Sarena
Sarena Rulebook
Table of Contents
Table of Contents
Components
- 1 game board made of circles linked together by straight lines
- 36 chips with a different color on each side
- 4 secret black tokens, each with a different color on its secret side. Assembly required: stick the color stickers on the black tokens, one sticker per token.
- This rule book
Object of the Game
Own more chips than any other player at the end of the game.
Setting Up the Game
- Unfold the game board.
- Randomly place the 36 chips on the board, one per circle. (#1)
- Shuffle the 4 secret black tokens, keeping their secret sides hidden.
- Each player draws one secret token and discreetly looks at the color on its hidden side, keeping the information to himself until the end of the game. Any remaining secret tokens are kept hidden.
- Randomly determine who will play first.
Gameplay
Starting with the first player and going in a clockwise order, each player MUST perform one movement on the board during his turn.
Movement Rules
A movement consists of moving a single chip or pile of chips from one circle to an adjacent circle along a connecting line. (#1)
As part of this movement, a player can:
- Stack chips in a pile. (#2)
- Move the single chip or pile of chips to an empty circle if it has arrows. In so doing, he must also flip over the chip or pile of chips once it reaches the destination circle. Reminder: if the destination circle is not empty, the moves happens normally and without flipping. (#3)
As part of this movement, a player CANNOT: (#4)
- Move the single chip or pile of chips to a plain empty circle (with no arrows).
- Split up a pile of chips. Once a pile of chips is formed, it must move together as one.
- Create a pile containing more than 4 chips.
End of the Game
The game ends when no more chips or piles of chips can be moved. (#5)
Each player reveals his secret color and takes possession of the single chips and piles of chips showing his color on top. Then each player counts how many chips he has. The player with the most chips wins.
In case of a tie between two or more players, each of the tied players counts how many chips he has collected that show his secret color on one face. The player with the most chips showing his color wins.