mermaids, collectors (shells, octopuses, penguins, sailors) and multipliers stay in your hand, where they still score, and are revealed only when the round ends.

Do duo cards still score if I never played them?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · Duo cards
  • qwertymartin · Community · 2024-05-21
  • HaggbartSlark · Community · 2023-11-10
  • HaggbartSlark · Community · 2023-05-29
  • HaggbartSlark · Community · 2023-10-21

Yes. A pair is worth its point whether played or held; playing it only adds the effect. Duos left in hand when someone calls Stop therefore score but never trigger.

How many points is a duo worth, and does the colour of its cards matter?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · Duo cards
  • robmcarthur2001 · Community · 2024-01-02
  • HaggbartSlark · Community · 2024-01-03
  • Novis · Community · 2024-10-05
  • qwertymartin · Community · 2023-05-30
  • dune2009 · Community · 2022-10-26

One point per pair, regardless of colour. Two crab pairs (four crabs) score 2; a single unpaired duo card scores nothing on its own.

Does the shark and swimmer duo need one of each card?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · Duo cards
  • qwertymartin · Community · 2025-08-28
  • PaulS77 · Community · 2025-08-28
  • grandad1982 · Community · 2024-08-21
  • inm8 · Community · 2024-08-21
  • qwertymartin · Community · 2024-01-02

Yes. It needs one shark and one swimmer; two sharks or two swimmers do not form it (the Extra Pepper Water Rodeo event is the exception). The pair gives one effect and one point, even though the card pictures show the icons side by side.

Can I choose which card I steal with a shark and swimmer, and can I steal played cards?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · Duo cards
  • MythiccRare · Community · 2024-10-20
  • LiatKolink · Community · 2024-10-20
  • qwertymartin · Community · 2023-12-28
  • leafbreath · Community · 2023-12-28
  • qwertymartin · Community · 2022-10-15
  • Pjandy · Community · 2024-12-08

No to both. You take a random card from an opponent's hand, never a card already played in front of someone. On BGA you click the opponent, not the card. You may play the pair even if nobody has a card to steal; the effect then does nothing.

How does the crab effect work, and does it shuffle or search both piles?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · Duo cards
  • qwertymartin · Community · 2024-06-11
  • WhiskyWoo · Community · 2024-06-12
  • Novis · Community · 2025-08-31
  • TheFLGN · Community · 2025-09-01
  • tomwolf2008 · Community · 2024-07-11

You pick one discard pile, look through it without shuffling, and take any card from it. You cannot search both piles, and you need not show the card you took. If you want, hold the crabs for later instead of playing them.

Does a shark card count as a fish for the Shoal of Fish?

Several experienced players agree; no official ruling.

  • qwertymartin · Community · 2024-03-27
  • Pjandy · Community · 2024-03-28
  • daoud826 · Community · 2023-04-10

No. Sharks have their own icon and are called shark cards, so the Shoal of Fish does not count them. Only cards with the fish icon count.

If I play a pair of boats, does the extra turn count as a separate turn for Angelfish?

Best reading from forum discussion; no official ruling.

  • GhostEater · Community · 2025-12-12
  • GhostEater · Community · 2025-12-09

Yes, per a reply from a Bombyx contact quoted in the thread. The extra turn from a boat pair counts as a second turn, so the Angelfish trigger can occur in each. This only matters with the Extra Pepper Angelfish.

Mermaids, collectors and multipliers

How do mermaids score, especially when I hold several?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · Mermaid cards (x4)
  • Eric Brosius · Community · 2024-05-08
  • qwertymartin · Community · 2026-07-12
  • qwertymartin · Community · 2023-05-18
  • Berlinerbrettspieler · Community · 2023-05-18
  • qwertymartin · Community · 2026-03-03
  • Jion · Community · 2023-11-28
  • qwertymartin · Community · 2023-01-24

Each mermaid scores one point per card in your largest colour group; the next mermaid uses the next largest group, since no colour can be used for two mermaids. Mermaids themselves count as white. With three mermaids and three blue cards you score 3, 3 and 0. If two groups tie you choose which to use first.

Are mermaids a colour (white) for scoring?

Several experienced players agree; no official ruling.

  • PaulS77 · Community · 2024-05-08
  • HaggbartSlark · Community · 2024-05-08
  • SScw · Community · 2024-02-27
  • bladerunner007 · Community · 2023-01-09
  • qwertymartin · Community · 2022-10-03
  • PaulS77 · Community · 2024-11-03

Yes. Mermaids count as white cards, so they can form a white group, which can be your largest or a later group when scoring mermaids and the Last Chance colour bonus.

Do collector cards score per card, or is the set value counted once?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · Collector cards
  • Pjandy · Community · 2023-09-28
  • Squidd · Community · 2023-09-28

The value printed for how many you hold is the score for that whole set, counted once. Three penguins score 5 in total, not 5 each.

Do multiplier cards count cards in my hand as well as those played in front of me?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · CARD DETAILS
  • Sea Salt & Paper rulebook · Rulebook · Point Multiplier cards
  • gobo1572 · Community · 2023-10-29
  • Pjandy · Community · 2023-10-31
  • Novis · Community · 2025-02-27

Yes. The rulebook says points are counted over both hand and table, so a multiplier such as the Lighthouse counts every boat you hold, played or not. The multiplier card itself is not counted as one of its type.

Ending the round

Do I have to end the round once I reach 7 points?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · GAME TURN
  • qwertymartin · Community · 2022-08-28
  • yodasmeee · Community · 2023-11-10
  • Bobobob598 · Community · 2024-05-26

No. Having 7 or more points (hand and table together) only allows you to call Stop or Last Chance; you may keep playing and decide on a later turn.

Do I reveal my hand when I call Stop or Last Chance?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · END OF THE ROUND
  • HaggbartSlark · Community · 2023-10-18
  • Pjandy · Community · 2023-10-18
  • gwill2112 · Community · 2025-11-24

Yes. The player ending the round reveals their hand and announces Stop or Last Chance. Other players reveal when they finish their final turn after a Last Chance call.

What happens if I call Stop or Last Chance with fewer than 7 points?

Several experienced players agree; no official ruling.

  • aldarez · Community · 2024-07-25
  • woodnoggin · Community · 2022-10-17
  • qwertymartin · Community · 2023-10-25
  • afrikaner · Community · 2024-07-25

The rulebook gives no formal penalty. Players pick the cards back up and continue the round; the cost is that everyone saw your hand.

Who starts the next round?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · END OF THE ROUND
  • qwertymartin · Community · 2024-03-27
  • qwertymartin · Community · 2026-02-01

The player to the left of whoever ended the previous round, whether they called Stop or Last Chance.

What happens to played cards after a round is scored?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · END OF THE ROUND
  • RollForRegret · Community · 2023-10-21
  • JJtheJetPlane · Community · 2023-12-04

All cards, played duos included, are shuffled together and the deck and two discard piles are set up again.

What happens when the draw pile runs out, including during Last Chance turns?

A publisher representative confirmed this in 2024, and it matches the rulebook's special case.

  • michieldewit · Publisher · 2024-09-23
  • michieldewit · Publisher · 2024-09-23
  • michieldewit · Publisher · 2024-08-26
  • Sea Salt & Paper rulebook · Rulebook · END OF THE ROUND
  • HaggbartSlark · Community · 2023-02-19
  • daoud826 · Community · 2023-06-04
  • inm8 · Community · 2024-09-13
  • JonBob · Community · 2024-01-19
  • steveowen · Community · 2023-06-04disagrees

The round ends immediately and nobody scores. This applies when the deck is empty at the end of any player's turn, including the final turns after a Last Chance call; the discard piles are ignored. To collect points you must call Stop first. A publisher rep confirmed the Last Chance case on the English wording.

Can I steal with shark and swimmer from someone after Last Chance is called?

The designer answered this in 2024, and it matches the rulebook text about hands being protected once revealed.

  • Bruno des Montagnes · Designer · 2024-06-18
  • Sea Salt & Paper rulebook · Rulebook · END OF THE ROUND
  • HaggbartSlark · Community · 2024-06-01
  • Reversearp · Community · 2024-06-12
  • Huuuze · Community · 2024-06-18
  • Novis · Community · 2025-07-22
  • gwill2112 · Community · 2025-07-21
  • mjolnir76 · Community · 2026-03-05disagrees

Only from players who have not yet revealed. The caller is protected immediately, and every other player becomes protected after their own final turn and reveal. So the second-to-last player can still steal from the last one, but the last player has nobody left to steal from. The designer confirmed the last player cannot steal.

“When a player calls for last chance, he reveals his cards and they are now safe”

— Bruno des Montagnes, designer

Can I still play duos on my final turn after Last Chance?

Several experienced players agree; no official ruling.

  • HaggbartSlark · Community · 2023-05-27
  • Conrad1978 · Community · 2024-11-14
  • PaulS77 · Community · 2024-11-14
  • ZoidbergForPresident · Community · 2023-11-18

Yes. On your final turn you take a card and play duos normally, and the effects work, except that steals from protected hands do nothing. When you have nothing more to play you reveal your hand.

Last Chance and scoring

How is scoring different between Stop and Last Chance?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · END OF THE ROUND
  • diabolus · Community · 2023-08-19
  • Reversearp · Community · 2025-02-14
  • Ouduk · Community · 2024-01-30
  • qwertymartin · Community · 2023-10-15

On Stop, everyone scores the points on their cards (hand plus table) and nobody gets the colour bonus. On Last Chance the caller bets on having the most points; see the next entries for win and loss.

What does everyone score when Last Chance is won or lost?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · END OF THE ROUND
  • Reversearp · Community · 2025-02-14
  • qwertymartin · Community · 2024-01-30
  • joepunman · Community · 2026-05-20
  • tomwolf2008 · Community · 2024-07-21
  • qwertymartin · Community · 2022-10-31

If the caller wins, the caller scores their cards plus the colour bonus (one point per card of their most common colour), and opponents score only their own colour bonus. If someone beats the caller, the caller scores only the colour bonus and the others score their card points, without colour bonus.

Who wins a Last Chance bet if scores are tied?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · END OF THE ROUND
  • gwill2112 · Community · 2024-09-05
  • HaggbartSlark · Community · 2024-01-10
  • HaggbartSlark · Community · 2023-09-10
  • John__Smith · Community · 2023-11-09

The caller. The bet is won when the caller's total is higher than or equal to every opponent's, so opponents need strictly more.

Is the Last Chance comparison made on hands only, or on hand plus table?

The rulebook's definition of scoring covers hand and table, and the French rules agree.

  • Sea Salt & Paper rulebook · Rulebook · CARD DETAILS
  • robmcarthur2001 · Community · 2024-05-23
  • jujulautre · Community · 2024-05-23
  • robmcarthur2001 · Community · 2024-05-24
  • qwertymartin · Community · 2024-01-10
  • JonBob · Community · 2024-01-10

On total points: cards in hand plus cards played in front of you. The English sentence that mentions only the hand is loose; the example and the French rules compare totals.

Does the colour bonus count toward the 7 points needed or the Last Chance comparison?

Several experienced players agree; no official ruling.

  • qwertymartin · Community · 2023-10-15
  • Oni no board · Community · 2024-01-30
  • Sea Salt & Paper rulebook · Rulebook · END OF THE ROUND

No. The colour bonus only changes what you add after the bet is resolved; it is not counted for the 7-point threshold or when comparing totals.

Is the Last Chance colour bonus the same as mermaid scoring, and do they stack?

Several experienced players agree; no official ruling.

  • qwertymartin · Community · 2023-11-05
  • qwertymartin · Community · 2024-02-10
  • HaggbartSlark · Community · 2024-02-10
  • Pjandy · Community · 2024-02-13
  • gwill2112 · Community · 2025-12-20
  • Pjandy · Community · 2025-02-14
  • qwertymartin · Community · 2024-01-17

They are separate and do stack. Each mermaid scores normally at round end, whether the round ended by Stop or Last Chance. A winning Last Chance caller also gets one colour bonus counted independently, so the same colour size can pay twice. Mermaids affect the colour bonus only as white cards.

End of game

Does the game end mid-round when someone reaches the target score?

The rulebook text covers this directly, and forum replies agree.

  • Sea Salt & Paper rulebook · Rulebook · END OF GAME
  • qwertymartin · Community · 2024-06-10
  • WhiskyWoo · Community · 2024-06-12
  • Pjandy · Community · 2023-11-10
  • HaggbartSlark · Community · 2023-11-10

No. Points are only scored when a round ends, so the game ends after that round's scoring. Targets are 40, 35 or 30 for 2, 3 or 4 players, and the highest total wins.

How is a tie for the highest score broken at game end?

Several players report the publisher's updated rule; the rulebook text in the repo still shows the older tiebreak.

  • tomwolf2008 · Community · 2024-09-22
  • HaggbartSlark · Community · 2023-06-06
  • geneze_cb · Community · 2024-01-08
  • abell · Community · 2026-05-30
  • Ouduk · Community · 2024-01-08superseded

The tied player who scored more points in the final round wins. The older wording in the rulebook text here (the player who went last in the final round wins) was replaced in newer printings.

Do four mermaids win the game immediately, and do I have to place them?

The rulebook wording and the designer video differ and no written ruling settles it; this is the better-supported reading.

  • daoud826 · Community · 2025-01-20
  • daoud826 · Community · 2023-05-22
  • x___ · Community · 2025-01-13
  • natendo14 · Community · 2025-05-25
  • PaulS77 · Community · 2025-05-25
  • daoud826 · Community · 2023-09-10
  • earthisdumb · Community · 2023-05-22disagrees
  • SaintSalieri · Community · 2025-01-20disagrees
  • SaintSalieri · Community · 2025-01-20disagrees

You win immediately once all four mermaids are yours, but sources differ on whether holding them is enough. The rulebook says a player who places all four wins; the designer's French video is reported to treat holding all four as a win when you reveal them. A reading that mermaids can only be placed as duos would need two turns. Best supported: reveal them as soon as you hold all four, and the win does not need 7 points. If the fourth comes from a two-card draw, finish the draw and discard first.

Sea Salt & Paper: Extra SaltExpansion

Does a starfish kept in hand with an unplayed duo score the extra 2 points?

A co-designer comment and the printed rules point different ways, and no written ruling settles it.

  • bgg66 · Community · 2023-10-17
  • FearCrysis · Community · 2023-10-18
  • Osmosmo · Community · 2023-11-22disagrees
  • Zauberschwein · Community · 2025-07-28disagrees
  • davis1687 · Community · 2024-02-02disagrees
  • fzerorubigd · Community · 2024-01-12disagrees
  • HaggbartSlark · Community · 2024-01-20disagrees

Unresolved. A co-designer's video-comment reply says yes (the three cards count 3 in hand), but the rulebook describes the trio as formed by placing three cards, and BGA does not award the points for an unplayed trio. To be safe, play the trio on a turn instead of relying on the hand.

Is a starfish worth anything without a duo?

Several experienced players agree; no official ruling.

  • Jion · Community · 2023-10-04
  • davis1687 · Community · 2024-02-02

No. A lone starfish scores 0. Played with a duo it cancels that duo's effect and adds 2 points, so the trio is worth 3.

Does the seahorse count for multiplier cards such as the Captain or Penguin Colony?

Several replies, including one from a Bombyx contact, agree; no tagged official ruling.

  • Thibaut_Bombyx · Community · 2024-01-18
  • Thibaut_Bombyx · Community · 2023-10-30
  • Thibaut_Bombyx · Community · 2023-11-03
  • qwertymartin · Community · 2024-01-16
  • rrbco1995 · Community · 2024-04-20
  • CaviS_81 · Community · 2024-03-01disagrees

No. The seahorse only helps complete a collector set and stays a seahorse for every other purpose, so multipliers ignore it. Bombyx staff replied to this effect on several threads.

How does the seahorse work for collector sets, and can it replace a mermaid?

A Bombyx contact and other players agree, and it matches the expansion's card text.

  • Thibaut_Bombyx · Community · 2023-11-03
  • HaggbartSlark · Community · 2023-10-29
  • Squidd · Community · 2024-02-02
  • HaggbartSlark · Community · 2024-04-23
  • foksieloy · Community · 2026-05-09
  • tomwolf2008 · Community · 2026-05-28
  • HaggbartSlark · Community · 2023-12-03

It replaces a missing card of one collector set (shell, octopus, penguin or sailor), but you must already hold at least one card of that set, and it can never raise the set above the maximum. It counts for only one set, so choose the best. It cannot stand in for a mermaid.

Does the seahorse count as a white card for mermaids and the colour bonus?

One reply supports it; no official ruling.

  • qwertymartin · Community · 2023-12-16
  • HaggbartSlark · Community · 2023-12-02

Yes. Replies say the seahorse counts as white, so with a mermaid it forms a two-card white group and adds one point for the white group. It does not count as a collector or multiplier card; it only stands in for a missing collector card.

Does the lobster count as a crab for the Cast of Crabs?

Several experienced players agree; no official ruling.

  • Berthier44 · Community · 2024-03-13
  • Yann_Bombyx · Community · 2024-04-11

No. The Cast of Crabs scores one point per crab card, including crabs in played pairs, but the lobster is not a crab.

How do I play the lobster, since duos need two cards?

Several experienced players agree; no official ruling.

  • qwertymartin · Community · 2025-04-06
  • meerkatmobgames · Community · 2025-04-07

Pair it with a crab. The lobster and crab form the duo.

When I play a swimmer with a jellyfish, can I choose the shark effect instead?

One reply states it and the card pairings imply it; no official ruling.

  • qwertymartin · Community · 2023-10-30

No. Swimmer plus jellyfish always gives the jellyfish effect, and swimmer plus shark always gives the shark effect.

If I play swimmer and jellyfish and then call Last Chance, what can the others do?

Players describe it this way and the card text agrees; no official ruling.

  • richardmtl · Community · 2026-06-20
  • qwertymartin · Community · 2023-11-05

They draw a single card and cannot take any other action, so they cannot play duos or end the round. Forum players call this a strong play when you are confident of winning with your hand. Taking the single card does not require a discard.

Sea Salt & Paper: Extra PepperExpansion

Does the Angelfish trigger more than once per turn?

A Bombyx contact stated this on the forum, but the BGA implementation behaves differently.

  • GhostEater · Community · 2025-09-07
  • GhostEater · Community · 2025-08-01
  • GhostEater · Community · 2025-08-07
  • atease_ · Community · 2025-09-07disagrees

No. It triggers once, at the end of your turn, so new cards from it cannot trigger it again. BGA reportedly lets it trigger repeatedly, which differs from the Bombyx answer.

Can I use the card Angelfish gives me in the same turn, including to end the round?

A Bombyx contact corrected the answer; no formal ruling.

  • Thibaut_Bombyx · Community · 2025-07-10
  • GhostEater · Community · 2025-08-07
  • GhostEater · Community · 2025-08-08
  • Thibaut_Bombyx · Community · 2025-07-08superseded

No. You cannot use that card in a duo or trio that turn, and it cannot help you call Stop or Last Chance, because Angelfish resolves after the end-of-round window. An earlier forum answer saying yes was corrected.

Can Angelfish points let me call Last Chance if I already had the points?

One experienced reply; no official ruling.

  • GhostEater · Community · 2025-12-09
  • qwertymartin · Community · 2026-01-20

Yes, if you already reached the required points before Angelfish triggered, you can call Last Chance and then add its points. Whether this also applies to Stop is a poster's guess.

If a jellyfish effect is active, can an opponent still take the extra Angelfish card?

A Bombyx contact answered this in 2026; no tagged official ruling.

  • Thibaut_Bombyx · Community · 2026-02-02
  • hhog222 · Community · 2026-02-02disagrees

No. Under the jellyfish effect an opponent draws only one card, even with Angelfish active; a Bombyx contact replied that jellyfish overrides everything.

What does the Coral Reef protect against, and for how long?

A Bombyx contact described it, but BGA reports differ; no formal ruling.

  • GhostEater · Community · 2025-09-07
  • Thibaut_Bombyx · Community · 2025-05-19
  • Thibaut_Bombyx · Community · 2025-07-08
  • Thibaut_Bombyx · Community · 2026-01-13
  • Comric · Community · 2025-07-02
  • Zauberschwein · Community · 2025-12-05
  • Thibaut_Bombyx · Community · 2025-12-05
  • atease_ · Community · 2025-09-07disagrees

It protects you from all other players' attacks: shark and swimmer, jellyfish and swimmer, and (with Water Rodeo) double shark or double swimmer. The shell placed face down protects you for the rest of the round only, then is shuffled back, so you need a new one each round. BGA is reported not to block swimmer plus jellyfish.

Does the face-down Coral Reef shell count for scoring?

A Bombyx contact and other players agree; no formal ruling.

  • Thibaut_Bombyx · Community · 2025-10-08
  • Thibaut_Bombyx · Community · 2025-07-28
  • GhostEater · Community · 2025-08-27

No. The shell played as protection is face down and counts for nothing: not for your shell collection, colour counts, mermaid scoring or the colour bonus.

Can Water Rodeo or a double shark steal a trio with a starfish?

A Bombyx contact and other players agree; no formal ruling.

  • Thibaut_Bombyx · Community · 2025-07-29
  • Thibaut_Bombyx · Community · 2025-07-28
  • Thibaut_Bombyx · Community · 2025-05-19
  • GhostEater · Community · 2025-08-01
  • Dannihilator · Community · 2025-07-25

No. These effects steal only a played duo, and any set including a starfish is a trio. A pair is two boats, two fish, two crabs, or a swimmer with a shark or jellyfish.

In the Water Rodeo swimmer swap, do I pick the card, and what if I have nothing to swap?

Reported from the BGA implementation only.

  • svgarcia · Community · 2025-11-19
  • richardmtl · Community · 2026-05-31

Yes, you choose which card. The Extra Pepper rules let you look at the opponent's hand and swap one of your cards with one of theirs, and on BGA you pick the exact card. If you have nothing in hand to give, BGA reports the swap is simply lost; the printed rules do not cover that case.

Do the Tornado and the Dance of the Mermaids cancel each other?

A Bombyx contact and other players agree; no formal ruling.

  • Thibaut_Bombyx · Community · 2025-07-10
  • FlamezOfGamez · Community · 2025-07-11
  • FlamezOfGamez · Community · 2026-07-13

No. The Tornado changes only mermaid point values (zero for everyone), not the mermaid victory rule, so with the Dance of the Mermaids you can still win with three mermaids.

How does the Kraken change octopus scoring?

A Bombyx contact answered this; no formal ruling.

  • Thibaut_Bombyx · Community · 2025-07-07
  • Xander78 · Community · 2025-07-05

Each octopus is worth 1 point, so 1 to 5 octopuses score 1 to 5 instead of 0, 3, 6, 9, 12. Holding a single octopus becomes better.

Can a player use both the round-wide event and their own personal event?

Several experienced players agree; no official ruling.

  • PeterM2158 · Community · 2025-09-07
  • PeterM2158 · Community · 2025-09-12
  • Marmazavka · Community · 2025-09-18

Yes. The round event applies to everyone during the round, and the personal event applies only to its holder, so the holder gets both.

When are event cards assigned, and what happens to them when conditions change or players tie?

Several experienced players agree; no official ruling.

  • jeannedarc · Community · 2026-04-12
  • Zauberschwein · Community · 2026-04-12
  • mjolnir76 · Community · 2026-05-18
  • Jion · Community · 2026-05-18
  • Thibaut_Bombyx · Community · 2025-07-28
  • Thibaut_Bombyx · Community · 2025-07-08
  • Comric · Community · 2025-07-02

Event cards are assigned after the round's points are tallied, based on total points (most or fewest). A holder keeps the card only while its condition holds; otherwise it is discarded and goes to whoever now qualifies. A player holding two keeps one and discards the other, and on a tie both players discard their cards. A player moving from last to first keeps only the card that now applies.

Do event card colours count for mermaid or colour bonus scoring?

Several experienced players agree; no official ruling.

  • Thibaut_Bombyx · Community · 2025-07-15
  • richardmtl · Community · 2026-02-07
  • TJHitchman · Community · 2025-07-11

No. Event cards are not part of your hand and carry no colour symbols, so they never count for colour or mermaid scoring.

Do Extra Pepper and Extra Salt require each other?

One reply states it; no official ruling.

  • Thibaut_Bombyx · Community · 2025-08-18

No. Each expansion is independent; use either or both with the base game.